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New Fallout 4 mod remakes first game with free demo coming very soon

It's hard to imagine now given the advances in gaming technology, but stepping out of Vault 13 into the wide post-apocalyptic wasteland was a stunning moment in the first Fallout. You went from a dank cave filled with rats to a massive map you could explore in any direction, which was huge for 1997. Many Fallout games have replicated that feeling of leaving the vault in the years following, but the first still holds a special place in many hearts. Fallout Vault 13 is a brand new Fallout 4 mod that aims to recreate that moment - and the entire first game - and it's got a demo you'll be able to play surprisingly soon.


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Attention New Vegas heads, Fallout: London cut a whole Yes Man-style Wild Card main quest arc before release, but it’ll be arriving in a future update

If you’ve run into a door you can’t get through while exploring the English capital in massive Fallout 4 mod Fallout: London, as anyone who’s played more than a few hours almost certainly has, you may well have unknowingly stumbled across a location used by a cut main quest line. The arc in question is a Fallout New Vegas-style Wild Card option, and it’s set to be deployed properly in a future update.

Yep, stop thinking about crashes for a minute, there’s a British equivalent of Yes Man’s Strip-conquering adventure with The Courier just chilling behind the scenes, after Team FOLON was forced to abandon including it in the initial release.

Speaking to VG247 for an interview which you’ll be able to read more of here over the next little bit and also featured chat about the modders’ current plans to rectify its pesky release bugs, Fallout: London project manager Dean ‘Prilladog’ Carter revealed some details about this questline, and why the team wasn’t able to include it in the initial release.

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“It’s actually gone a lot better than we thought it would” Fallout: London dev talks the massive mod's release and what the team's doing to sort all those pesky bugs

Massive Fallout 4 mod Fallout: London has had a launch filled with plenty of technical teething issues that have impacted a lot of players’ attempts to delve right into Ol’Blighty right out of the gate.

While there have been some steps you can take to make the mod crash less often, Team FOLON is planning on making sure that process is a lot more convenient for those who might not be used to trawling Nexus Mods or messing around with files.

As part of a recent interview with VG247, which you’ll be able to read more of here over the next little bit, Fallout: London project manager Dean ‘Prilladog’ Carter outlined what things have been like for the team since release, and the plans it has to rectify the mod’s technical hiccups.

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Fallout: London devs are working on a 'HUGE' patch, offering 'dedicated 1-on-1 troubleshooting sessions' to help players with installs and crashes




mbitious full conversion mod Fallout: London finally arrived late last month, and it's a "truly impressive modding achievement" according to our own Joshua Wolens—and he'd know, he lives in the UK and has an accent and everything. The mod can also be a bit difficult to get running smoothly at the moment, unfortunately. As Joshua also said, "it crashes smoother than any Bethesda game I've played."..
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New Fallout 4 mod gives it the action FPS overhaul it sorely needs

On the whole Fallout 4 holds up incredibly well. The shooting is tight, the Commonwealth is still fresh almost a decade later, and the modding community always gives us something new to play with. Every time I revisit Fallout 4 though, I'm reminded how much better the movement of other games is. Titanfall 2, Severed Steel, and Halo Infinite all boast incredible movement systems held together by a slick sliding mechanic, leaving Bethesda's RPG lacking on a return visit. Not anymore though, as a legend of the Fallout 4 modding scene has just released an entirely modular movement overhaul, and yes, it includes sliding.


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