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EVRIMA Patch 0.5.19.28

[h2]Changelog 0.5.19.28[/h2]

Additions
  • Added a minimal time for mud mask, per species (default 90s).
  • Added server name to the character profile location panel.


Enhancements
  • Corrected Dryosaurus scale (thus increasing its speed).
  • Smoothed the remaining crevices on Spiro.
  • Removed prompt when getting up from resting quickly.
  • Added some more effects and sounds for the Tenontosaurus animations.
  • Increased pounce height.
  • Increased how quickly characters become muddy.
  • Client performance improvements to decals to avoid memory leak and overtime frame drops.


Balance
  • Adjusted Dryosaurus and Utahraptor hunger time depletion.


Bug fixes
  • Fixed plants not respawning after being eaten.
  • Fixed Faction List being closed by escape.
  • Fixed a bug where drinking increased hunger instead.
  • Fixed Wallow animation issue when getting up.
  • Fixed Dryosaurus AI not fleeing when seeing a Utahraptor player.
  • Fixed AmbZone not starting properly.
  • Fixed Vocals not being interrupted in certain situations.
  • Fixed pickup when 2 players pick the same actor.
  • Fixed scent issues with edible plants.
  • Fixed Wallow being ended too soon.
  • Fixed Generic vocal not working properly when dragging or carrying a corpse.
  • Fixed Pouncing not cancelling generic vocal.
  • Fixed juvenile Utahraptor rest to stand montage blend times.
  • Fixed camera distance changing unevenly during growth.
  • Fixed being able to cancel Utahraptor alternate bite with corpse grab.
  • Fixed some issues with Pounce replication.
  • Fixed juvenile Utahraptor eating animation not looping properly.
  • Fixed Trillium plant being too small on spawn.
  • Fixed edible plants spawning in rivers.
  • Fixed mud not fading out if it was already fading out.
  • Fixed jittering when attempting to pounce as a juvenile Utahraptor.
  • Fixed an issue where masktime could be below 0.
  • Fixed movement lock caused by opening a menu at the same time as wallowing.
  • Fixed issue with name tags not updating when a player leaves a group.
  • Fixed issue with name tags showing for everyone sometimes.
  • Fixed a crash if the player scented a depleted plant.
  • Fixed being able to briefly activate the Tenontosaurus LMB attack after doing a 180 LMB attack.
  • Changed netcull distance back to 50k.


Known Issues
List of our high priority issues. Report additional bugs here: https://forms.gle/ufXDnxNfhRhZ7CCi8
  • Relogging prevents the player from seeing their group members in the group panel. They will, however, still see their name tags.
  • Name tags will remain above group member's corpses. This can lead to duplicate name tags if the group member respawns.
  • Server bans are still a WIP.
  • AI will sometimes swim facing the wrong direction.
  • AI can sometimes spawn above trees. They do not have fall damage as a countermeasure for now.