Nomad 1.0.0.7b Released
Hello Survivors!
Even though this is not the first of many rolling updates to 1.0, I have summarized everything into this changelog. Below consists of updates and fixes throughout 1.0 up to 1.0.0.7.

Nomad Premium is the ultimate DLC to have, containing but not limited to; 26 Exclusive player skins, Premium gold coloured name tags, Access to /kits, 20+ Death effects when your character dies, Spray your Steam avatar on anything in game and many, many more benefits and features.
Level up your Nomad experience by buying Premium. Buy it here: https://store.steampowered.com/app/431430/Nomad__Premium/

The Variety Skin Pack is available. This DLC contains 11 new skins for you to flex with inside of the game. Simply change your skin in the customize tab in the main menu.
Buy it here: https://store.steampowered.com/app/508800/

The new loot changes are looking good, there are a few problems with vastly reducing loot. Mainly players reporting that they no longer have access to high powered weapons from the get go, but they shouldn't have that anyway.
I have gone and increased regular loot by around 15%, you should now see more clothing items, small arms and food items appear throughout the world.

It was kind of annoying having to input your keycode again when upgrading a door. In this version, keycodes are kept throughout the upgrade system. This also helps against raiders raiding your base and upgrading your doors so they have access. Though it is still strongly recommended to keep your workbench locked away in a windowless room.

You can now change the default values of Nomad directly in your server configs. Change zombie spawns, loot spawns, supply drop timers and more. This is great for server owners who want to make a hardcore server, or a high loot server!
Official servers have been marked with a star on the main server list, meaning that they are official and the values have not been changed. Official servers are the way the game is meant to be played, however if you want to join a server that is not official, be warned that the values could have been changed.
There are a lot of changes, fixes and new stuff that can't possibly fit all here. Below is the entire changelog for this update.
[h2]Bug Fixes[/h2]
[h2]Features[/h2]
[h2]Items[/h2]
[h2]Engine[/h2]
[h2]Server[/h2]
[h2]Visuals[/h2]
[h2]Balance[/h2]
Even though this is not the first of many rolling updates to 1.0, I have summarized everything into this changelog. Below consists of updates and fixes throughout 1.0 up to 1.0.0.7.
Nomad Premium

Nomad Premium is the ultimate DLC to have, containing but not limited to; 26 Exclusive player skins, Premium gold coloured name tags, Access to /kits, 20+ Death effects when your character dies, Spray your Steam avatar on anything in game and many, many more benefits and features.
Level up your Nomad experience by buying Premium. Buy it here: https://store.steampowered.com/app/431430/Nomad__Premium/
Skin Variety Pack

The Variety Skin Pack is available. This DLC contains 11 new skins for you to flex with inside of the game. Simply change your skin in the customize tab in the main menu.
Buy it here: https://store.steampowered.com/app/508800/
Update on loot changes

The new loot changes are looking good, there are a few problems with vastly reducing loot. Mainly players reporting that they no longer have access to high powered weapons from the get go, but they shouldn't have that anyway.
I have gone and increased regular loot by around 15%, you should now see more clothing items, small arms and food items appear throughout the world.
Doors & Keycodes

It was kind of annoying having to input your keycode again when upgrading a door. In this version, keycodes are kept throughout the upgrade system. This also helps against raiders raiding your base and upgrading your doors so they have access. Though it is still strongly recommended to keep your workbench locked away in a windowless room.
Custom Servers

You can now change the default values of Nomad directly in your server configs. Change zombie spawns, loot spawns, supply drop timers and more. This is great for server owners who want to make a hardcore server, or a high loot server!
Official servers have been marked with a star on the main server list, meaning that they are official and the values have not been changed. Official servers are the way the game is meant to be played, however if you want to join a server that is not official, be warned that the values could have been changed.
Changelog
There are a lot of changes, fixes and new stuff that can't possibly fit all here. Below is the entire changelog for this update.
[h2]Bug Fixes[/h2]
- Fixed armor value of Garage Doors
- Fixed a bug that sometimes caused the server to crash when reading from the ban list
- Fixed Merchant Ring sell prices taking 25%, not increasing the price
- Fixed a bug that relating to voice chat and player death
- Fixed main menu UI states
- Switching weapons now respects audio sliders
- Spraying avatars (premium feature) now respects audio sliders
- Fixed a bug with chat messages getting the steam avatar of the player
- Campfires and furances now respect audiosliders
- Fixed a bug that caused melee bullets not to be shown
- Fixed weird rotational pivot issue when aiming up and down
- Fixed a bug that caused shotgun bullet speed to be sometimes faster than usual
[h2]Features[/h2]
- Server configs now have exposed game values. Server owners can now change loot spawns, zombie spawns, and more! Official servers are marked with a star and have standard default values.
- Better accuracy for server side bullets
[h2]Items[/h2]
[h2]Engine[/h2]
[h2]Server[/h2]
- Reduced the number of network calls players make per second
- Fixed audio listener unity warnings
- Added a failsafe to the spawning of the player
- Enabled Nagle's buffering algorithm
- Server now runs up to 100fps, up from 30fps locked
- More efficient checks on movement packets
- Fixed some possible null callbacks
[h2]Visuals[/h2]
- Fixed a cliff model
- Metal barricade culling distance increased
- LOD's increased slightly on some models
- Official servers are now marked with a star. These servers are default values and is the way the game is meant to be played.
[h2]Balance[/h2]
- Increased wooden door and structure armor value against melee weapons
- Increased damage of c4 by 100%
- Increased damage of rockets by 80%
- Rebalanced starting items loot prices
- Smelting time reduced from 400 seconds to 360.
- Doors when upgrading now keep their original codes