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v1.6.81 - new map, updates, & squashed bugs



This is mostly a maintenance update with a bunch of quality-of-life improvements and bug fixes, but there is also a whole new map thanks to a community Cartographer. Enjoy the new Cerebrus map: Chaos Pit.

There is so much in development for the game at the moment, and it's extremely difficult to refrain from spilling the beans on everything. You can trust me that there will be some big announcements in the coming months!

New
  • New Cerebrus map: Chaos Pit
Updates
  • SYSTEM: This update will require DirectX 11 or OpenGL on Windows (DirectX 9 won't be supported)
  • GAME: Player visibility time after using their ability now includes the brief spam window time
  • UI: Ability recharge bar flashes during the short post-cooldown spam window time
  • UI: Game base resolution changed from 484x272 to 480x270 (resolution preferences will be reset)
  • UI: Some Chinese localization edits
  • UI: Improved progress scene performance
  • UI: Optimized screen fading transitions
  • UI: When exiting the lobby, you can choose to go back to match setup or the title screen
Fixes
  • EPI: Fixed edge case that could cause ghost Epi's position to be out of sync online
  • GAME: Fixed edge case that could cause a downward spiral if save data is corrupt
  • GAME: Cronus bombs' soot shouldn't affect players with Silent Steps
  • GAME: Fixed potential for minecarts to bump objects on opposite side of a shot hitting them
  • UI: Fixed error that prevented all victory phrases from showing up (custom or default)
  • UI: Fixed loss of UI focus if spamming save/cancel buttons in options sub panels
  • UI: Fixed timing edge case that could cause the cooldown indicator to not show online
  • UI: Fixed edge case that could leave a dialog box onscreen
  • NET: Fixed edge case that leaves the client in lobby-limbo if the host disconnects
  • NET: Fixed remote clients not skipping tips screen when playing consecutive online matches
  • NET: Handled some edge cases when there is no internet connection present