EVRIMA Patch 0.7.91.13
Hey Islanders,
We hope that you've all been enjoying Update #3. Here's a small hotfix aimed at resolving a variety of reported issues, as well as improving admin functionality.
[h2]Additions[/h2]
[h2]Enhancements[/h2]
[h2]Bug fixes[/h2]
[h2]Known Issues[/h2]
Below is a list of high priority issues that we will be aiming to resolve in another hotfix before we press on towards Update #4.
We hope that you've all been enjoying Update #3. Here's a small hotfix aimed at resolving a variety of reported issues, as well as improving admin functionality.
Changelog 0.7.91.13
[h2]Additions[/h2]
- Added server logs for some abilities.
- Added name toggle for admins (default key: "End").
- Added extra info panel to the spectator mode. (default key: "M").
- Added the ability to teleport to players in spectator mode for admins.
- Added groups to server chat logs.
- Added server logs for admins entering spectator mode and toggling names.
- Added keybinds for toggle names and extra info panel.
[h2]Enhancements[/h2]
- Vocals and footstep sound improvements.
- Disabled pack scent appearing for players that are underwater.
- Filtered out some steam verbose logs.
- Made attacks that hit multiple locations apply the highest damage multiplier.
- Made characters only start swimming when deeper into the water, prevents swimming above water when going to land or sliding backward.
- Made disconnect server log async.
- Made spectator mode toggle with default key: "Del".
- Toggle names can now be used in both spectator mode or gameplay mode.
[h2]Bug fixes[/h2]
- Fixed chat not autoshowing.
- Fixed fall damage sometimes being applied multiple times in water.
- Fixed sliding after login.
- Fixed jitter while jumping.
- Fixed rest ability being affect by vocals when the stand up animation is playing.
- Fixed and improved several server logs.
- Fixed spectator mode causing admins to remain invisible sometimes.
- Fixed spectator name tag inconsistencies and bugs when players log in or out.
- Fixed lunge causing scaling issues on its target.
- Fixed other Pteranodon's going into falling animation after biting/skimming.
- Fixed "jelly legs" occuring rarely after being lunged by a Deinosuchus.
- Fixed issue with bleeding not properly applying clog decrease %.
- Fixed corpses going into the idle pose in some cases.
[h2]Known Issues[/h2]
Below is a list of high priority issues that we will be aiming to resolve in another hotfix before we press on towards Update #4.
- Rare issue where players can fall underneath the map.
- Occasionally players may not be able to spawn as a Deinosuchus. Relog to fix it.
- Spinning corpses.