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Hexters News

V0.9.5a hotfix

FIXED Previously added less tutorial option breaking scripts of levels 3 - 11, oops

Update - V0.9.5 "Sunny Bunny"

Hello,

Time for a lake side vacation! Enjoy the breather before the grande finale


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Patch notes V0.9.5 - Sunny Bunny:


  • NEW Level Lake Localhost
  • NEW Level Lake Localhost music added to soundtrack
  • NEW Added possibility to tone down hand-holding in few early levels with new "tutorial off" option
  • FIXED Level Adobe of administrator script problem which made the level unfinishable


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FAQ
How often do you intend to update the Early Access version?
No promises.

Does the game work on OSX?
Yes but be wary of the hardware requirements and is not tested in ages.

And Linux?
Yes, but has not been tested properly in ages.

Consoles? Mobile? Multiplayer
No resources for anything like that, sorry.

I found a bug or I got suggestions!
Let us know on the steam forums.

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Thanks for your support.

Update - V0.9.0 "Tangy Tomato"

Hello,

Man, it's dank and unpleasant in here at the Subnet Swamp


Oh yeah, and Castle of Caretaker is here too


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Patch notes V0.9.0 - Tangy Tomato:


  • NEW Level Subnet Swamp
  • NEW Level Subnet Swamp music added to soundtrack
  • NEW Level Castle of Caretaker but it's a meme level and it will disappoint you
  • FIXED Environmental particles and fog is better clipped through FoW


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FAQ
How often do you intend to update the Early Access version?
No promises.

Does the game work on OSX?
Yes but be wary of the hardware requirements and is not tested in ages.

And Linux?
Yes, but has not been tested properly in ages.

Consoles? Mobile? Multiplayer
No resources for anything like that, sorry.

I found a bug or I got suggestions!
Let us know on the steam forums.

------

Thanks for your support.

Update - V0.8.0 "Diddley Doo"

Hello,

Next level "Fortress of FDISK" finally out. One step closer to finalé.


Drone icon now visible on strategic map for making things more clear


Also made some changes to multiple building and entity tooltips and descriptions to give better understanding of some mechanics.

Old saves should work.

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Patch notes V0.8.0 - Diddley Doo:


  • NEW Level Fortress of FDISK
  • NEW Level Fortress of FDISK music added to soundtrack
  • FIXED Strat map breaking down if save was loaded in strat map
  • UPDATED Drone icon visible now on stratmap
  • UPDATED Changes to many tooltip texts etc describing the mechanics hopefully better
  • FIXED Camera long distance clamp being too small and clamping sky dome sometimes


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FAQ
How often do you intend to update the Early Access version?
No promises.

Does the game work on OSX?
Yes but be wary of the hardware requirements and is not tested in ages.

And Linux?
Yes, but has not been tested properly in ages.

Consoles? Mobile? Multiplayer
No resources for anything like that, sorry.

I found a bug or I got suggestions!
Let us know on the steam forums.

------

Thanks for your support.

Update - V 0.7.0b

Patch notes V0.7.0b - Razzle Dazzle:


  • FIXED Problems placing buildings on geothermal and river points
  • FIXED Level Data Desert random location with no path to build


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FAQ
How often do you intend to update the Early Access version?
No promises, we've been in limbo for long enough. At this point we're just focusing of getting out of the early access.

Does the game work on OSX?
Yes but be wary of the hardware requirements.

And Linux?
Yes, but has not been tested properly in ages.

Consoles? Mobile? Multiplayer?
No resources for such things.

I found a bug or I got suggestions!
Let us know on the steam forums!

------

Thanks for your support!