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Update 01

A lot has happened in the last month, I moved to a new city! So that has slowed things down a little but I still have finished some major aspects of the overhaul.

I have finished the graphical and performance updates, the game runs so much smoother now and looks better too!

Nightmare mode is nearly complete, it allows you to select an environment, change settings such as difficulty and size of the level you want to play, number of enemies, music, and more. Then the game generates a unique level complete with a way to escape that you must find and may require several goals to reach, along with as many random enemies as you desire!

The main menu is complete for the new features and modes.

The part taking the most time is definitely the Story Mode, I am creating a completely new environment for the beginning of the game as well as changing nearly everything else down the line. The house has changed, the cellar has changed, the tunnels, the mineshaft even the temple (which to this day no one has gotten into haha), are all being overhauled in some way.

The story mode is not about finding different ways out anymore, I moved that to Nightmare mode, instead it is a pre-scripted journey from beginning to end, doing it this way allows me to hand craft terrifying events to take place because it's not focused on replayability anymore, just story and fear!

Lots of little things have been reworked as well, doors for example have been completely redone both visually and functionally.

But that's about it for now, thanks for playing!