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Galaxy Patch Notes V0.999.29

[h2]Hi Captains![/h2][p][/p][p][/p][p]We hope you enjoyed this year’s Summer Splash event. Next up: Join the Galactic Mariners’ fight against evil during the Moon Festival![/p][p][/p][p]In case you missed it, July's Tournament winners received a Limited Edition Skin, the Radiation-Energized Tactical Ionized Reactor Engine![/p][p][/p][p]Alternatively, the Infected Shield Overcharger is now available in the Dove Store.[/p][p][/p][p] [/p][p][/p][p]Be prepared – this Month’s Tournament features the Tour of Duty Reward scenario, with each Tournament Battle having a chance to drop Heroic Training Consumables.[/p][p][/p][hr][/hr][p][/p][h3]New UGC Skins[/h3][p][/p][p]Today’s patch includes 13 Room Skins and 10 Ship Stickers designed by players using the UGC submission tool:[/p][p][/p][p]Congratulations to Amstaf (Lizard Queen Monument), August04 (Big Red Button), 茜尔莎 (White Moonlight), solar_flare (Celestial Flare), Lord Trist (Pirate’s Refuge), 00932_342 (Qtarian Mining Laser), Actorious YT (Conjoined Viking Lift), Festrik Martigan (EMP Launcher), 渔场管理员 (Photon Shocker), dot.com70 (Haj Hangar), Havøk (Fleetbreaker’s Wrath Hangar), Zan Karl (Sound Signaler), MacNcheeks (!Armor Not Found!), Pumpkipie (Butter Stretching Sticker), Ansonks1 (Penguin Knight Sticker), Kahal (Dolores Sticker), yasusu (Kitsune-sama Sticker), Sultan.LN7 (Forge Emblem Sticker), Tychus J Findlay (Spartan Warrior Sticker), 魔王格斯 (Cathy’s Dream Sticker), Jimmothy420 (Hot Dog Sticker), Cirrata (Radiant Dog Sticker), ZuZu_D3s (Gamble Buddies Sticker)![/p][p][/p][p] [/p][p][/p][p] [/p][p][/p][p] [/p][p][/p][p] [/p][p][/p][p] [/p][p][/p][p]To Vote on future skins, or to submit your own design and earn Starbux every time the skin is purchased, please visit the official UGC Design Page.[/p][p][/p][hr][/hr][p][/p][p]Please find the latest Patch Notes below. This update is now available on all platforms.[/p][p][/p][p]Please contact our Support Team if you experience any problems updating the game.[/p][p][/p][h3]V0.999.29 Changelogs:[/h3][p][/p]
  • [p]New Tapjoy Rewards Blimp[/p]
  • [p]Ship HP increased for Ship Hulls from Level 9 to 13[/p]
  • [p]Starbase HP increased for all Levels[/p]
  • [p]Division A pool increased from 5 to 6 Fleets[/p]
  • [p]Further refined Tournament Rewards Scale[/p]
  • [p]Improved Tournament Matchmaking[/p]
  • [p]Repair Drone HP increased from 3 to 5[/p]
  • [p]Repair Drone Reload Time reduced from 0.3 sec to 0.25 sec[/p]
  • [p]Laser Turret Drone HP increased from 3 to 5[/p]
  • [p]Laser Turret Drone Attack Reload Time reduced from 1 sec to 2 sec[/p]
  • [p]Missile ECM Drone HP increased from 3 to 5[/p]
  • [p]Missile ECM Drone now has a Reload Time of 1.5 sec[/p]
  • [p]Shield Drone HP increased from 3 to 6[/p]
  • [p]Shield Drone now has a Reload Time of 0.5 sec[/p]
  • [p]Missile Turret Drone HP increased from 3 to 5[/p]
  • [p]All Superweapon Damage Stats have been reduced across all Levels[/p]
  • [p]Increased Ammo Capacity of all Missile Type Rooms by ~20%[/p]
  • [p]Teleport Interdictor Gate Stun Duration reduced from 9 sec to 6 sec[/p]
  • [p]Teleport Interdictor Gate Cooldown Time increased from 8 sec to 10 sec[/p]
  • [p]Hwacha Artillery Launcher (and size variant) Tracking Damage increased by 0.5%[/p]
  • [p]Photon Disruptor Shield Damage reduced from 1 to 0.6[/p]
  • [p]Photon Disruptor EMP Duration reduced from 0.3 sec to 0.2 sec[/p]
  • [p]Photon Disruptor Volley increased from 3 to 4[/p]
  • [p]Photon Phaser now has a 0.5s Cooldown Time[/p]
  • [p]Photon Phaser Shield Damage is now increased from 1 to 1.5[/p]
  • [p]Photon Phaser Reload Time decreased from 2.5 sec to 2 sec[/p]
  • [p]Laser Blaster Reload Time decreased from 3.75 sec to 3.5 sec[/p][p][/p]
  • [p]Added Display Toggle for Crew Helmets[/p]
  • [p]Added new Loading Screen Tips[/p]
  • [p]Added new Reload AI Conditions[/p]
  • [p]Added new Active Missile Count AI Conditions[/p]
  • [p]Pressing a Tournament Division Reward now opens the corresponding Leaderboard[/p][p][/p]
  • [p]Fixed a bug causing Repair Drone Attacks to Miss when Enemy Ship is Cloaked[/p]
  • [p]Fixed a bug causing a clash between Live AI and Wargame Events[/p]
  • [p]Fixed a bug causing incorrect display of Subscription Bonus Ship Layout Save UI[/p]
  • [p]Fixed a bug causing Reward Crate Items to show incorrect Item counts[/p]
  • [p]Fixed a bug causing Recall Beacons to force Crew to stack on the same Room Slot[/p]
  • [p]Fixed a bug causing a ‘double-press’ input when selling an Item[/p]
  • [p]Fixed a bug preventing Ribbons from being removable[/p]
  • [p]Fixed a bug preventing Report function during PvP Target Selection[/p]
  • [p]Fixed a bug preventing Reload Progress updating correctly when switching Ammo[/p]
  • [p]Fixed a bug preventing Ammo Depleted AI conditions from functioning correctly[/p]
  • [p]Fixed a bug preventing Animatronics Perk from damaging Rooms correctly[/p]
  • [p]Fixed a bug preventing Achievements from clearing when switching Accounts[/p]
  • [p]Fixed a bug preventing Inventory content interaction after closing the Inventory[/p]
  • [p]Fixed a bug preventing Teleport Interdictor Gate from handling Enemy Crew AI correctly[/p]
  • [p]Fixed a bug preventing AI Menu from displaying Set Item Actions[/p]
[hr][/hr][p][/p][p]Thank you to all players who have sent us feedback, which has led to many of the changes noted above. You can join these discussions in the Feedback section of our Official PSS Discord and subreddit. [/p][p][/p][p]Good Hunting, Captains! [/p][p][/p][p]-SavySoda Team [/p][p][/p][p][/p]

End of Summer Splash!

The End of Summer Splash! Event is now LIVE!



Battle it out this summer to earn Solar Cells for rare bonuses, including access to once-per-year solar content!

Wishing all Captains a Safe and Sunny Summer in Space.

-SavySoda Team

Galaxy Patch Notes V0.999.28

[h2]Hi Captains![/h2][p][/p][p]Please find the latest Patch Notes below. This update is now available on Android, iOS, Mac, and Steam.[/p][p][/p][h3] V0.999.28 Changelog:[/h3]
  • [p]Fixed Teleport Interdictor Gate causing the current enemy crew that target it to have invalid room target when another incoming boarder is captured[/p]
  • [p]Fixed Starbase Shop Menu displaying incorrectly due to exceptions[/p]
  • [p]Fixed a bug causing battles to have inconsistent craft targeting behavior[/p]
  • [p]Fixed modules not being attackable if room is destroyed[/p]
  • [p]Fixed a logic issue with crafts not switching to new target room immediately [/p]
  • [p]Tournament Matchmaking no longer run on a separate scene but will run direct from Galaxy Map similar to normal PvP[/p]
  • [p]Ship Layouts can no longer be loaded if there are crews currently training[/p]
  • [p]AI Conditions that check for a particular stat value will no longer return true if the entity being checked does not possess that stat(max is 0)[/p]
  • [p]Fixed Reforge button in items menu causing an exception that prevents UI from updating after being used[/p]
  • [p]Fixed Athletes perk causing fire duration in rooms to be set to a very high value instead of clearing[/p]
  • [p]Non-missile weapons no longer deal minimum 1 damage to Missile ECM Drones[/p]
  • [p]Craft flight speed is now affected by hangar power in the same way as attack speed[/p]
  • [p]ECM drones no longer negate Tracking damage[/p]
  • [p]Added new levels for Scout Fighter craft[/p]
  • [p]Interceptor System Damage and Crew Damage increased from 0.3 to 0.4 and Shield Damage increased from 0.1 to 0.2[/p]
  • [p]Stinger reload time decreased from 2.25s to 2s[/p]
  • [p]Bulwark reload time decreased from 6.5s to 6s[/p]
  • [p]Defender System Damage and Crew Damage increased from 0.5 to 1 and Shield Damage increased from 0.25 to 0.5[/p]
  • [p]Repair Drone heal reload rate reduced from 0.25s to 0.3[/p]
  • [p]Missile Turret Drone, Repair Drone, Shield Drone, and Missile ECM Drone reload modifier set to -25%[/p]
  • [p]Firehawk fire duration increased from 5 seconds to 6 seconds[/p]
  • [p]Prism attack reload rate increased from 5 seconds to 4.5 seconds[/p]
  • [p]Bombshells flight speed increased from 12 to 20[/p]
  • [p]Big Flying Rocket flight speed increased from 10 to 16[/p]
  • [p]Compressed Ion Core Reload Modifier increased to 150% from 100%[/p]
  • [p]Decoy Drones flight speed increased from 8 to 12[/p][p][/p]
[hr][/hr][p][/p][h3]Tournament Division and Rewards Restructure[/h3][p]Good news! As have long been requested by the community, we have now restructured the Ranks and associated Rewards for each Division in the Tournament. Below are the previews of each Divisions updated ranks and rewards:

[/p][p][/p][carousel][/carousel][p][/p][hr][/hr][p][/p][p]Thank you to all players who have sent us feedback, which has led to many of the changes noted above. You can join these discussions in the Feedback section of our Official PSS Discord and subreddit. [/p][p][/p][p]Good Hunting, Captains! [/p][p][/p][p]-SavySoda Team[/p][p][/p][p][/p][p][/p]

Galaxy Patch Notes V0.999.25

[h2]Hi Captains![/h2][p][/p][p][/p][p]We hope you are prepared for a huge update and some Interstellar Independence festivities![/p][p][/p][p]In case you missed it, March’s Tournament winners received a Limited Edition Skin for the Lift Room, the Cosmosome![/p][p]Alternatively, the Steampunk Ship Thrusters, Ship Thrusters Room Skin, is now available in the Dove Store.[/p][p][/p][p]                                                           [/p][p][/p][hr][/hr][p][/p][p]Be prepared – this Month’s Tournament features the Lost Profits Reward scenario, with each Tournament Battle having a chance to drop Spice Trader Stockpiles.[/p][p][/p][p]Please find the latest Patch Notes below. This update is now available on Android, iOS, and Steam. Please contact our Support Team if you experience any problems updating the game.[/p][p][/p][h3]V0.999.25 Changelogs:[/h3][p][/p]
  • [p]NEW! Wargames Battle System[/p]
  • [p]NEW! Captain Avatar Ribbons[/p]
  • [p]NEW! Ship Layout Saving[/p]
  • [p]NEW! Smelting Crucible – Rerolls an Item’s Secondary Stats[/p]
  • [p]NEW! CRISPR Pill Item – Grants Special Crew 1 CRISPR Level[/p]
  • [p]NEW! Defense Hangar Room[/p]
  • [p]NEW! Defense Hangar Crafts[/p]
  • [p]New Room Level for Disintegrator Gate, Zaki Tentacle Garden, and Small Gas Trap[/p]
  • [p]New Room level for Zongzi Factory, Ghostly Factory, and Visiry Mechbay[/p]
  • [p]Special and Legendary Training Consumable primary stats minimum range increased by 5-15%[/p]
  • [p]Special and Legendary Training Consumable secondary stats reduced slightly[/p]
  • [p]Double XP, Double Gas, Triple Season Points, and Void Storm Events now appear daily[/p]
  • [p]Added new Sticker slot Research[/p]
  • [p]Added new Layout slot Research[/p]
  • [p]Recall Beacons now reset Crew Action Timers[/p]
  • [p]Ultra Dismantle now destroys Recall Beacons[/p]
  • [p]Superlaser, Heavy Turbo Laser, and Turbo Laser Shield Damage increased from 0.1 to 0.3[/p]
  • [p]Added new Compressed Ion Core Ammo for the Ion Cannon[/p]
  • [p]Cloak Generators now have a Cooldown time of 6.5 sec[/p]
  • [p]Plasma Discharger Max Capacity increased from 140 to 150[/p]
  • [p]Railgun Max Capacity increased from 100 to 120[/p]
  • [p]EMP Missiles now deal 0.1 System Damage[/p]
  • [p]Thunderclap Torpedo now deals 1 System Damage[/p]
  • [p]Collection Changes:[/p]
    • [p]Cosmic Crusaders Perk HP Restore increased to 2HP from 1HP. Req Count reduced to 3[/p]
    • [p]Galactic Mariners Perk Summoned Arty HP Bonus increased to 3 from 1[/p]
    • [p]Animatronics Perk can now Damage Enemy Modules/Rooms. Damage reduced from 10 to 8[/p]
    • [p]Joseon Traders Perk now applies to all Friendly Crew in Origin Room[/p]
    • [p]Symphony Perk can now only be applied Once per Room[/p]
    • [p]Spooky Perk Step Bonus increased from 0.5ATK to 0.7ATK[/p]
    • [p]Task Force Xmas Perk Base Damage increased to 11 (16 Max). Delay increased from 0.5 sec to 3 sec[/p]
    • [p]Seafood Perk Damage Reduction increased from 50% to 75%. Instances increased from 2 to 3[/p]
    • [p]Ardent Perk Activation Limit increased from 1 to 3 Enemy Modules[/p]
    • [p]Visiri Perk Damage Reduction now applies to all Crew in Current Room. Duration increased from 3 to 5 sec[/p]
    • [p]Gray Perk Freeze increased from 0.1 sec to 0.3 sec. Step Bonus increased from 0.05 sec to 0.1 sec[/p]
    • [p]Alien Tech Perk Room Armor Increase increased from 24/32 to 48/56[/p]
    • [p]Office Workers Perk chance to activate Urgent Repair increased from 15% to 20%[/p]
    • [p]Drakian Perk Fire Duration increased from 3 sec to 8 sec[/p]
    • [p]Cyanide & Happiness Perk Heal increased from 4/6 HP to 6/8HP[/p]
    • [p]Athletes Perk can now Trigger on ATK or RPR. Cooldown increased from 3 sec to 8 sec[/p]
  • [p]Crew Changes:[/p]
    • [p]Lionheart Max ABL increased from 330 to 750[/p]
    • [p]Franky Max ABL increased from 300 to 640[/p]
    • [p]Mr Horse Max ABL increased from 300 to 640[/p]
    • [p]RU5-7Y Max ABL increased from 560 to 720[/p]
    • [p]Countess Miyoko Max ABL increased from 500 to 620[/p]
    • [p]Gemini Max ABL increased from 280 to 580[/p]
    • [p]Black Beard Max ABL increased from 300 to 420[/p]
    • [p]Barot Max ABL increased from 250 to 370[/p]
    • [p]Red Ninja Max ABL increased from 210 to 260[/p]
    • [p]Ribi Max ABL increased from 200 to 250[/p]
    • [p]Ponytail Alien FR increased to 60[/p]
    • [p]Draki Soldier FR increased to 60[/p]
    • [p]Zakian FR increased to 70[/p]
    • [p]Zakian Assassin FR increased to 70[/p]
    • [p]Drakian FR increased to 70[/p]
    • [p]Drakian Clone FR increased to 70[/p]
    • [p]Infected Drakian FR increased to 70[/p]
    • [p]Infected Drakian Clone FR increased to 70[/p]
    • [p]Drogon FR increased to 100[/p]
    • [p]Techbarr Max HP increased from 14 to 15[/p]
    • [p]Pirate Alex/Loretta PLT increased from 16 to 18[/p]
    [p][/p]
  • [p]Improved Item Crafting Menu[/p]
  • [p]Reimplemented support for Ship lighting system[/p]
  • [p]Events Menu now contains all Challenge and Tournament actions[/p]
  • [p]Craft Range is now displayed in Craft Info panels[/p]
  • [p]Fleet Chat UI overhauled to be consistent with Public Chat[/p]
  • [p]Mission/PVE Logs will now display Ship Name instead of Account Name[/p]
  • [p]Active Crew Collection Auras will now be displayed when Scanning Ships[/p]
  • [p]Game will now return to Ship view after completing a PvE Mission/Battle[/p]
  • [p]Updated quanitity of existing Item stacks no longer sorted left in Inventory Panel[/p]
  • [p]Added toggle button in Shipyard for switching display for Extended Hulls[/p]
  • [p]Reverting to default Room Skin will now prompt for applied Ammo Skins[/p]
  • [p]UGC Menu filters for Name/Creator now sorts in ascending order by default[/p]
  • [p]UGC Menu now displays number of ‘Owned’ Stickers[/p][p][/p]
  • [p]Fixed a bug preventing Crews from Teleporting to Recall Beacons in certain cases[/p]
  • [p]Fixed a bug preventing Crews from triggering Recall Beacons in certain cases[/p]
  • [p]Fixed a bug preventing Recall Beacons from removing Crews from their previous Room Queue[/p]
  • [p]Fixed a bug preventing Item ‘Sort by Descending’ from applying correctly[/p]
  • [p]Fixed a bug preventing the display of interior/exterior destroyed animations[/p]
  • [p]Fixed a bug preventing Training Preview from accounting for Fatigue[/p]
  • [p]Fixed a bug preventing Ship Stickers from positioning correctly[/p]
  • [p]Fixed a bug preventing CRISPR’d Crew from accurately updating Ship Crew count[/p]
  • [p]Fixed a bug preventing display of Collection Perks in Crew Info Panel[/p]
  • [p]Fixed a bug causing a crash when purchasing Starbux during a Story Mission[/p]
  • [p]Fixed a bug causing Ammo switching to reset Rush Command Progress bonus[/p]
  • [p]Fixed a bug causing Season Task progress to be displayed at incorrect times[/p]
  • [p]Fixed a bug causing overlap quantity modifier buttons and sliders in Item Sell Panel[/p]
  • [p]Fixed a bug causing duplicate Surprise Mission notifications on login[/p]
  • [p]Fixed a bug causing incorrect ordering of Friend Messages[/p]
  • [p]Fixed a bug causing Stickers to display despite not owning the matching Item
    [/p]
[hr][/hr][p][/p][p]Thank you to all players who have sent us feedback, which has led to many of the changes noted above. You can join these discussions in the Feedback section of our Official PSS Discord and subreddit. [/p][p][/p][p]Good Hunting, Captains! [/p][p][/p][p]-SavySoda Team[/p][p][/p][p][/p][p][/p]

Sneak Peek: Layout Saving, Wargames & More!

[h2]Hi Captains![/h2][p][/p][p][/p][p]The latest Pixel Starships Major Update is almost here! This one is going to be BIG.[/p][p][/p][p]The team is very excited about this release, and we’d like to preview some of the new content that all Captains can look forward to.[/p][p][/p][hr][/hr][p][/p][h3]Introducing: War Games![/h3][p][/p][p][/p][p]Introducing: War Games! Take to the helm, ready your Crew and engage the most advanced ships in the Galaxy![/p][p][/p][p]War Games pits captains against unique targets, each with their own specialty: the heavily armored Juggernaut’s multiple Shields, the Lancier’s extreme Laser firepower, the Carrier‘s swarming Craft capacity, or the Bombardier’s insane Missile payload.[/p][p][/p][p]Each War Game challenge tasks you with a particular Attack Vector:[/p]
  • [p]Turkey Shoot: Destroy as many Enemy Crafts as possible[/p]
  • [p]Sabotage: Deal as much System Damage as possible[/p]
  • [p]Time Trial: Defeat the Enemy as quickly as possible[/p]
  • [p]Disassemble: Disable as many Droids as possible[/p]
  • [p]… & many more to be revealed![/p]
[p][/p][p]Final Ranks based on the best attempt during the challenge. All ranks reward a stash of valuable loot, and Leaderboards reset for each challenge.[/p][p][/p][p]Victorious captains will also be able to earn and display exclusive new Ribbons to highlight their achievements. Ribbons appear around your currently selected Pin.[/p][p][/p][p]Each Campaign has special Ribbon art. Once concluded, this art will not be available again.[/p][p]Outrank other Captains to claim your title as the ULTIMATE Commander-in-Chief!![/p][p][/p][h3]Ship Layout Saving![/h3][p][/p][p]Upon release, Captains can unlock Ship Layout Save Slots![/p][p][/p][p]This feature saves your current Rooms, Crew, Modules, and AI setup, enabling you to swap to your preferred strategy via the Shipyard whenever you like![/p][p]Slots are unlocked via Laboratory Research and are unique for each Ship Hull they own at their current Level.[/p][p][/p][p]Subscribers will also gain access to an additional Layout Slot.[/p][p][/p][h3]New Items![/h3][p][/p][h3]New Defense Hangar Room![/h3][p][/p][p]New levels will be added for several existing Rooms, but so will a brand new Room Design![/p][p][/p][p]                                       [/p][p][/p][p]The Defense Hangar (DFH) is available from Ship Level 8. It provides PLT-based Crew access to 5 new defense-focused Crafts.[/p][p][/p][p]            [/p]
  • [p]Missile Turret Drone Defense drone equipped with a missile launcher to take out heavy crafts.[/p]
  • [p]Laser Turret Drone Defense drone equipped with a small laser turret to take out attacking crafts.[/p]
  • [p]Repair Drone Support drone craft that helps repair damaged ship rooms.[/p]
  • [p]Shield Drone Specialized Drones equipped with a miniature shield generator to provide a small boost to ship shields.[/p]
  • [p]Missile ECM Drone Special drones equipped with an ECM beacon that confuses enemy missile targeting, redirecting it to the drone instead.[/p]
[p][/p][h3]Collection Perk Updates![/h3][p][/p][p]Crew Collection Perks will see several performance improvements.[/p][p][/p][p]A full breakdown of all Collection/Crew changes will be available upon release, but here are just a few examples:[/p]
  • [p]Athletes – 100% Chance to Remove Status Effects – now triggers on Crew Repair instead of Attack.[/p]
  • [p]Joseon Traders – Increase RPR by 1 – now applies to all Origin Room Crew for the entire Battle Duration.[/p]
  • [p]Visiri – 30% Incoming Damage Reduction – now applies to all Crew in the same Room (and lasts longer).[/p]
[p][/p][p]Additionally, all Crews using the Arson Ability and Drakian Crew Fire Resistance stats will be improved.[/p][p][/p][h3]June AMA LiveStream[/h3][p][/p][p]We will be hosting an AMA session with Developers soon![/p][p][/p][p][/p][p]Players can catch the Live Stream on the Official PSS Discord on Monday, 16th of June at 02:00AM UTC (Sunday, 15th of June at 10:00PM EST).[/p][p][/p][p]If you would like to post a question, please post it in the Pinned June AMA thread under the pss-feedback section on Discord.[/p][p][/p][h3]PSS2 Stream in Steam Next Fest![/h3][p][/p][p]The PSS2 Team also has some exciting news – they will be streaming the game as part of this years Steam Next Fest![/p][p][/p][p]                          [/p][p][/p][p]Players can catch the Stream on the Official PSS2 Steam Page on Monday, 9th of June at 05:00PM UTC (Monday, 9th of June at 01:00PM EST).[/p][p][/p][h3]Cyanide & Happiness Ends Soon[/h3][p][/p][p]Warning Captain! Our collaboration Season with Cyanide & Happiness will soon be coming to an end.[/p][p][/p][p][/p][p][/p][p]Don’t forget to visit the In-game Bank or Season Progress Rewards to claim your Nuclear Waste Crew Pods before it’s too late![/p][p][/p][p][/p][p]Our next Batte Season, The Cosmos Cup, starts on the 13th of June.[/p][p][/p][p][/p][hr][/hr][p][/p][p]Want to join in on the discussion, or have Feedback or Suggestions you’d like us to see?[/p][p]Head over to the Feedback section of the Official PSS Discord or our subreddit to post your thoughts.[/p][p][/p][p][/p][p]Good Hunting, Captains![/p][p][/p][p][/p][p]-SavySoda Team[/p][p][/p][p][/p]