EVRIMA Patch 0.5.19.28
[h2]Changelog 0.5.19.28[/h2]
Additions
Enhancements
Balance
Bug fixes
Known Issues
List of our high priority issues. Report additional bugs here: https://forms.gle/ufXDnxNfhRhZ7CCi8
Additions
- Added a minimal time for mud mask, per species (default 90s).
- Added server name to the character profile location panel.
Enhancements
- Corrected Dryosaurus scale (thus increasing its speed).
- Smoothed the remaining crevices on Spiro.
- Removed prompt when getting up from resting quickly.
- Added some more effects and sounds for the Tenontosaurus animations.
- Increased pounce height.
- Increased how quickly characters become muddy.
- Client performance improvements to decals to avoid memory leak and overtime frame drops.
Balance
- Adjusted Dryosaurus and Utahraptor hunger time depletion.
Bug fixes
- Fixed plants not respawning after being eaten.
- Fixed Faction List being closed by escape.
- Fixed a bug where drinking increased hunger instead.
- Fixed Wallow animation issue when getting up.
- Fixed Dryosaurus AI not fleeing when seeing a Utahraptor player.
- Fixed AmbZone not starting properly.
- Fixed Vocals not being interrupted in certain situations.
- Fixed pickup when 2 players pick the same actor.
- Fixed scent issues with edible plants.
- Fixed Wallow being ended too soon.
- Fixed Generic vocal not working properly when dragging or carrying a corpse.
- Fixed Pouncing not cancelling generic vocal.
- Fixed juvenile Utahraptor rest to stand montage blend times.
- Fixed camera distance changing unevenly during growth.
- Fixed being able to cancel Utahraptor alternate bite with corpse grab.
- Fixed some issues with Pounce replication.
- Fixed juvenile Utahraptor eating animation not looping properly.
- Fixed Trillium plant being too small on spawn.
- Fixed edible plants spawning in rivers.
- Fixed mud not fading out if it was already fading out.
- Fixed jittering when attempting to pounce as a juvenile Utahraptor.
- Fixed an issue where masktime could be below 0.
- Fixed movement lock caused by opening a menu at the same time as wallowing.
- Fixed issue with name tags not updating when a player leaves a group.
- Fixed issue with name tags showing for everyone sometimes.
- Fixed a crash if the player scented a depleted plant.
- Fixed being able to briefly activate the Tenontosaurus LMB attack after doing a 180 LMB attack.
- Changed netcull distance back to 50k.
Known Issues
List of our high priority issues. Report additional bugs here: https://forms.gle/ufXDnxNfhRhZ7CCi8
- Relogging prevents the player from seeing their group members in the group panel. They will, however, still see their name tags.
- Name tags will remain above group member's corpses. This can lead to duplicate name tags if the group member respawns.
- Server bans are still a WIP.
- AI will sometimes swim facing the wrong direction.
- AI can sometimes spawn above trees. They do not have fall damage as a countermeasure for now.