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Countryballs: Power Protocol News

COUNTRYBALLS: POWER PROTOCOL - Update 2.1.0

[h3]Improvements & Optimizations[/h3][p]· We improved the production screen layout so the entire panel now fits cleanly inside the screen without stretching or clipping.[/p][p]· The visit panel received a full optimization pass to make navigation smoother and more readable.[/p][p]· We updated many screen backgrounds to give the game a fresher look.[/p][p]· All country flags across the game were reworked in higher quality for a cleaner and more consistent visual style.[/p][p]· We significantly boosted game performance, especially on weaker systems, reducing stutters and improving overall responsiveness.[/p][p][/p][h3]New Adjustments & Balance[/h3][p]· Country exploration rewards have been slightly rebalanced - players will now receive some resources when exploring new countries, giving the early game a smoother start.[/p][p]· Fleet capacity upgrades now correctly apply the multiplier from the skill tree, ensuring the fleet count reflects all bonuses as intended.[/p][p][/p][h3]Fixes[/h3][p]· Fixed FPS drops in the Rocket Defense dashboard, improving responsiveness during rocket purchases.[/p][p]· Tooltips in the missions screen no longer expand over the whole UI or hide important buttons.[/p][p]· Fixed several issues with country exploration after loading a save - progress and states now restore correctly.[/p][p]· Resolved a problem where influence growth stopped after several revolt attempts; revolts and influence now behave consistently.[/p][p]· Improved, rebalanced, and fixed various parts of the Influence & Religion system for more stable long-term gameplay.[/p][p]· Fixed incorrect trade counters in the top gameplay menu - these values now update properly in real time.[/p][p]· Fixed duplicated objects appearing on the map after loading a save.[/p][p]· Improved multiple localization strings and text placements across UI screens for better readability.[/p][p]· Fixed a wide variety of errors and exceptions that could previously cause crashes or broken gameplay. Stability should now be noticeably higher.[/p][p][/p][h3]Other Minor Changes[/h3][p]· Additional small UI adjustments, visual refinements, and background improvements throughout the game.[/p][p][/p][hr][/hr][p][/p][p]Our small team is working hard to polish every corner of the game and improve your experience.[/p][p]Please share your requests, bugs, or ideas on how we can make the game even better - your feedback helps us make Countryballs even better![/p]

COUNTRYBALLS: POWER PROTOCOL - UPDATE 2.0.7

[h2]COUNTRYBALLS: POWER PROTOCOL – Update 2.0.7[/h2][p]This patch focuses on fixing bugs and adding new art designs to the game![/p][p]Let’s dive in 👇[/p][h3]🖼 New Art Incoming![/h3][p] Fresh Countryball backgrounds for all screffens and new images for Buildings, Army, Chapters, and more![/p][p]🤫 Insider Info: A new game mode is coming soon! Stay tuned so you don’t miss this update! 🧟‍♂️[/p][h3]⚙ Fixes & Improvements[/h3][p]• Fixed a minor bug where colors in the Influence Table were swapping after unpausing in the Country Influence Screen.
• Fixed a bug where pause key bindings didn’t work properly together with pause buttons in the top panel.
• Fixed a bug with the visual representation of skill levels in the Skill Tree.
• Fixed text layouts on various screens.
• Added support for buying steps for missiles in the Rocket System, Air Defense, and Submarine screens.
• Fixed issues related to buying steps.
• Improved leader trading — the timer now starts after any purchase, rather than after fully buying a resource.
• Improved event reward calculation.
• Improved the Explore Screen — button states now update in real time.
• Removed the timer from nuclear attack, increased nuclear attack damage.
• Added formatting for prices and player balance.
• Added new icons for explorers scouts, business scouts and steal scouts.
• Added email field in Bug Report screen.
• Increased trading copters count up to 100.[/p][p][/p][h3]💬 From the Dev Team[/h3][p] This was a small but important patch — focused entirely on fixing what matters most: the stability of the game.
Our small team keeps working hard to make every update feel smoother and more stable than before.[/p][p][/p][h3]🗨 We’d love to hear from you![/h3][p] Tell us what you’d like to see next, share your suggestions, and let us know if you spot anything odd.
Your feedback keeps this world spinning 🌍✨[/p][p]

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50% OFF – Countryballs: Power Protocol All Week

[p][/p]
50% OFF – One Week of Countryball Chaos


For one week only, Countryballs: Power Protocol is 50% OFF!
Perfect time to jump in, upgrade your economy, and start painting the world map in your favorite colors.

  • Conquer 195 countryballs with war, nukes, jets and tanks
  • Or win through soft power – religion, influence and economy
  • Idle-style progression: watch your income explode while you upgrade
  • Chapters mode for replayable scenarios and crazy challenges


Whether you want to turn the Vatican into a nuclear superpower or peacefully convert the world, now’s the moment.

This week only – grab the game at 50% off, start your world domination run, and don’t forget to leave a review if you enjoy it!

COUNTRYBALLS: POWER PROTOCOL - Update 2.0.6

[p]Fixes[/p][p]· Fixed several critical issues with buttons in various shops and dashboards.[/p][p]· Resolved a bug affecting Country Upgrades and Army Upgrades buttons that prevented proper interaction.[/p][p]· Fixed broken Buy and Upgrade buttons for purchasable buildings and units - they now function as intended.[/p][p]· Addressed an issue in the Religious Screen that blocked players from purchasing churches and upgrades.[/p][p][/p][hr][/hr][p][/p][p]Our small team is working hard to keep the experience smooth and enjoyable.[/p][p][/p][p]Please comment your requests and ideas on how to improve the game - your feedback truly helps us grow![/p]

COUNTRYBALLS: POWER PROTOCOL - Update 2.0.5

[h3]New Features[/h3][p]• Unique Leaders for Every Country: We’ve added brand-new, one-of-a-kind leaders! Each leader now comes with a unique appearance, country-specific mechanics, and custom bonuses that impact your strategy and style of play. This was one of the biggest tasks we’ve ever done - and it changes how every campaign feels! They special for countries and represents history, myths, or culture of country. Welcome Ottoman Empire for Turkey, and Byzantium Empire (or Eastern Roman Empire) for Greece.[/p][p]• Smart Mod Button in Shops: Introducing a new Shop Mod System for both the Country Production Shop and the Army Shop. Choose between x1, x5, x10, or Max and instantly apply multiple upgrades or purchases at once. Faster, smoother, and perfect for late-game management.[/p][h3]Improvements & Balancing[/h3][p]• Massive Army and Colony Balance Rework: Armies now scale in a smarter way. Colonies now add only 10% of their army capacity to the owning player’s maximum army count. This change improves balance and makes colonization more strategic.[/p][p]• Loan and Upgrade Rebalance: Loans and loan-related upgrades have been completely rebalanced for fairer progression.[/p][p]• Medium Difficulty Overhaul: Medium mode now offers a tougher, more tactical challenge for players seeking something between easy and hard. Use Easy mode for a relaxed experience or Hard mode for a true test of skill.[/p][p]• Improved World News System: The World News screen has been reworked! You’ll now see more frequent and more relevant news, helping you follow what’s happening around the globe with better clarity.[/p][h3]Visual & UX Enhancements[/h3][p]• Added new visual effects and particle animations for pop-ups, mission results, and notifications - making the world feel more alive and responsive.[/p][h3]Fixes[/h3][p]• Fixed the final chapter benefit not triggering correctly - now it works as intended.
• Fixed incorrect army count calculations views involving colonies. Counts are now properly separated and consistent.
• Disabled achievement collection in Chapters Mode to ensure fair progress and balance (as players could previously earn achievements too easily there).[/p][h3]Localization & Optimization[/h3][p]• Improved and expanded localization for all supported languages - translations are now more accurate and natural.
• General performance tweaks and optimization to make gameplay smoother and reduce small stutters or UI lags.[/p][hr][/hr][p]Our small team is working hard to keep improving the game step by step.
[/p][p]Please share any other issues or suggestions you notice - your feedback helps us make Countryballs even better![/p]