The Forgettable Dungeon - R764
This update features a new world, and a lot of retooled gameplay.
Basic changelist:
-- implemented ice world, which includes new bosses, traps, and enemies
-- monsters now spawn in managed groups of one, two or three, to prevent chaos
-- sped up game over screens
-- player weapon damage is more consistent now, while still being somewhat random
-- removed boss lifebars, not needed as bosses lose pieces as you fight them
-- retooled all hitboxes and hurtboxes, allowing easier dodging and hitting
-- expanded player projectiles hit radius, making it easier to hit targets
-- retooled difficulty
-- replaced emu with snake for dungeon theme
-- secret floors are now handled better, flavor text now appears to warn you
-- colliding with monsters no longer stops your movement
-- added openGamePortSetIP function, allows you to manually enter your pcs external ip.
If you guys want a more detailed changelist I can do that for the next update, I want to keep things somewhat vague as to not spoil new content.
Edit: R765 hot fix
-- fixed cases where dungeon boss & ice boss would sit and take hits without retaliating.
Basic changelist:
-- implemented ice world, which includes new bosses, traps, and enemies
-- monsters now spawn in managed groups of one, two or three, to prevent chaos
-- sped up game over screens
-- player weapon damage is more consistent now, while still being somewhat random
-- removed boss lifebars, not needed as bosses lose pieces as you fight them
-- retooled all hitboxes and hurtboxes, allowing easier dodging and hitting
-- expanded player projectiles hit radius, making it easier to hit targets
-- retooled difficulty
-- replaced emu with snake for dungeon theme
-- secret floors are now handled better, flavor text now appears to warn you
-- colliding with monsters no longer stops your movement
-- added openGamePortSetIP function, allows you to manually enter your pcs external ip.
If you guys want a more detailed changelist I can do that for the next update, I want to keep things somewhat vague as to not spoil new content.
Edit: R765 hot fix
-- fixed cases where dungeon boss & ice boss would sit and take hits without retaliating.