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Galaxy Patch Notes V0.999.12

[h2]Hi Captains![/h2]


We hope you had some excellent match-ups during last month’s Tournament Finals.

The Tournament Prize for September was a Limited Edition Skin for the Drone Hangar Room, the Summitran Drone Hangar! An alternate version, Bone Hangar Room is now available in the Dove Store.



Be prepared – this Month’s Tournament features the Lost Profits Reward scenario, with each Tournament Battle having a chance to drop Currency Items from Annual Events.

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[h3]New UGC Skins[/h3]

Today’s patch includes 10 brand-new Room Skins created by players via the UGC submission tool:

Congratulations to Stex Ghost Qt (Viking Rune Vent), KRURK (Viking Overcharged Hardening Runes), Ashlux. (S.I.D.R.A.T with Void Vortex), 茜尔莎 (Fire Control Radar), Oxendion (NoXmas), MrMycelium (Nuclear Backup launcher), Zachobruh (Alternate Mining Laser), solar_flare (Alligator Pool), Cirrata (Reinforced Planter Box), and Festrik Martigan (Mining Drone Hangar)!



To Vote on future skins, or to submit your own design and earn Starbux every time the skin is purchased, please visit the official UGC Design Page.

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Please find the latest Patch Notes below. This update is now available on Android, iOS, and Steam.

Please contact our Support Team if you experience any problems updating the game.

[h3]V0.999.12 Changelogs:[/h3]

  • Room Skins can now be applied to Rooms at any Level!
  • Recall Beacon Modules no longer Stun Crew on use
  • Added a new Research level for Ion Core
  • Anti-Craft Rooms will now always Retarget the closest Enemy Craft
  • Anti-Craft Rooms will no longer prioritize Crafts with the lowest AttackDistance
  • Auxillary Missile Launcher now has a 0.5 sec cooldown
  • Module idle animations now play in the main Ship scene
  • Bombshell Craft System Damage reduced to 2.5
  • Bombshell Craft Crew Damage reduced to 4
  • Bombshell Craft AP Damage reduced to 4
  • Bombshell Craft HP increased to 4
  • Big Flying Rocket HP increased to 12
  • Improved Ground Battle Combat animations
  • Boosted Room Profile Reload Bonus Stat now displays bonus from Crew
  • Starbase Fleet chat no longer displays Fleet Gift Messages
  • Ship Upgrade timer is no longer visible when editing Ship Cosmetics
  • Fixed a bug preventing display of Motorbike Engine Room Engine Trail Effect
  • Fixed a bug preventing Collection Perks from counting decimal values
  • Fixed a bug preventing Ammo Skins from being applied correctly
  • Fixed a bug preventing GDS from firing more than 1 Shot at Enemy Crafts
  • Fixed a bug preventing Privacy Consent dialogue from saving correctly
  • Fixed a bug preventing Volley Weapon Rooms from being Powered if destroyed mid-Volley
  • Fixed a bug preventing Rooms with Activation Delays from being Powered if destroyed mid-Delay
  • Fixed a bug causing Crew that used a Recall Beacon to break their previously assigned Lift queue
  • Fixed a bug causing incorrect Missile redirection after a target Craft is destroyed
  • Fixed a bug causing Inbox menu scroll to reset when loading more Messages
  • Fixed a bug causing Auxiliary Booster registering Crew that have left the Room
  • Fixed a bug causing Recall Beacons to recall Crew from Adjacent Rooms
  • Fixed several bugs with Recall Beacon pathfinding

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[h3]October AMA LiveStream[/h3]

We will be hosting an AMA session with Lead Developer Xin next week!



Players can catch the Live Stream on the Official PSS Discord on Monday, 14th of October at 01:00AM UTC (Sunday 25th of August at 9:00PM EST).

If you would like to post a question, please post it in the Pinned October AMA thread under the #pss-feedback section on our Official PSS Discord.
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Thank you to all players who have sent us feedback, which has led to many of the changes noted above. You can join these discussions in the Feedback section of our Official PSS Discord and subreddit.


Good Hunting, Captains!


-SavySoda Team

Double Dragon X Pixel Starships!

[h2]Exciting news, Captains![/h2]

The Double Dragon universe is coming to the game with an official collaboration with Pixel Starships!

Starting October 6th!



A specially-themed Battle Season, Missions, Items, and Crew from the beloved franchise are now available.

Feel the power... live the legend! It's the ultimate kick!

-SavySoda Team

Galaxy Patch Notes V0.999.10

[h2]Hi Captains![/h2]


Please find the latest Patch Notes below. This update is now available on Android, iOS, and Steam.

Please contact our Support Team if you experience any problems updating the game.


[h3]V0.999.10 Changelogs:[/h3]

  • NEW – Added 38 Lv13 Ship Hulls
  • NEW – Increased Levels, Art, and Animations for 38 existing Rooms
  • NEW – Recall Beacon, Recall Beacon MKII, Recall Beacon MKIII Modules
  • NEW – Auxiliary Booster Room
  • NEW – Shield Capacitor Room
  • NEW – Shield Overcharger Room
  • NEW – Torpedo Launcher Room
  • NEW – Boomer, Inferno, Blizzard, Thunderclap Torpedoes
  • NEW – Teleport Interdictor Gate Room
  • NEW – Teleport Repulsor Room
  • Increased Max Crew on board via increased Bedroom Level
  • Increased Max Power via increased Power Capacitor and Fusion Reactor Levels
  • Added Level 13 Daily Missions at 4 Locations (Main Storyline Coming Soon!)
  • Scaled Levels for Traveling Encounter Ships to 13
  • Minerals/Gas Market Cost Limit increased to 5 Million
  • Added Craft Squads, allowing multiple Crafts to be deployed at once
  • Craft Squads only count as a single Craft for total Deployment Limit
  • Max Squad Size for Stinger Craft increased to 3
  • Craft Attack Speed is now affected by Hangar Power (50% attack speed at 0 PWR)
  • Federation Superlaser now adds a 5 sec Fire Effect
  • Qtarian HAL Fire duration reduced to 6 sec
  • All Superweapon AOE set to 400 Radius
  • Photon Disruptor Shield Damage increased to 1
  • Cloak Generator Duration and Reload Time reduced across all levels
  • Defender Craft Flight Speed increased by 1 across all levels
  • Shieldbuster Craft Attack Speed decreased across all levels
  • Unstable Ion Core Volley increased by 1
  • Unstable Ion Core Volley Delay reduced by 1
  • Overcharged Ion Core Damage increased by 0.1
  • Readjusted all Missile Ammo Storage and Ammo Cost values
  • Increased Missile and Missile Research Levels
  • Weapon Room Cooldowns will now trigger during Volley Fire
  • Room Power can no longer be changed during Volley Fire
  • Added ‘Friendly Room Is EMPed’ AI Condition
  • Added support for new Room Type AI Commands
  • Added support for Melee Attack animations in Ship and Ground Battles
  • Added support for PvP Battle Task (3-in-a-row) to display in PvP UI
  • Fixed a bug preventing Freeze Ability from being usable in Rooms under Stasis
  • Fixed a bug causing profanity filter to be bypassed via # symbols
  • Fixed a bug causing Starbases to be able to collect Fleet Gifts
  • Fixed a bug causing Ad rewards to be sent to separate accounts
  • Fixed a bug causing incorrect Stats display on Research and Room Upgrade Info
  • Fixed a bug causing AOE Damage distribution to include 1 Grid Rooms
  • Fixed a bug causing larger than intended Stinger Crafts


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[h3]September AMA LiveStream[/h3]

We will be hosting an AMA session with Lead Developer Xin next week!



Players can catch the Live Stream on the Official PSS Discord on Monday, 16th of September at 02:00AM UTC (Sunday 15th September at 10:00PM EST).

If you would like to post a question, please post it in the Pinned September AMA thread under the #pss-feedback section on our Official PSS Discord.


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Thank you to all players who have sent us feedback, which led to many of the changes noted above. You can join these discussions in the Feedback section of our Official PSS Discord and subreddit.


Good Hunting, Captains!


-SavySoda Team

Sneak Peak: Level 13 Rooms and Modules!

[h2]Hi Captains![/h2]

We hope you had some excellent match-ups during last month’s Tournament Finals!

The Tournament Prize for August was a Limited Edition Skin for the Teleport Room, Osiris Gate! An alternate version, Teleportal Room is now available in the Dove Store.




Next week will see the release of our latest Major Update, including Level 13 Ship Hulls, new Room Types, new Module Types, balance changes, and more!

Patch Notes will be available on release,. In the meantime, we’d like to provide a preview of the upcoming new Room Types for your consideration.

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[h3]Recall Beacon Module[/h3]


The Recall Beacon Module allows friendly Crew to teleport to its position. This Module can only be used by Crew that are not inside the room the Module is placed in, or inside Connecting Rooms (left and right).

[h3]Teleport Interdictor Gate[/h3]


The Teleport Interdictor Gate is a 1×2, 2HP Defense Room that captures 1 incoming boarder when Reloaded. 1 Interdictor Gate can be placed on your Ship.

[h3]Teleport Repulsor[/h3]


The Teleport Repulsor is a 2×2, 3HP Defense Room that prevents/repels 1 incoming boarder Teleport charge when Reloaded. The enemy Crew remains on their ship waiting for another Teleport charge.

[h3]Shield Capacitor[/h3]


The Shield Capacitor is a 2×2, 2HP Shield Room that only increases the Ships Max Shield value. It does not consume power.

[h3]Auxiliary Booster[/h3]


The Auxiliary Booster is a 2×3, 3HP Support Room that can increase the Reload Speed of all Adjacent Rooms (above, below, left, and right). The Reload Speed bonus is increased by Crew inside the Room.

[h3]Shield Overcharger[/h3]


The Shield Overcharger is a 3×3, 5HP Shield Room that has the capability of restoring shields past the current maximum by a limited amount. Each charge has a 3-second cooldown.

[h3]Torpedo Launcher[/h3]


The Torpedo Launcher is a 3×3, 5HP Missile Room that launches larger (but slower) Missiles that inflict AOE attacks on hit.

  • Boomer – Deals System, AP, Hull, and Crew Damage to a small area.
  • Inferno – Applies Fire Damage over a small area.
  • Blizzard – Applies Freeze to Crew within a small area.
  • Thunderclap – Applies EMP to Rooms within a small area.



While the Moon Festival is still in full swing, we’d like to add a quick reminder that the Oktoberfest in Orbit Event will begin on the 20th of September. Prost!

To join discussions and provide feedback for the latest Pixel Starships changes, please visit the Feedback section of our Official PSS Discord and on our subreddit.


Good Hunting, Captains!


-SavySoda Team

Moon Festival!

The Moon Festival! Event is in its Final Week!



Complete Battles and Challenges to earn Moon Cake Cuts for rare bonuses, including access to once-per-year lunar content!

Wishing all Captains enjoy great lunar luck for the Festival.

-SavySoda Team