Demo Patch Notes!
[p]Ninjas! Here's a rundown of all the new stuff you can expect in our demo! [/p]
Stay chaotic,
Fire[/p]
- [p]We added cooler music, hope you like it (or else
). It's literally super different, there's several tracks for you to feel
immersed
[/p]
- [p]You start with the heavy attack from the get go and some combos (falling attack, launch attack, and BOING) and they are shown in the controls in the options menu.[/p]
- [p]The skill tree is more dynamic, it features more combos and focus on the Chupe power mechanic (hitting stronger when you keep your combo counter high).[/p]
- [p]We iterated the temporary rewards for them to feel more interactive, more useful, and have synergy and shit. You can probably break the game now, but we'll work on that.[/p]
- [p]We added an additional level on the second environment. (Longer runs = more upgrades)[/p]
- [p]Your first playthrough skips the hub, just to get you right into los vergazos quicker.[/p]
- [p]We gave it a little kiss and a blessing for it do do well on it's first day of school (October 3rd).[/p]
Stay chaotic,
Fire[/p]