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  3. Patch 0.1.52.8

Patch 0.1.52.8



    General
  • Enabled the first version of the new burrowing feature for dryo, taco
  • Added Avaceratops AI to Thenyaw and Isle V3
  • Added AI velociraptors to Isle V3
  • Disabling HUD now hides group name tags, nest icons
  • Added new game setting "Disable Local Head Tracking"
  • Added slight movement pause to Pachy & Cerato landing animations to reduce sliding
  • Added effects to burrowing animations
  • Added new full-body vocalizations for adult Carnotaurus
  • Added nesting animation to subadult rex
  • Added new full-body bite animation for Carnotaurus
  • Increased speed that Sucho replenishes water when drinking
  • Adjustment to juvenile Sucho bite animation
  • Clamped ambient zone volume ranges
  • Reduced volume of swamp background sounds
  • Added lods and collision to further rock assets
  • Optimizations to jungle rock texture resources.
  • Minor tweaks to how FOV zooming works while trotting/sprinting
  • Added new soundtrack pieces to day phases and growth stages
  • Imported weather & location-based music tracks for later use
  • Added support for the nest UI to respond to the ESC key to go back/exit
  • Added new animation sets for juvenile and subadult T.Rex with full-body vocalizations
  • Updated & enhanced T.Rex life cycle sounds
  • Imported new dryosaurus burrowing animations
  • Enabled burrowing for dryosaurus survival juvenile and adult
  • Adjustments to swimming for Austroraptor and Baryonyx
  • Nest invites now show a different icon to group invites and have a gold tint
  • Complete animation overhaul for Camarasaurus with new full-body vocals

    Bug Fixes
  • Fixed food values being lower than corpse values for juvenile Carno, Cerato, Maia, Pachy & Utahraptor
  • Fixed character's growing resetting their nests ownership
  • Fixed juvenile Sucho having way worse stamina recovery than its adult form
  • Fixed bleeding ratios being backwards for adult Maia & Sucho
  • Fixed non-adult Ceratosaurs still using their old bite animation
  • Fixed Suchomimus using old sandbox hunger values
  • Possible fix for Cerato becoming stuck in falling state in some cases
  • Corrected rex detail color from appearing as a body color option for carnivores

    Balance
  • Improved bleed resistance for adult Triceratops
  • Increased ragdoll food values for Diablo, Maia & Trike
  • Reduced hunger decay for rex and giganotosaurus
  • Adult Spino, Giga and Rex can now eat "large" gore piles
  • Fixed resting heal rate for Parasaurolophus being the same as its idle healing
  • Fixed adult Utahraptor, juvenile Dilo / Sucho instantly losing their skin on death
  • Reduced fall damage threshold for Carnotaurus
  • Adjusted fall damage thresholds for jumping dinosaurs to be more realistic
  • Reduced bite damage for Giga to 700
  • Slight increase to adult Rex turn hardness
  • Increased weight mass of juvenile Suchomimus
  • Minor increase to Sucho swimming speed
  • Increased swimming buoyancy slightly for Suchomimus
  • Reduced swimming buoyancy slightly for Pachycephalosaurus
  • Increased trotting and sprint speeds for Camarasaurus
  • Increased pachy run speed by 1.2x
  • Increased water consumption amount for pachy's drink
  • Fixed Camara using IK while swimming
  • Lowered Camara direct attack damage

    Thenyaw Island
  • Placed "jungle trees" around main swamp area & some lowland river / pond areas
  • Added larger open areas between sections of forest
  • Cleared areas of forest that were growing through rock formations and POIs
  • New red glowing light added to radio tower to help guide players