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Fallout 4 News

Another Fallout 4 update fixes performance issues while leaving modders angry, but it doesn't have to be this way




Bethesda is celebrating a decade of Fallout 4 this month, and, as is Toddly tradition, has released yet another version of the Sole Survivor's wasteland journey. The Fallout 4: Anniversary Edition launched on November 10 as an all-encompassing collection of DLC and add-ons, but a related update to Fallout 4's Creation Club menu rolled out for everyone who owns the game and caused issues with certain existing mods...
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The Fallout TV Show season 2's NCR ranger power armour has already arrived in Fallout 4 thanks to modders

Well, that was quick. Season two of Prime Video's Fallout show is still weeks away from arriving on December 17th, but a group of modders have wasted no time in studying its latest trailer and taking a crack at adding the NCR ranger power armour shown off to Fallout 4.


Can't take a break and wait for the anniversary update's fallout to totally dissipate when there's a modathon on, I guess.


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Fallout 4 - November Patch Now Available

[p]Thank you for your continued communication with us on your current Fallout 4 experience. 
The team is focused on DLC installation issues, occasional crashing, and general user experience in Patch 1, and of course, continued preparation for mod storage expansion for consoles. While we initially hoped to release the storage expansion in our November patch, we will need a little extra time to roll out this heavily requested feature from the community.[/p][p]  [/p][p]We'll share more details on the December Patch 2 in the coming weeks. In the meantime, to help prepare for mod storage expansion, console players may want to ensure their mod load order is protected. Please see the following steps to help preserve your mod load orders as a console player.   [/p][p][/p][p]We’re also excited to share "The Varmint Rifle", the first of several free Fallout 4 Creations coming to players, will be available next week! Fall down a manhole, discover a unique rifle, solve an elaborate set of puzzles, but in true wasteland fashion, you're not the only thing trapped down here.[/p][p][/p][p][/p][p][/p][h2]Patch Notes[/h2][p][/p][p]Crash and Stability Fixes [/p]
  • [p]Fixed crash when starting a new game with Creations installed on PS4. [/p]
  • [p]Fixed crash when quitting after exiting an interior with Pip-Boy open (PS4/PS5). [/p]
  • [p]Guest/local users can no longer access the Creations menu, which resulted in an inoperable state [/p]
  • [p]Addressed rare crashes when choosing to use the save data load order, especially when loading saves with missing Creations. [/p]
  • [p]Fixed a crash that could occur when selecting 'Purchase Credits' on PC [/p]
  • [p]Fixed a crash when selecting "Download all owned Creation Club Creations" [/p]
[p] [/p][p]Save/Load & Profile [/p]
  • [p]Exit saves are now correctly created when exiting to the main menu [/p]
  • [p]Fixed infinite loading when downloading missing Creation Club content from a save made on a different platform. [/p]
  • [p]Switching Xbox user profiles no longer causes softlocks or loss of controls. [/p]
  • [p]Fixed an issue where loading a save file with different creations enabled did not prompt a load order warning [/p]
  • [p]Downloading a creation and disabling it immediately, will no longer cause content that relies on it to become permanently disabled [/p][p][/p]
[p]UI & User Experience [/p]
  • [p]Performance improvements in the Creations menu across platforms. [/p]
  • [p]Fixed softlocking when entering/exiting the Creations menu repeatedly. [/p]
  • [p]Fixed infinite loading/hang when loading a save file that requires creations.  [/p]
  • [p]Bundle prices now update immediately after purchasing individual items in the bundle. [/p]
  • [p]Bundles now show correct file sizes for included creations. [/p]
  • [p]Localization improvements. [/p]
  • [p]In-game Creations menu now respects the load order set by the player, not alphabetical order. [/p]
  • [p]Players can now like/unlike creations in the Load Order menu as intended. [/p]
  • [p]Guest/local users can no longer access the Creations menu; option is now greyed out as on PS4. [/p]
  • [p]Downloaded Creations will now remain visible in your Load Order after deletion from BethesdaNet [/p]
[p]Please note, PS5 players with low internet speeds or latency may encounter a potential issue that causes the Creations Menu to be grayed out. If encountered, please try refreshing your connection[/p]

Fallout 4's anniversary update "didn’t quite land with the impact many hoped for", so Nexus Mods have assembled their own

It's fair to say Fallout 4's anniversary update's earned some stick due to effect it had on PC mods, just like the RPG's next-gen update did before it. Lots of works needed updating, and while that happened pretty quickly in a number of cases, there was still disruption for some additions that generally feel a lot more necessary over on console.


Enter modding platform Nexus Mods, who've decided to follow-up the update by putting together their own "anniversary collection" of Fallout 4 mods from the works they host, with hopes it'll serve as a free alternative aimed at celebrating ten years of the RPG being modded.


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Fallout 4's latest modder-made expansion takes you to some Misery Islands with a history of "corruption, decay, and loneliness"

If you really dug Fallout 4's Far Harbor DLC, you'll be glad to know a couple of modders have been gradually working away at adding a bunch more post-apocalyptic versions of real-life islands off the coast of New England to the RPG's map for a little while now. Following the release of their first atomic-boomed atoll, Boon Island, last year, the pair have just released a trip to Massachusetts' Misery islands.


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