1. POJANGMACHA : Korean Street Food Management Simulator
  2. News
  3. [Demo]Balance Patch & Fixes

[Demo]Balance Patch & Fixes

Balance Patch & Fixes
[p]Shop Lighting Improvement[/p]
  • [p]Shop lights now remain on at all times to improve visibility during nighttime.[/p]
[p]Object Visibility Adjustment[/p]
  • [p]Improved the visibility of certain objects to make them easier to recognize during gameplay.[/p]
[p]Flyer Distribution Rate Increased[/p]
  • [p]Slightly increased the flyer distribution rate to improve promotional efficiency.[/p]
[p]Thief System Balance Adjustment[/p]
  • [p]Reduced the spawn rate of thieves.[/p]
  • [p]Changed the thief’s first appearance from Day 2 to Day 3.[/p]
[p]Reputation Penalty Reduced[/p]
  • [p]Overall reputation loss has been reduced to ease gameplay pressure.[/p]
[p]Customer Waiting Time Adjustment[/p]
  • [p]Slightly increased customer waiting time to provide more operational flexibility.[/p]
[p]Cooking Time Reduced[/p]
  • [p]Reduced cooking time from 30 seconds to 25 seconds.[/p]
[p]We will continue improving the game to make it even better.
If you encounter any bugs or have feedback while playing, please use the bug report feature in the game’s title menu.
We would also greatly appreciate your honest reviews.[/p]