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Thunder Tier One News

Closure of all Dedicated Multiplayer Servers

It’s been nearly two years since Thunder Tier One launched in December 2021. Our team greatly thank the players for being with us throughout the journey. We have been keeping an eye on the players' game sessions and saw that the vast majority of them are either in single-player or in self-hosted games, with our dedicated servers seeing little usage. For that reason, we have decided to close all the dedicated multiplayer servers for Thunder Tier One starting from November 14th, 2023 10:00 AM CET.

Players will still be able to enjoy multiplayer sessions by creating custom games or by hosting their own dedicated servers. Guide on hosting your own server can be found here.

We would like to again thank our players for their continued love and support for Thunder Tier One.

Patch 1.4.0 Notes - New Content, Fixes and Improvements

It's been quite a journey for Thunder Tier One. It all started as a passion project among friends and grew into a full game created by an independent team and published with the help of KRAFTON. We really enjoyed developing the game together with our community. Your feedback during the beta phase and after the launch has been invaluable. It has helped us to produce a title that you could all embrace and build on using the modding tools – creating new game modes, missions, and even entire campaigns.

Thunder Tier One was always planned as a small, standalone title and we are happy with where the game is right now in terms of its development. As such, this will be the last content update for Thunder. We do hope you enjoy the new weapons, gear, and cosmetics we've added – as well as the much-anticipated camera manager modding ability.

We would like to thank our community once again for all the love and support you showed us along the way! You're the best!

Thunder out!


[h2]New items
[/h2]
[h3]New weapons: [/h3]
  • AUG A1
  • AK-47
  • M1 Garand
  • DP-28
  • M3A1 Grease gun
  • SPAS-12

[h3]New weapon attachments:[/h3]
  • PU Scope
  • M84 Scope

[h3]New gear:[/h3]
  • Two sets of goggles
  • Tactical Nomex Flight Gloves
  • Headband
  • Field cap
  • Slouch hat
  • Altyn (visor down)

[h3]Customization:[/h3]
  • New unit patches
  • New flag patches
  • New camos and colours

[h2]AI[/h2]
  • Throwing a frag or stun grenade no longer alerts the enemy AI to the player's exact position
  • Fixed an issue when the friendly AI would not open fire despite an order from the player
  • Fixed enemies sometimes not attacking in Urgent Fury


[h2]Audio[/h2]
  • Updated M249 sounds
  • Fixed announcer's VO cut off in Exfil
  • Fixed VO for the deploy the camera command not playing


[h2]Character models[/h2]
  • Improved female character model's eyes


[h2]Multiplayer[/h2]
  • Fixed instances of players getting stuck in CP and AAS


[h2]Singleplayer[/h2]
  • Players can start lone wolf missions with AI squadmates exceeding the loadout limit


[h2]Modding tool[/h2]
  • Added camera manager for mods
  • Minor changes to modding


[h2]UI[/h2]
  • Friend list is sorted automatically now
  • Red line is no longer displayed after restarting a domination match
  • Quickplay button has been removed

Patch 1.3.0 Notes - Dedicated Servers, Modding and Gameplay Improvements

Today, at 3:30pm CEST, we will be releasing our patch 1.3.0.

The patch contains bug fixes, gameplay and UI improvements. The Modding Tool is also going to be updated simultaneously with the patch 1.3.0 release.

At the same time, we’re releasing the dedicated server tool. You can read the dedicated server setup guide [HERE]

Please find the detailed notes below.

As always, we’re thankful for your bug reports, feedback, and for playing Thunder Tier One!


UI
  • Fixed an issue where Rank could display incorrectly on in-game chat.
  • No longer displays broken loadout widgets when the lobby UI has more than ten characters by not displaying those widgets.
  • Updated player count UI to be able to handle dedicated servers.
  • Added player count to the lobby.


Audio
  • Added new atmospheric sounds to each map.
  • Added environmental animal sounds for different times of the day.
  • Fixed an issue where ambient sounds could play on incorrect levels.


Technical
  • Fixed a crash that would occur when selecting command training.
  • Fixed a number of different common crashes.

Multiplayer
  • Fixed an issue where players could get inside the warehouse in Blue Typhoon on game modes where access should be denied.
  • Updated the layout of Blue Typhoon on AAS and Exfil to improve gameplay balance.


Singleplayer
  • Fixed an issue where it was not possible to score 100% on Operation Cold Stone.
  • Fixed an issue where enemies could hear friendly AI when sneaking.
  • Fixed an issue on Golden Angel where some enemies would not actively engage during the Defend the Crash Site objective.
  • Improved the UX for friendly AI target acquisition so it is more clear when friendly AI is able to engage.


Modding
  • Increased the game functionality available for modding.
  • Updated menu background selection to make it compatible with modding.
  • Made perception ranges changeable at run time to make them available for modding.
  • Made movement speeds changeable at run time to make them available for modding.

Modding Tool Released, Patch 1.2.2 Notes

Thunder Tier One was created with modding in mind. “By modders, for modders” is something we don’t say lightly. Today, we’re finally releasing the Modding Tool to the community, allowing you to fully explore the contents of Thunder Tier One.

The Modding Tools can be found on the Epic Store, using this link. This is not just a map creator, but a modified version of Unreal Engine 4, granting modders a huge amount of freedom to explore and create anything they could possibly want inside the Thunder Tier One’s universe. This includes maps, missions, weapons, equipment, and even completely new game modes and objectives.

Should you be unfamiliar with Unreal Engine 4, we highly recommend checking Epic’s Getting started documentation HERE and their Online Learning Courses HERE. We’re also making available a few separate, easy to follow guides to support you in the process of creating your content. Check them out:


Modding Tool
  • This covers how to create a new mod, general naming conventions, packing and publishing, updating and deleting, etc.
Mission
  • This guide covers level specifications, including cover and nav generations, building blueprints including dissolvable floors, mission logic, mission objective, UAV tracking, etc
Gear
  • This one covers file and texture specifications, tri-count, preparing and importing, LODs, GUI icons, flags and arm patches, etc
Equipment
  • Covering file and texture specifications, preparing and importing, LODs, etc


We’re also making available to modders most assets present in the game, such as weapons, props, maps and gear, and also audio files, UI, animations, effects, AI behavior trees, and much more. Should you wish to create a full mission, we’ll also be including two complete missions, including all the scripted events, triggers and objectives to help you get an idea of what can be done using Thunder Tier One.


Today we’ve also released patch 1.2.2 with mostly modding related QoL improvements and bug fixes. You can find the patch notes below.

[h2]Progression and Unlocks[/h2]
  • Unlocked coloured smoke grenades for all users.
  • Players may now gain XP rewards while mods are enabled.

[h2]Multiplayer[/h2]
  • Added the options for enabling or disabling mods when hosting a server.
  • Improved the UI for joining matches with mods enabled.

[h3]Game Modes[/h3]
  • Reduced the minimum number of required players on Deathmatch to two.
  • Reduced the default respawn time in DM and AAS to 5 seconds.

[h2]UI changes[/h2]
  • Added a warning message about how mods may affect replays to the replay menu.
  • Improved error message for when players join the server with the wrong password.

[h3]Mod UI[/h3]
Updated the UI for mod management within the game, including:
  • A new layout with clearer information on the mods.
  • Button to enable or disable all subscribed mods.
  • A search function for your mods.
  • Sorting for mods.

[h2]Bug Fixes[/h2]
  • Fixed an issue where campaign saves could become unusable if the player character died before the final checkpoint.
  • Fixed an issue on Black Knuckle where AI would sometimes attempt to navigate through walls.
  • Improved AI navigation over the main building's rooftop on Black Knuckle.



We hope you enjoy exploring and creating content around Thunder Tier One. We thank you for your continued support and invite you to join our Discord server where we’ve added modding channels to discuss what you’re working on, share your work in progress, and link to your finished mods on the Steam Workshop.

The Dedicated Server tools should also be made available soon, so stay tuned for more news!

See you ingame!

Patch 1.2.1 Notes - Bug Fixes, Gameplay and UI Improvements

Today, at 3pm CET, we will be releasing our patch 1.2.1.

The patch contains bug fixes, gameplay and UI improvements. Please find the detailed notes below.

As always, we’re thankful for your bug reports, feedback, and for playing Thunder Tier One!

Gameplay

[h2]AAS[/h2]
  • Spawn protection area disabled once the game goes into sudden death in AAS.
  • In Black Knuckle AAS we have adjusted the position of Point C.

[h2]Coop/Singleplayer[/h2]
  • Fixed an issue in Golden Angel where Nichols would die on being placed into the boat.


UI
  • Improved UI alignment in the player profile.
  • Changed the server browser to not disable the filter while refreshing and make a new search if the filters are different when the search ended.
  • Change server browser order so that private browsers are not displayed at the bottom any longer.
  • No longer hide full servers by default.


Weapons
  • Fixed an issue where the AP ammo for P90 was doing insufficient damage to armoured targets.


Technical
  • Fixed a crash that could occur on Cold Stone with a 150% enemy count multiplier.
  • Made changes designed to counter some of the most popular cheats.


Audio
  • Reduced the frequency of the "too many hostiles on point" voice over line.


Progression
  • Updated unlocks so that when you unlock one ghillie suit item you unlock all of them. Existing players will unlock their missing ghillie suit items on the next level.