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The biggest update: now in the test branch

Its been a while since the last updates, and that's because the next update is a big one with a global overhaul of many game aspects that all needed to be completed to become functional.

After more than 6 months, this update's planned content is now completed and beginning public testing.
Because of the extent of the changes, its not going to be applied to ongoing games, and for now it is live only in the Test "beta" branch.
A unique official server, the Test server, has been restarted and is running on this branch where this new version of the game can be tested until its ready to be applied on the normal branch.

You can participate by switching your game to the Tester branch, which will allow you to join the Test server or to try it on local games.
Even when this update is ready for the main branch, ongoing official games will remain on the previous version until they're finished.

This new version changes many core aspects of the game: new victory rules to reduce stale games, state power overhaul with new techs, government and municipal buildings, more gradual expansion capacity of players and nations with city states until the bronze age, regional territories attached to cities, QOL actions to prospect & scavenge resources with formations, reworked government and legitimacy policies and more...
The changes are currently listed in the "completed" column of the Game's Trello table, until the update is applied to the main version.

The duration of the testing phase will depend on the amount of issues and rebalancing necessary, and this version is subject to potential drastic changes.