1. Fallout 4
  2. News

Fallout 4 News

DLC-sized Fallout 4 mod Fallout: London will be out tomorrow, 'Unless nuclear war happens'




Late in 2022, the mod team behind Fallout: London uploaded some songs from their in-game radio station to YouTube, including one called I Just Can't Wait (For Tomorrow). When the team's project manager, Prilladog, reposted that song in the Fallout: London Discord server's announcements channel, fans quickly realized what was up...
Read more.

Great news, live-action Fallout fans - season 2 is apparently "ahead of schedule"


Those of you eagerly awaiting Fallout season 2 will probably be happy to hear that it's apparently running "ahead of schedule."


Earlier this week, this year's Emmy nominations were revealed, where Fallout managed to rack up a very impressive 16 of them. So, it wouldn't be all that surprising if this reminded you of how good the show is, and left you wanting more again. Unfortunately, like all good things, you must wait for season 2 to come to you - it has been confirmed at the very least, but it was generally assumed that it will take a while to be released. Interestingly, though, in a recent interview with Variety, Amazon's head of TV Vernon Sanders and Amazon MGM Studios chief Jennifer Salke spoke of the show, where it was shared that the second season was progressing very well.


"I think we’re ahead of schedule, in terms of being able to get Season 2 back," Sanders said during the interview. "We don’t have an exact launch date yet, but we’ve already gotten scripts in hand, and I think the fans of Season 1 will really love where we’re going for Season 2." That was in response to a question as to whether or not the show will be an anthology, with a new set of characters for season 2, but Salke explained "We are committed to our journey with our beloved characters. Such a great Season 2 coming.

Read more

After half a year of layoffs and closures, more than 240 Bethesda workers come together to unionise


It's a big day for the labour movement in the games industry, as 241 Bethesda staffers have formed a union.


Yesterday evening, Bethesda Game Studios workers announced it had formed a union under the Communication Workers of America (CWA), making it the first studio to fully do so since being acquired by Microsoft. Bethesda Montreal filed for unionisation last month, and QA workers at Zenimax, Bethesda's parent company, did the same in 2023, but with the Dallas, Rockville, and Austin sites forming this union, the entirety of US-based Bethesda studios have now unionised. It's also the first "wall-to-wall" union at a Microsoft video game studio, as of the 241 workers that have unionised, there are members "including artists, engineers, programmers and designers have either signed a union authorization card or indicated that they wanted union representation."


In a statement, senior system designer and member of the CWA Mandi Parker said, "We are so excited to announce our union at Bethesda Game Studio and join the movement sweeping across the video game industry. It is clear that every worker can benefit from bringing democracy into the workplace and securing a protected voice on the job. We’re thrilled to get down to brass tacks and win a fair contract, proving that our unity is a source of real power to positively shape our working conditions, our lives, and the company as a whole."

Read more

Fallout: London is back in Team FOLON's hands after seemingly getting the green light from GOG, but its project lead says "please don't get over excited"

Massive Fallout 4 mod Fallout: London's developers have confirmed that their creation is back in their hands and is "no longer down to GOG", but are urging prospective players not to get too excited quite yet.

Team FOLON had previously revealed that the mod had been sent off to the PC storefront, which is distributing it, for some final QA testing. GOG also recently confirmed to us that the mod won't work with Epic Games store-bought copies of Fallout 4 at launch.

Now, the team has confirmed via Fallout: London's Discord server that the mod is back in its hands, but has warned that this doesn't mean fans should get overly hyped up about the release being directly imminent quite yet, as there are still some things that'll need sorting before that happens.

Read more

Fallout: London's developers couldn't tell you its current release date if they wanted to, project lead says

The project lead of massive Fallout 4 mod Fallout: London has said that the reason its developers haven't revealed its latest release date is due to them having signed non-disclosure agreements.

This explanation follows the team revealing last month that it had locked in a new internal release date for the mod, after a delay neccessitated by the arrival of Fallout 4's next-gen update forced it to abandon its planned release date of April 23. Though, this time around, unlike the previous ones the modders had pencilled in for their creation, the exact date of the intended release wasn't made public.

Now, in an interview with The Metro, Fallout: London project lead Dean 'Prilladog' Carter has provided more information on the reason for this change in the handling of release dates for the mod as the team's navigated "a bit of a nightmare in terms of trying to release" due to the next-gen update's arrival.

Read more