Patch 0.21.321
[p]Hey Islanders,
A new patch is now available on the Evrima Public Branch. Thank you to everyone that participated in our latest hordetest. To spare you all a novel-length read, we’ve trimmed the changelog down to the highlights. A list of known-issues will be updated and posted in a few days.
You may need to restart your Steam client if the update is not immediately available to download.
[/p][h2]Changelog for Patch 0.21.321:[/h2][p]
Added Tyrannosaurus
RMB - Muzzle Swing
A light attack capable of knocking down smaller targets
Hold RMB - Heavy Muzzle Swing
A heavy attack capable of knocking down or killing smaller targets and staggering similar sized animals
Hold LMB - Crush
A powerful attack that sends the tyrannosaurus lunging forward with a powerful bite and fracture damage. This can pin and execute smaller or wounded targets, or stagger similar sized animals
Spacebar (After achieving subadult) - Ambush
Ambush will give you a temporary increase to your sprint speed before going on a moderate cooldown. Useful to help catch prey that will soon outpace you
Hold F and press 1 or RMB (After achieving adult) - "Paleo" Vocals
Tyrannosaurus possesses some unique audio for generic and broadcast calls as an adult. There is no special use for this yet. It's just for fun
LMB/RMB - Directional Attacks
Tyrannosaurus possesses primary and secondary directional attacks. Primary attacks are standard bites. Secondary attacks are less lethal but medium hitting muzzle swings
RMB (After crushing a target) - Throw
Throw a target in the direction you're looking. This will always kill them
Added Allosaurus
Hold LMB (While Running) - Claw Swipe
A medium attack that deals heavy bleed. This can also move the allosaurus slightly in the direction its looking to close distance for the attack
Hold RMB and Release - Pounce
Allosaurus latches on to a target, dealing increasing damage and bleed over time
Updated Pteranodon
Automatic (Run off a ledge) - Ledge Flight
Enter flight automatically by running off the edge of a surface
Double Press Ctrl (During Flight) - Barrel Roll
Spin down into a dive or just show off
Z (During Flight) - Air Brake
Depending on how fast a player is going, quickly braking and using turn will drastically increase your turn rate at the cost of some momentum
RMB (While over mud or a water surface) - Spearfishing
Only usable during the day, this will cause the pteranodon to enter a stance to lure fish or clams nearby. When a target is highlighted, press LMB to catch them. If you catch a clam, press LMB when on a hard surface like rock to throw a clam down to open it
Carnotaurus Headbutt is now activated by holding RMB and pressing LMB while held. This can be activated while standing or running and depending on charge time, can knock down or stagger targets depending on their comparative size
Added Elder life stage
At 100% growth, players are eligible to Entomb. This kills your current animal and respawns you again as a fresh spawn of the same species. Mutations from the previous life are kept and their benefits are enhanced, as well as letting you choose more mutations to benefit your animal
Adjusted new menu and in-game HUD (WIP)
Added Player Report function after death
Added clams
Added Sequential Hermaphroditism - Players can take this mutation to change the sex of the animal once
Added Parthenogenesis - Players can take this mutation allowing a female animal to nest and lay eggs without a mate
Updated foliage meshes
Updated island layout
Fixed nesting crash
Fixed the length of wallow trace sometimes extending further than it should
Fixed certain objects dropping from a player's mouth when trying to swallow
Fixed several instances where a rotten egg were not being shown as rotten
Fixed juvenile vocal animations not stopping if biting in the water
Fix attempt to bite audio not playing
Fixed cypress stumps using the wrong shader
Fixed certain bushes having a small piece of collision that would interrupt player movement
Fix attempt to dilophosaurus hallucinations not causing damage and not disintegrating
Fixed psittacosaurus positions when carried
Fixed players pouncing on occupied slots
Fixed audio sounding as if a player was above water while waterwalking
Eggs no longer give nutrients
Fixed nest debris spawning inside rocks
Fixed subadult stegosaurus locomotion animation blending
Fixed patrol zones not swapping for carnivores
Fixed "Leave Ground" button not being visible
Fixed Admin Teleport not working if too far away from original point
Added back pounce slot for boar and turtle
Fixed scavengers contributing to pack scent
Fixed idle animations occasionally overriding player movement
Fixed jackfruits not falling properly
Fixed pounce deflect animation not playing when hitting the front of a target
Fixed underwater deinosuchus lunge vocals being heard by players above water as if the deinosuchus was also above water
Fixed death logs showing wrong growth values
Fixed maiasaura stamp moving at incorrect speeds
Fixed namespace issues
Fixed hypsilophodon obstacle avoidance not working
Improvements to footstep metasounds — Volume adjustments and metasound setup fixes across dinosaur weights
Fixed rain soundmix muting ambience with no active rain
Fixed herrerasaurus drop attack not dealing damage at times
Fixed juvenile beipiaosaurus being kicked from the server when swimming in some circumstances
Fixed spar pushing not working correctly from the side/back of a target
Fixed the camera clipping through the ground for small playables
Fix attempt to 4th mutation alert not showing up
Fixed jump attacks being usable when swimming
Fixed hatchling begging sometimes ending by itself
Fixed maiasaura animations when switching between biped and quadruped with fractures
Added directional 180 attacks to maiasaura quadrupedal and bipedal stances
Fixed bees calling sound on server
Fixed head movement during gallimimus directional attack
Fixed hatchling begging ending early
Fixed pteranodon animation issue after biting while flying
Fix attempt for entomb taking cached client data
Fixed compy not eating corpses
Fix attempt to Multichambered Lungs not affecting resting threshold
Fixed server memory bloat
Fixed spawn commands not working in shipping builds
Fixed queueing sometimes kicking people with server is full message
Fixed pteranodon animation issues when landing in mud
Synched out of place footsteps on triceratops drink in/out anims
Fixed pounce vocal sounds not playing when standing in water
Fixed blood splash effect
Fixed lamp post collision
Fixed sliding stopping early when turning too much
Fix attempt to issue with "breath" parameter on vocal sounds
Fixed crash on gallimimus overlap regarding "Remove Hint" on server
Fixed carnotaurus being input locked after quick get up
Fixed AI not walking
Fixed footprint tracking
Fixed compsognathus walk animations
Increased number of table pages in VT
Lowered wind volume during storms
Fixed rare crash instance related to beipiaosaurus
Increased brightness of lowest possible nightvision
Fixed corpses not floating to water surface
Fix to a rare crash when the function is called but the target got wiped out
Fixed pachycephalosaurus ram occasionally not ending
Fixed ceratosaurus chuffing damage multiplier
Fixed slide on Trike's wallow montage end
Fixed confirm button sometimes not showing up for nest codes
Fixed pteranodon slightly draining in thermals and wind currents
Fixed triceratops sliding when grabbing objects and moving right away
Fixed pteranodon latch animation being too far from the wall
Fixed a rare instance that would cause a crash on player death
Fixed debris nest building not ending when releasing E
Fixed several blood effects being too dark
Fixed getup animation occasionally restarting for part of the animation after getting up
Fixed deinosuchus not rotating when lunging on land
Fix attempt to white eyes on skin creator if night vision is on and 3D background is off
Fixed certain sanctuaries failing to spawn juvenile mushrooms
Fixed defense power not scaling properly
Fixed deinosuchus lunge movement issue when waterwalking
Fixed hypsilophodon crash on spit when a target is invalid
Fixed slot swap getting interrupted sometimes
Fixed strange tick reset when latched to a target that is currently being grappled
Fixed tenontosaurus swim turn animations
Fixed stegosaurus power swing not recoiling when hitting certain trees
Fixed deer AI not having a proper buoyancy plane
Fixed pteranodon head animation when ascending from skimming
Fixed lighting overly darkening from cloud coverage
Added impact splash sounds to tenontosaurus tail slam connecting with a mud pool
Fixed an occasional endless loading screen from failed server join
Fixed being able to activate spar mode while resting
Fixed pteranodon crashing too easily when flying down on the ground
Fixed pteranodon not being able to pick up fish by biting
Fix attempt to drink hint disappearing if pressing H
Fixed remaining objects missing collision
Changed herrerasaurus latch hoist hand climbing sound notifies
Fixed pterandon occasionally regaining stamina when ascending
Fixed some alignment issues when swimming and flying
Fixed pteranodon latch speed conditions
Fixed branch snapping missing from certain trees
Fixed being able to cancel stegosaurus directional attacks during the attack
Fixed pteranodon directional attack not working in mud
Fixed an error causing Graphic Settings not saving
Fixed diabloceratops sliding rotation rate
Fixed deinosuchus sniffing animation with broken legs
Fixed spar flung animations not always playing
Fixed pteranodon landing animation not always playing
Fixed spar flip occasionally not working on triceratops
Fixed damage mutations not properly applying to ram and pounce
Fixed rotten organs showing as diets on scent compass
Fixed weather not properly changing
Fixed storm audio sounds
Fixed subadult deinosuchus nesting related animations looking incorrect
Fixed deinosuchus lunge never ending when breaking water surface if holding RMB and spacebar
Stegosaurus power swing can now open fruit
Lowered diabloceratops, stegosaurus and triceratops sprint decay
Larger animals now become infertile when reaching 100% growth
Raised speed on several animals will require manual check
Slightly decreased omniraptor adult weight
Updated "Multichambered Lungs" - Travel a distance of 200,000 units (2km)
Adjusted maia visual growth curve to set into subadult slightly faster
Increased time between stamina pounce decay
Lowered maia thirst decay
Decreased Beipi oxygen decay
Updated "Reniculated Kidneys" - Drink 1000 units of water (down from 2500)
Updated "Osteophagic" - consume any amount of bone while having a bone fracture of any type
Made triceratops engage attack faster
Made pteranodon 45 degree directional attacks faster
Made triceratops juvenile and subadult turn faster
Updated juvenile triceratops directional attack speeds
[/p]
A new patch is now available on the Evrima Public Branch. Thank you to everyone that participated in our latest hordetest. To spare you all a novel-length read, we’ve trimmed the changelog down to the highlights. A list of known-issues will be updated and posted in a few days.
You may need to restart your Steam client if the update is not immediately available to download.
[/p][h2]Changelog for Patch 0.21.321:[/h2][p]
Added Tyrannosaurus
RMB - Muzzle Swing
A light attack capable of knocking down smaller targets
Hold RMB - Heavy Muzzle Swing
A heavy attack capable of knocking down or killing smaller targets and staggering similar sized animals
Hold LMB - Crush
A powerful attack that sends the tyrannosaurus lunging forward with a powerful bite and fracture damage. This can pin and execute smaller or wounded targets, or stagger similar sized animals
Spacebar (After achieving subadult) - Ambush
Ambush will give you a temporary increase to your sprint speed before going on a moderate cooldown. Useful to help catch prey that will soon outpace you
Hold F and press 1 or RMB (After achieving adult) - "Paleo" Vocals
Tyrannosaurus possesses some unique audio for generic and broadcast calls as an adult. There is no special use for this yet. It's just for fun
LMB/RMB - Directional Attacks
Tyrannosaurus possesses primary and secondary directional attacks. Primary attacks are standard bites. Secondary attacks are less lethal but medium hitting muzzle swings
RMB (After crushing a target) - Throw
Throw a target in the direction you're looking. This will always kill them
Added Allosaurus
Hold LMB (While Running) - Claw Swipe
A medium attack that deals heavy bleed. This can also move the allosaurus slightly in the direction its looking to close distance for the attack
Hold RMB and Release - Pounce
Allosaurus latches on to a target, dealing increasing damage and bleed over time
Updated Pteranodon
Automatic (Run off a ledge) - Ledge Flight
Enter flight automatically by running off the edge of a surface
Double Press Ctrl (During Flight) - Barrel Roll
Spin down into a dive or just show off
Z (During Flight) - Air Brake
Depending on how fast a player is going, quickly braking and using turn will drastically increase your turn rate at the cost of some momentum
RMB (While over mud or a water surface) - Spearfishing
Only usable during the day, this will cause the pteranodon to enter a stance to lure fish or clams nearby. When a target is highlighted, press LMB to catch them. If you catch a clam, press LMB when on a hard surface like rock to throw a clam down to open it
Carnotaurus Headbutt is now activated by holding RMB and pressing LMB while held. This can be activated while standing or running and depending on charge time, can knock down or stagger targets depending on their comparative size
Added Elder life stage
At 100% growth, players are eligible to Entomb. This kills your current animal and respawns you again as a fresh spawn of the same species. Mutations from the previous life are kept and their benefits are enhanced, as well as letting you choose more mutations to benefit your animal
Adjusted new menu and in-game HUD (WIP)
Added Player Report function after death
Added clams
Added Sequential Hermaphroditism - Players can take this mutation to change the sex of the animal once
Added Parthenogenesis - Players can take this mutation allowing a female animal to nest and lay eggs without a mate
Updated foliage meshes
Updated island layout
Fixed nesting crash
Fixed the length of wallow trace sometimes extending further than it should
Fixed certain objects dropping from a player's mouth when trying to swallow
Fixed several instances where a rotten egg were not being shown as rotten
Fixed juvenile vocal animations not stopping if biting in the water
Fix attempt to bite audio not playing
Fixed cypress stumps using the wrong shader
Fixed certain bushes having a small piece of collision that would interrupt player movement
Fix attempt to dilophosaurus hallucinations not causing damage and not disintegrating
Fixed psittacosaurus positions when carried
Fixed players pouncing on occupied slots
Fixed audio sounding as if a player was above water while waterwalking
Eggs no longer give nutrients
Fixed nest debris spawning inside rocks
Fixed subadult stegosaurus locomotion animation blending
Fixed patrol zones not swapping for carnivores
Fixed "Leave Ground" button not being visible
Fixed Admin Teleport not working if too far away from original point
Added back pounce slot for boar and turtle
Fixed scavengers contributing to pack scent
Fixed idle animations occasionally overriding player movement
Fixed jackfruits not falling properly
Fixed pounce deflect animation not playing when hitting the front of a target
Fixed underwater deinosuchus lunge vocals being heard by players above water as if the deinosuchus was also above water
Fixed death logs showing wrong growth values
Fixed maiasaura stamp moving at incorrect speeds
Fixed namespace issues
Fixed hypsilophodon obstacle avoidance not working
Improvements to footstep metasounds — Volume adjustments and metasound setup fixes across dinosaur weights
Fixed rain soundmix muting ambience with no active rain
Fixed herrerasaurus drop attack not dealing damage at times
Fixed juvenile beipiaosaurus being kicked from the server when swimming in some circumstances
Fixed spar pushing not working correctly from the side/back of a target
Fixed the camera clipping through the ground for small playables
Fix attempt to 4th mutation alert not showing up
Fixed jump attacks being usable when swimming
Fixed hatchling begging sometimes ending by itself
Fixed maiasaura animations when switching between biped and quadruped with fractures
Added directional 180 attacks to maiasaura quadrupedal and bipedal stances
Fixed bees calling sound on server
Fixed head movement during gallimimus directional attack
Fixed hatchling begging ending early
Fixed pteranodon animation issue after biting while flying
Fix attempt for entomb taking cached client data
Fixed compy not eating corpses
Fix attempt to Multichambered Lungs not affecting resting threshold
Fixed server memory bloat
Fixed spawn commands not working in shipping builds
Fixed queueing sometimes kicking people with server is full message
Fixed pteranodon animation issues when landing in mud
Synched out of place footsteps on triceratops drink in/out anims
Fixed pounce vocal sounds not playing when standing in water
Fixed blood splash effect
Fixed lamp post collision
Fixed sliding stopping early when turning too much
Fix attempt to issue with "breath" parameter on vocal sounds
Fixed crash on gallimimus overlap regarding "Remove Hint" on server
Fixed carnotaurus being input locked after quick get up
Fixed AI not walking
Fixed footprint tracking
Fixed compsognathus walk animations
Increased number of table pages in VT
Lowered wind volume during storms
Fixed rare crash instance related to beipiaosaurus
Increased brightness of lowest possible nightvision
Fixed corpses not floating to water surface
Fix to a rare crash when the function is called but the target got wiped out
Fixed pachycephalosaurus ram occasionally not ending
Fixed ceratosaurus chuffing damage multiplier
Fixed slide on Trike's wallow montage end
Fixed confirm button sometimes not showing up for nest codes
Fixed pteranodon slightly draining in thermals and wind currents
Fixed triceratops sliding when grabbing objects and moving right away
Fixed pteranodon latch animation being too far from the wall
Fixed a rare instance that would cause a crash on player death
Fixed debris nest building not ending when releasing E
Fixed several blood effects being too dark
Fixed getup animation occasionally restarting for part of the animation after getting up
Fixed deinosuchus not rotating when lunging on land
Fix attempt to white eyes on skin creator if night vision is on and 3D background is off
Fixed certain sanctuaries failing to spawn juvenile mushrooms
Fixed defense power not scaling properly
Fixed deinosuchus lunge movement issue when waterwalking
Fixed hypsilophodon crash on spit when a target is invalid
Fixed slot swap getting interrupted sometimes
Fixed strange tick reset when latched to a target that is currently being grappled
Fixed tenontosaurus swim turn animations
Fixed stegosaurus power swing not recoiling when hitting certain trees
Fixed deer AI not having a proper buoyancy plane
Fixed pteranodon head animation when ascending from skimming
Fixed lighting overly darkening from cloud coverage
Added impact splash sounds to tenontosaurus tail slam connecting with a mud pool
Fixed an occasional endless loading screen from failed server join
Fixed being able to activate spar mode while resting
Fixed pteranodon crashing too easily when flying down on the ground
Fixed pteranodon not being able to pick up fish by biting
Fix attempt to drink hint disappearing if pressing H
Fixed remaining objects missing collision
Changed herrerasaurus latch hoist hand climbing sound notifies
Fixed pterandon occasionally regaining stamina when ascending
Fixed some alignment issues when swimming and flying
Fixed pteranodon latch speed conditions
Fixed branch snapping missing from certain trees
Fixed being able to cancel stegosaurus directional attacks during the attack
Fixed pteranodon directional attack not working in mud
Fixed an error causing Graphic Settings not saving
Fixed diabloceratops sliding rotation rate
Fixed deinosuchus sniffing animation with broken legs
Fixed spar flung animations not always playing
Fixed pteranodon landing animation not always playing
Fixed spar flip occasionally not working on triceratops
Fixed damage mutations not properly applying to ram and pounce
Fixed rotten organs showing as diets on scent compass
Fixed weather not properly changing
Fixed storm audio sounds
Fixed subadult deinosuchus nesting related animations looking incorrect
Fixed deinosuchus lunge never ending when breaking water surface if holding RMB and spacebar
Stegosaurus power swing can now open fruit
Lowered diabloceratops, stegosaurus and triceratops sprint decay
Larger animals now become infertile when reaching 100% growth
Raised speed on several animals will require manual check
Slightly decreased omniraptor adult weight
Updated "Multichambered Lungs" - Travel a distance of 200,000 units (2km)
Adjusted maia visual growth curve to set into subadult slightly faster
Increased time between stamina pounce decay
Lowered maia thirst decay
Decreased Beipi oxygen decay
Updated "Reniculated Kidneys" - Drink 1000 units of water (down from 2500)
Updated "Osteophagic" - consume any amount of bone while having a bone fracture of any type
Made triceratops engage attack faster
Made pteranodon 45 degree directional attacks faster
Made triceratops juvenile and subadult turn faster
Updated juvenile triceratops directional attack speeds
[/p]











