Nomad 1.9.3b Released
[p]Hello Survivors![/p][p][/p][p]Small update but brings some balance changes and new items. Read below for the changelog [/p][p] [/p]
Changelog
[h2]New Items[/h2]- [p]Charcoal Filter - Sterilize Dirty Water to make clean, drinkable water (Water Bottle)[/p]
- [p]Dresser - Change your skin without having to exit the game[/p]
- [p]Updated to latest Unity 6.1, should see some performance and stability gains [/p]
- [p]Fixed a bug that teleported players underground when crashing (and blowing up) a vehicle[/p]
- [p]Crafting materials for some items have been changed[/p]
- [p]Blast Furnace is now the only furnace that can smelt Improved Metal[/p]
- [p]Water Pump now pumps out dirty water[/p]
- [p]You can now craft Water Bottles[/p]
- [p]You can now force next a tutorial segment by using the /tnext command in chat[/p]
- [p]Fixed a bug that sometimes caused Improved Metal Ore to be gathered at double rate chance[/p]
- [p]Destroying a doorway will now destroy the attached door[/p]
- [p]New crosshair system added[/p]
- [p]Increased dust particles on Foundations[/p]
- [p]Optimized the noise of dust particles on Foundations[/p]
- [p]Fog is now stronger in full Storms[/p]
- [p]Added UI clicks to most buttons/actions[/p]
- [p]Fixed a bug with UI modal box when failed to connect to a server[/p]
- [p]Fixed physics force not applying to deer when killed[/p]
- [p]Fixed Auger Drill Magnet crafting tooltip[/p]
- [p]Chat message font size reduced slightly[/p]