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Galaxy Community Update 5

[h2]Hi Captains![/h2]

We hope you have had some excellent match-ups in the Tournament Finals so far. This month's Prize will feature a brand new Skin Design for the Plasma Discharger Room!

Check out a preview of the new Design below, available in the Dove Store on the 1st of June. A unique version will also be awarded to the Top Ranking Fleet for May.




Next week will see the launch of patch .985, including a tonne of exciting new content and technology. Leading up to and after the launch, Galaxy Crafting Lines are being expanded with New Equipment.

Still to come: expanding the Spire Drone Accessory Line, and the Gravity-Loader Hand Lines!




New Synth and Android Crews have already started appearing in the Galaxy, with more to come! Could this mean the Tech Collection is returning? Perhaps one of these bolt-headed rust buckets will know…




Version .985 will also introduce a new lighting system for Pixel Starships! While still in the very early stages of implementation, we will continue to improve this system for an emotive, immersive experience.



The update will include new sets of Daily Missions for Level ranges 6 through 11, with more information to follow in release notes.


Version .985 will also see the release of the new Turret Module Type. We will be closely monitoring their performance in competitive PvP, and look forward to your feedback.


[h3]IMPORTANT NOTE:[/h3]

In the interest of transparency and fair play, we have made several improvements to GBay Market Protection. Please note that this is an ongoing process. We will continue to absorb feedback and tune these changes in a live environment for total data accuracy.


An unprecedented Live Event will be starting mid-June, bringing new Crew, Cosmetics and a quirky new Daily Mission to a Galaxy in turmoil! Check out some of the concept art for this event from our art team:



Heads up for all 3rd Party Community Tool Authors! API Access & Info will be changing on the 1st of June. Please access api2.pixelstarships.com for future development.


Thank you for taking the time to read this update, and for catching up with how things are progressing. Additional thanks to everyone who has taken the time to provide their honest feedback and suggestions!

For updated sneak peeks and teasers as we progress, stay tuned on our Official Official PSS Discord and subreddit, facebook, Twitter and Instagram channels. Good Hunting, Captains!



-SavySoda Team

Galaxy Patch Notes V0.984.3

[h2]Hi Captains![/h2]

Please find the latest Patch Notes below. This update is now available on Android, Steam and iOS.

Please contact our Support Team if you experience any problems updating the game.

[h3]V0.984.3 Changelogs:[/h3]

  • Updated Shipyard Menu UI
  • Implemented Settings option to toggle ‘Crew Wandering’ in Ship Scene
  • XP Books can no longer be applied to Crews at Max XP
  • Renamed all Achievements sharing the same Title
  • Changed various Item Names and Descriptions for clarity


  • Implemented support for Instant Missions
  • Updated Error handling for Invalid Ammo Items in Storage
  • Ship scene UI will now disable when moving Rooms/Crews/Modules
  • An Account Switching option will now display when reaching the 16 hour Daily Time Limit
  • Improved performance of Dove Store and updated Point Values
  • Improved client stability, new and updated Error Messages


  • Fixed a bug with the New Account Creation UI
  • Fixed a bug preventing Galaxy Map Star System information from displaying
  • Fixed a bug causing a freeze when loading the Year of the Ox Ship Skin
  • Fixed a bug causing Inventory Items to display negative values


Thank you for all of your provided feedback, leading to many of the changes noted above. You can join these discussions in the Feedback section of our Official PSS Discord and subreddit.

This weekend we will be holding a special Mother's Day Promotion with an equally special Saturday Market. Each day, the Catalogue will also feature a different Room for your ship!

We have a very large and exciting announcement coming very soon... Whatever could it be?





-SavySoda Team

Bug Fixes And Performance Upgrades

[h2]Hi Captains![/h2]

We hope you are enjoying April’s Tournament Finals. This month’s Prize will feature a brand new Crew Design for both the winning Fleet and Dove Store!



[h3]Upcoming Content Updates[/h3]

We have recently shifted development to focus heavily on Bug Fixes and performance upgrades before adding new content. As a result, some users may have noted that announced features have not yet been added to the game.

We will proceed to add all announced content and more once we have successfully stabilized game performance and resolved all existing issues.

New content is currently available on our Staging Server for Testing. This includes new Modules, a new Lighting system, new Items, and more. If you would like to become a Content Tester, please post your interest in the test-registration channel on the Official PSS Discord.

[h3]Pixel Starships hosted by now.gg![/h3]

Pixel Starships is now available to try on now.gg! Your friends can now try the game out before downloading by visiting: https://play.pixelstarships.com/

Players can opt to continue playing on the now.gg platform on PC, or via Steam/Bluestacks.


Thank you for taking the time to read this update, and for catching up with how things are progressing. Additional thanks to everyone who has taken the time to provide your honest feedback and suggestions.

For updated sneak peeks and teasers as we progress, stay tuned on our Official PSS Discord and subreddit, as well as our Social Media channels. Good Hunting, Captains!

-SavySoda Team

Galaxy Patch Notes V0.984

[h2]Hi Captains![/h2]

Please find the latest Patch Notes below. This update is now available on Android and Steam – with iOS and Mac to follow.

Please contact our Support Team if you experience any problems updating the game.

[h3]V0.984 Changelogs:[/h3]

  • Implemented support for Crafting multiple Items at the same time
  • AI commands for AI Chips can now be displayed without being Consumed
  • Player Rewards & Losses from Battles will now list Attackers and Defenders separately
  • Renamed all Rooms with Skin Kits short name (ENG, etc.) to match the original Room Design
  • Added support for purchasing multiple Items from Bio-Recycler Room
  • Clicking on the Objectives Completion popup will now open the Objectives Menu


  • Optimized data download during Loading Screen
  • Stability and performance improvements for Client-Server interactions
  • Temporarily reverted Galaxy System panel UI changes
  • Added safeguards to prevent Anti-Craft Rooms from Targeting own Crafts
  • User Search Menu will no longer display your own Username in Results


  • Fixed a bug causing an Error to trigger after watching a Blimp
  • Fixed a bug preventing System Hack from permanently disabling Modules
  • Fixed a bug where Escaping a Battle would prevent another Battle Start
  • Fixed a bug with Crew - Jettison animation
  • Fixed a bug with “Continue Current Job” AI preventing Rooms from activating
  • Fixed a bug with the Daily Cache not updating properly at the start of a new month
  • Fixed some UI and display issues with Room purchasing/construction
  • Fixed some display issues with the Friend chat Menu
  • Fixed several inconsistencies in the Laboratory Research Menu
  • Fixed missing Hull Expansion Research requirement for multiple Extended Hulls
  • Fixed a bug with Crew Sprites overlapping
  • Fixed some logic errors with Bio-recycler Menu
  • Fixed Prestige completion causing Camera panning to freeze
  • Fixed several incorrect Mission Descriptions



Thank you for all of your provided feedback, leading to many of the changes noted above. You can join these discussions in the Feedback section of our Official PSS Discord and subreddit.

-SavySoda Team

Galaxy Community Update 4

[h2]Hi Captains![/h2]

We hope you are enjoying our Eggstra Planetary Easter escapades. The selected prize for March’s Tournament is the Experimental Gas Storage Skin Kit!



Experimenting with alien gases… What could go wrong?

We’d like to take this opportunity to discuss some of our recent changes, and to preview a small portion of our plans for 2021.

[h3]New Turret Module Type[/h3]



Turret Modules will target any Enemy Crew in the Room they are placed in, damaging the Crew at set intervals. Turrets can target Enemy Crew who are traveling through the Room.

Turret Modules can only target 1 Crew at a time, but keep their reload progress for the next target. Material costs for Crafting and Upgrading Turret Modules will be available after release.

[h3]Shipyard Launching New Hulls[/h3]

The Galaxy’s finest architects have announced that 3 brand new additions to the Shipyard are landing soon! Each design was created by our Kickstarter Sponsors, working closely with our Art and Design team.

Thank you for your dedication and responsiveness throughout this lengthy process. Each designer has also received a unique Sticker and in-game Badge – see if you can spot them amongst the other Stars!



[h3]Boost Gauge[/h3]

The experimental Boost Gauge feature will conclude shortly. If your account was selected for participation, we thank you for your help and any feedback provided. Boost Gauge delivered a sub-optimal experience compared to the control group and we will be winding up this feature.

Players will receive a refund of Starbux for any research and some additional credits for helping with the test. Please keep an eye on your Inbox for confirmation.

Thank you for helping to test this feature with us and we have more exciting experimental features in the pipeline.

[h3]Fair Play Statement[/h3]

We would like to take a moment to touch on the current state of Fair Play in the game. We have recently banned a large number of accounts for breaching our EULA, and would like to underline our firm standing when dealing with these cases.

We take Market Integrity very seriously, having a strong effect on the Player Economy, and will continue to expand our systems for detection and response. Players who breach the EULA are not able to dispute action on the basis of the Tournament being active.

Finally – thank you for all submitted User reports. Even though we have a more robust system in place, direct reports are still greatly appreciated.

[h3]Expanded Crafting Lines[/h3]

Players can soon expect to see new items added to the game to fill out currently under-represented crafting lines. Any Equipment Slots missing a Rarity or Stat variant will be added, similarly balanced to sit just below Tournament rewards.

Alongside these new items, we will be overhauling current crafting Material costs for a more realistic model. In particular, existing Modules will see a noticeable reduction in base Material costs.

[h3]2020 Top 100 Reminder[/h3]

Ranking players in the top 100 for 2020, and members of the winning Fleet at years end, have been contacted via email to request delivery information for the yearly prize.

Please check your registered email address if you have Ranked in the Top 100 for 2020, but have not provided your details. We absolutely love the quality of these T-shirts, and we hope you do too!

Thank you for taking the time to read this update, and for catching up with how things are progressing. Additional thanks to everyone who has taken the time to provide your honest feedback and suggestions.

2021 will see some of the most significant changes Pixel Starships has experienced.

With so much planned ahead, we hope to be able to provide updated sneak peeks and teasers as we progress. In the meantime, make sure you stay tuned on our Official PSS Discord and subreddit! Good (egg) Hunting, Captains.

-SavySoda Team