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Monument News

The Beginning of Monument

A few days ago I found something interesting, something from the beginning of Monument. It was a pack of early sketches. The pack contains some sketches of maps, weapons, monsters and etc.. Unfortunately, I couldn't find many of monster's sketches, but that's ok. At least, I glad to find something and I want to share it with you. And yeah, it has been almost 9 years since release.
I'd like to remind you that these sketches are from the first version of the game, it's not available now. But I think to upload this version for free a little later. Perhaps there will be those who want to see how it was.
Anyway, I hope you enjoy :)

[h2]LEVEL 1[/h2]




[h2]LEVEL 2[/h2]

Main plan of the level. There have been many changes since I made this plan, but many things are still recognizable



Yeah, haha, this is where a lot of players just left the game :D I should have make it easier




[h2]LEVEL 3[/h2]

Plan of the level



Rotating multi-level platforms



I like this one. A group of monsters are breaking down the door :D



Another funny part with a moving platform. It was buggy.. damn..



I guess this is not the rocket arena anymore :)




[h2]LEVEL 4[/h2]

Unfortunately, I couldn't find any sketches for levels 4, 5 and 6, so you can see how it was in the game




[h2]LEVEL 5[/h2]




[h2]LEVEL 6[/h2]




[h2]WEAPONS[/h2]

Pistol



Shotgun



Machine gun



Vint or Bolt



Rocket



Plasmagun



My favorite one. The monster hand.





[h2]MONSTERS[/h2]

I have only a few sketches but I hope that I will find the rest of them




[h2]AMMO[/h2]




[h2]LOGO[/h2]




[h2]OTHER[/h2]

Awesome Big Update

Hello everyone! I have been preparing this update for a very long time and finally it happened. Almost all the fixes in the game were based on player feedback from the reviews, thank you for the bug reports. I hope everyone will like it!

[h3]Added new animations and alternative types of attacks to all enemies. Now the game has become more dynamic and more fun[/h3]

Green candle
after death, they leave toxic smoke that damages the player



Chickens
after death will spawn two of the same chickens, only small ones



Hatcher
now have firespray attack mode. If you stand still, you can die quickly



Big chickens
large and dangerous fireballs can be thrown at a certain distance



Aliens
now teleport around the player during combat. Now it is a very dangerous enemy, especially on the high level of difficulty.



Added direction of attack indicator:



The main boss now has health bar:



- Low HP and ammo indicator

- Fixed achievements, now they appear during the game

- Fixed player sliding on the floor on slopes(Ice floor). There will be no more accidental deaths

- Added walking sounds for all monsters

- Fixed the autosave system. Now there will be no situations when autosave is triggered when monsters are alive

- I saved your ears! :D Now, on first launch, sound and music are not set to full volume

- Fixed attack through the projectile

- Significantly reduced level loading time

- Reworked the difficulty of the game. Now it affects not only enemy HP and attack

- And many many other fixes...

[h3]And finally a new map has been added! It's called "Toxic Cave". The new map also contains 4 difficult secrets! :D[/h3]

Map positions:
1 - Entrance to hell
2 - Blood hollow
3 - Obelisk room
4 - Chasm
5 - Toxic cave
6 - Arena of pain



Because a lot of things have been changed, in this version your save will be deleted, sorry.


GL & HF





















Monument Live-stream

Monument Live-stream

Monument Update 26.10.20

- Over 50% performance boost
- Fix "red key required" label
- Improved weapon balance
- Fixed menu items at high resolutions
- Resolution change has moved in graphics settings

Monument Update 06.02.20

- Added check-points!
- Added Quick-save button (F5 by default)
- Added VSYNC option to graphics menu
- Fixed saving the selected weapon between maps and when loading
- Added chapters added to "New Game" (chapters open as you progress)
- Added statistics of level in HUD (Secrets, Monsters)
- Crosshair effect when hit by an enemy
- Added cheat-mode !
Press F1 to enable "cheat-mode"
1) "POKOLENO" - Immortal
2) "FPSCOUNT" - Enable fps counter
3) "RAMBOMOD" - Enable all weapons, full ammo, full health and armor
4) "NEXTLEVL" - Go to the next level
- Fixed mouse inversion settings
- Fixed two machinegun in keyboard menu
- Fixed missing monsters
- Main menu fixes
- Fixed some monsters balance
- Fixed death with immortality in the lava

GL & HF