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Vanquish Evil News

Improved EQUIP Button

[p]BIG QOL update for the EQUIP BUTTON

This is a huge QOL improvement to the Equip/Unequip items button in the SHOP menu.

If Unequipped:
1 click = equip

If Equipped:
1 click = unequip

This update paves the way for more responsive real-time game data saving and updating.

Enjoy this massive quality of life improvement![/p]

New Item Shop (using GOLD) + New bosses + New Map

[p]Trade blue and red soul crystals for gold (the crystals to gold conversion is 6 red/24 blue = 1 gold)

- Use gold to buy items[/p][p]- Items can be equipped or unequipped (this adds or removes them from the Upgrade Pool during runs) New bosses: - Undead Disciple (The Crimson Dungeon) - Blob Spawner (The Festering Sewers) This update is a major update to the meta progression of Vanquish Evil, creating much more gameplay value for all the currency and items in the game. This greatly increases replay value for each run, and gives players a reason to work towards buying items in the shop. Currently all of the characters will be available (no character unlocks at the moment, this may change, or may not). I think it's nice to have all the characters available immediately to choose from. I hope you enjoy this update, it's the most important one so far for Vanquish Evil. [/p]

New Content + QOL Update

[p]There's 3 maps!

The Twisted Forest
The Crimson Dungeon (NEW BOSS ADDED!)
The Festering Sewers (NEW BOSs ADDED!)

Additional art polish (death animations, idle animation for Cosmic Wizard: idle animations for 4-directions)

QOL for:

Enemy sprites layering on map and death animation polish
Fire Missile impact animation for new enemies added (some sounds still need to be added)[/p][p]Frost Wave animation polish

Next update will be adding the final boss stage, which will be a 2-part sequence (fight minions, followed by fighting the final boss)

Thanks for playing! Have fun with these new updates!

[/p]

v0.6.12 (QOL Update)

QOL update:

- Visual art improvements (level design, character sprites, animations, UI)
- Fixed Level Selection code
- Improved performance

Ascended Synergy (Weapon Evolution) Added!

[p]
SUN MAGE "SOLAR HALO" ASCENDED SYNERGY SPELL

Sun Mage is the first character to have access to Ascended Synergy (weapon evolution)!

What is this? It's when 2 spells have already been unlocked, and the level requirements have been met.

HOW TO UNLOCK THIS:

Sun Rays Damage LVL 2
Fire Nova Damage LVL 2
[/p][p]Once these damage level requirements have been chosen via the upgrade choices, Solar Halo upgrade will be available in the upgrade pool. Only Sun Mage has access to this (it's a character-specific Ascended Synergy!)

The plan is for each character to have their own unique Ascended Synergy.

Try it out in the Early Access build -- have fun! [/p]