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"We're Fallout 4.5" - Fallout: London isn't quite Fallout 5, but it might help you navigate real London

The team behind Fallout: London has offered some fresh insight on what to expect from it as part of C3, a big Bethesda community modding showcase, and it sounds like it'll feel much more like a new Fallout game than a big Fallout 4 mod.

If you’re not familiar with it, Fallout: London is a massive Fallout 4 modding project that’s set to let you leave The Commonwealth and explore the ruins of the English capital. It’s been in the works for a few years now, with the team behind it having offered plenty of sneak peeks at the interesting factions and locations it features.

In this latest info drop about the mod via Twitch, which is currently set to release on April 23, Fallout: London project lead Dean 'Prilladog' Carter, lead level designer Joe ‘Wolfy’ Wills, and Lead 3D Artist Jordan ‘SunnyDelight’ Albon answered some fan questions about it, as well as showing off a standalone version of one of its guns that you can grab right now.

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“You're not in the Commonwealth anymore” Here's what one Fallout: London modder can't wait for players to try

If you're a Fallout fan, there's a good chance you can't wait to play Fallout: London when it arrives in April. Funnily enough, the modders who've been working on it are in a similar position, and we've spoken to one of them to get a lowdown on which bits of the mod they personally can't wait for players to experience and try out for themselves.

If you’re not familiar with it, Fallout: London is a massive Fallout 4 modding project that’s set to let you leave The Commonwealth and explore the ruins of the English capital. It’s been in the works for a few years now, with the team behind it having offered plenty of sneak peeks at the interesting factions and locations it features.

Modder Neeher, who we also recently spoke to about the big Bethesda community modding showcase that's taking place this weekend, is just one member of the "huge" team behind Fallout: London, Team FOLON. "I'm mostly a character animator and 3D modeler on the team, but I'm not the only one," the modder explains, "It's nice as we can talk to each other if we need help on something or to take over another's workload should time be an issue or [if] real life gets in the way."

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Creator of Skyrim's dragons and Fallout 4's deathclaws set to speak at new Bethesda community modding event

If you’re a fan of Bethesda games, a new community modding event that’s set to take place on Twitch towards the end of next week looks well worth checking out, especially now that the artist behind some of Skyrim and Fallout 4’s most iconic creatures is set to make an appearance at it.

No matter whether your poison of choice is Skyrim, Fallout 4, Starfield, or something a bit more retro (sorry, old people) like Oblivion, if you’re interested in installing or creating mods for Bethesda games, the chance to get a glimpse at the work going into some of the community’s biggest projects is hard to pass up. That’s exactly what it looks like C3, the latest event organised by charity initiative Fallout For Hope, will offer, in addition to some other interesting streams.

As announced via Twitter, former Bethesda character artist Jonah Lobe, who gave the likes of Skyrim’s dragons, Fallout 4’s deathclaws, and Fallout 3’s aliens their iconic appearances, is the latest community figure set to make an appearance at the event, which is set to take place on Twitch across February 2 and 3. Much like all of the previous community events put on by Fallout For Hope, which has teamed up with the likes of Sheogorath voice actor Wes Johnson in the recent past, C3 - or Community Creations Con - is set to raise money for a good cause, with Make-A-Wish International having gotten the nod this time.

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Amazon's Fallout TV show is about "what happens when you outsource the survival of the human race"

The Fallout TV series that’s set to drop on Amazon Prime Video in April this year is about “what happens when you outsource the survival of the human race”, according to director and executive producer Jonathan Nolan.

This is just the latest little teaser Fallout fans have gotten regarding what they’re in for when the show arrives in a few months’ time, and it’s an interesting one given that plenty of the sneak peeks we’ve had so far have focused on what it’ll involve story and costume wise. For those more interested in how the show will aim for atmospherically in terms of its portrayal of the Fallout universe, it seems like you’ll need to prepare for plenty of satire based around our own reality.

Speaking to Empire, Nolan, who’s developed the show alongside fellow Westworld co-creator Lisa Joy - as well as showrunners Geneva Robertson-Dworet and Graham Wagner - has revealed that it’s about: “what happens when you outsource the survival of the human race.” What does that mean? Well, plenty of commentary on how soul-destroying living in the real world is nowadays.

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Starfield alien-hunters claim to log 200+ unique creatures, about five times more than Fallout 4

A group of dedicated Starfield alien hunters claims to have located and photographed over 200 unique creatures while exploring the cosmos, a number that’s pretty breathtaking in comparison to other Bethesda games if accurate.

Given how vast the game’s world is (1000 planets, anyone) it’s not surprising that it would have a lot more wildlife packed into it than a post-apocalyptic wasteland or a single fantasy province, but the number being quoted here would put it into truly uncharted territory. Leave it to Facebook to house some potentially cutting-edge research, I guess.

The group that claims to have turned over every rock in the cosmos to see what crawls underneath goes by the name ‘Creatures of Starfield’ and serves a hub dedicated to “capturing the beauty and diversity of the creatures that inhabit the cosmos”. Recently, the group’s head honcho, Alex Kushner, who goes by the Reddit username blazer380, has taken to the Starfield subreddit to share an image collage they claim shows “all 209 Starfield creatures photographed and located”.

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