Update v0.2.0 - New Towers
[p]The demo has just been updated to version v0.2.0, introducing two new tower types (Fire and Lightning), tweaked colors and visuals, and rebalancing across the board. [/p][p][/p][p]This update comes in preparation for the October Next Fest, which we will be participating in. We've also updated our capsules and key art for the game on Steam! [/p][p][/p][p]Due to the balance changes in this patch, we've gone ahead and reset the leaderboards. [/p][p][/p][p]Full changes below: [/p][p][/p]
- [p]The colors and visual style has been updated [/p]
- [p]Added a Fire Tower and related upgrades[/p]
- [p]Added a Lightning Tower and related upgrades[/p]
- [p]Rebalanced a number of upgrades, and added new ones to existing builds[/p]
- [p]Arrow Towers will now avoid targetting enemies that are already about to be defeated[/p]
- [p]Allow toggling between spent / total and unspent / total token displays, by clicking on the token list[/p]
- [p]Added automatic crash reporting[/p]
- [p]General performance improvements [/p]
- [p]Upgraded the engine to Godot 4.5[/p]