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Pixel Starships News

Galaxy Patch Notes V0.984

[h2]Hi Captains![/h2]

Please find the latest Patch Notes below. This update is now available on Android and Steam – with iOS and Mac to follow.

Please contact our Support Team if you experience any problems updating the game.

[h3]V0.984 Changelogs:[/h3]

  • Implemented support for Crafting multiple Items at the same time
  • AI commands for AI Chips can now be displayed without being Consumed
  • Player Rewards & Losses from Battles will now list Attackers and Defenders separately
  • Renamed all Rooms with Skin Kits short name (ENG, etc.) to match the original Room Design
  • Added support for purchasing multiple Items from Bio-Recycler Room
  • Clicking on the Objectives Completion popup will now open the Objectives Menu


  • Optimized data download during Loading Screen
  • Stability and performance improvements for Client-Server interactions
  • Temporarily reverted Galaxy System panel UI changes
  • Added safeguards to prevent Anti-Craft Rooms from Targeting own Crafts
  • User Search Menu will no longer display your own Username in Results


  • Fixed a bug causing an Error to trigger after watching a Blimp
  • Fixed a bug preventing System Hack from permanently disabling Modules
  • Fixed a bug where Escaping a Battle would prevent another Battle Start
  • Fixed a bug with Crew - Jettison animation
  • Fixed a bug with “Continue Current Job” AI preventing Rooms from activating
  • Fixed a bug with the Daily Cache not updating properly at the start of a new month
  • Fixed some UI and display issues with Room purchasing/construction
  • Fixed some display issues with the Friend chat Menu
  • Fixed several inconsistencies in the Laboratory Research Menu
  • Fixed missing Hull Expansion Research requirement for multiple Extended Hulls
  • Fixed a bug with Crew Sprites overlapping
  • Fixed some logic errors with Bio-recycler Menu
  • Fixed Prestige completion causing Camera panning to freeze
  • Fixed several incorrect Mission Descriptions



Thank you for all of your provided feedback, leading to many of the changes noted above. You can join these discussions in the Feedback section of our Official PSS Discord and subreddit.

-SavySoda Team

Galaxy Community Update 4

[h2]Hi Captains![/h2]

We hope you are enjoying our Eggstra Planetary Easter escapades. The selected prize for March’s Tournament is the Experimental Gas Storage Skin Kit!



Experimenting with alien gases… What could go wrong?

We’d like to take this opportunity to discuss some of our recent changes, and to preview a small portion of our plans for 2021.

[h3]New Turret Module Type[/h3]



Turret Modules will target any Enemy Crew in the Room they are placed in, damaging the Crew at set intervals. Turrets can target Enemy Crew who are traveling through the Room.

Turret Modules can only target 1 Crew at a time, but keep their reload progress for the next target. Material costs for Crafting and Upgrading Turret Modules will be available after release.

[h3]Shipyard Launching New Hulls[/h3]

The Galaxy’s finest architects have announced that 3 brand new additions to the Shipyard are landing soon! Each design was created by our Kickstarter Sponsors, working closely with our Art and Design team.

Thank you for your dedication and responsiveness throughout this lengthy process. Each designer has also received a unique Sticker and in-game Badge – see if you can spot them amongst the other Stars!



[h3]Boost Gauge[/h3]

The experimental Boost Gauge feature will conclude shortly. If your account was selected for participation, we thank you for your help and any feedback provided. Boost Gauge delivered a sub-optimal experience compared to the control group and we will be winding up this feature.

Players will receive a refund of Starbux for any research and some additional credits for helping with the test. Please keep an eye on your Inbox for confirmation.

Thank you for helping to test this feature with us and we have more exciting experimental features in the pipeline.

[h3]Fair Play Statement[/h3]

We would like to take a moment to touch on the current state of Fair Play in the game. We have recently banned a large number of accounts for breaching our EULA, and would like to underline our firm standing when dealing with these cases.

We take Market Integrity very seriously, having a strong effect on the Player Economy, and will continue to expand our systems for detection and response. Players who breach the EULA are not able to dispute action on the basis of the Tournament being active.

Finally – thank you for all submitted User reports. Even though we have a more robust system in place, direct reports are still greatly appreciated.

[h3]Expanded Crafting Lines[/h3]

Players can soon expect to see new items added to the game to fill out currently under-represented crafting lines. Any Equipment Slots missing a Rarity or Stat variant will be added, similarly balanced to sit just below Tournament rewards.

Alongside these new items, we will be overhauling current crafting Material costs for a more realistic model. In particular, existing Modules will see a noticeable reduction in base Material costs.

[h3]2020 Top 100 Reminder[/h3]

Ranking players in the top 100 for 2020, and members of the winning Fleet at years end, have been contacted via email to request delivery information for the yearly prize.

Please check your registered email address if you have Ranked in the Top 100 for 2020, but have not provided your details. We absolutely love the quality of these T-shirts, and we hope you do too!

Thank you for taking the time to read this update, and for catching up with how things are progressing. Additional thanks to everyone who has taken the time to provide your honest feedback and suggestions.

2021 will see some of the most significant changes Pixel Starships has experienced.

With so much planned ahead, we hope to be able to provide updated sneak peeks and teasers as we progress. In the meantime, make sure you stay tuned on our Official PSS Discord and subreddit! Good (egg) Hunting, Captains.

-SavySoda Team

Galaxy Patch Notes V0.983.1

[h2]Hi Captains![/h2]

Please find the latest Patch Notes below. This update is now available on Android, iOS and Steam – with Mac to follow.

Please contact our Support Team if you experience any problems updating the game.

[h3]V0.983.1 Changelogs:[/h3]

  • Ground Missions have been removed from Mining Events
  • New Icon to indicate that a Room can be Swapped while moving another Room
  • Players can now Skip Box Reward animations
  • After Opening a Reward Box, Players can now Open additional Reward Boxes


  • Minigun Ammo Capacity has been increased
  • Build Times for all Craft have been reduced
  • Seeker Defense System Room Stats have been reduced
  • Updated Descriptions for several Rooms, Crews, Research & Items
  • Updated client-to-server call methods to improve stability and Security


  • Fixed several Menu and UI display issues
  • Fixed a bug with Pathfinding/AI in Battle
  • Fixed a bug when Swapping the same Rooms multiple times
  • Fixed a bug where Phase Shift was not preventing Teleport Stuns
  • Fixed a bug where recent Starlogs became non-interactive in the Announcement Menu
  • Fixed a bug causing Music & animation issues when switching from Galaxy Map to Ship



Thank you for all of your provided feedback, leading to many of the changes noted above. You can join these discussions in the Feedback section of our Official PSS Discord and subreddit.

Our massive Easter Event is fast approaching! This year, Captains will blast off on a quirky colonization adventure with Leon Mars and his Space Eggs engineers!

Unfortunately (due to human-bunny translation errors), it seems the engineers will be helping you to craft a Crew instead of crewing a Craft…

Keep an eye on our Social Media pages to make sure you don’t miss an Eggstra-Planetary Easter!

-SavySoda Team

Post-Tournament Content Update

[h2]Hi Captains![/h2]

Our latest patch included some new content that would not be available until after the Tournament Finals. With the finals for February coming to a close, it’s time to cover the new changes!


  • New Defense Platform rooms have been added: The Avenger Defense System and Seeker Defense System! AA Room Stats have been updated, proceeding as the third Loadout option.




  • Shield Generator and Shield Battery Room Stats have been updated. In most cases, Reload Time has been reduced; while Charges of Shield restored per cast has been increased.


  • Hangar reload times have been halved at higher levels. This change has expanded playstyle options when assigning Pilot Crew, while requiring a meaningful response in Defensive/Offensive AI setups.


  • 2021 Tournament Chest Armor variants have had their Stat Bonus adjusted. Stat progression for these items now accurately reflects the effort associated with Tournament Equipment.



While only a short list, we plan to monitor these changes thoroughly for their potential effect on other areas of gameplay.

In the meantime, keep an eye out for our next Blueprint announcement, the upcoming Easter Event, and our plans for the largest content update of 2021!

Good Hunting, Captains.

-SavySoda Team

Galaxy Patch Notes V0.983

[h2]Hi Captains![/h2]

We hope you’ve been enjoying your galactic adventures this year! This update contains a number of fixes targeting finals week for this month’s Tournament.

The prize for this month’s Tournament will be a unique Cloak Room skin, pending polish. We hope to be able to preview this skin on our Social Media pages.

Please find the latest Patch Notes below. This update is now available on Android, iOS and Steam – with Mac to follow. These notes include all changes included in our V0.982.1 hotfix.

Please contact our Support Team if you experience any problems updating the game.

[h3]V0.983 Changelogs:[/h3]

  • Phase Shift now grants a Crew Immunity to all Status Effects for a set duration
  • Surprise Horse Races now have a repeatable version after the Synth Arm has been rewarded


  • Updated Ammo Info Menu UI
  • Updated Crew Bar display Panel
  • Added further optimizations to Ship Battle performance
  • Multi Missile Launchers now have an Exterior sprite for all Hulls
  • Empty Collections will no longer show in the Crew List Menu


  • Fixed numerous broken Crew Sprite Images
  • Fixed scheduled Notifications not being Canceled properly
  • Fixed Crew Collections menu not updating correctly after a new Crew is purchased
  • Fixed ‘New Accounts’ prompt failing to display in Announcements
  • Fixed Christmas music being played outside of Christmas time
  • Fixed an issue with inconsistent localization when switching accounts
  • Fixed several display issues with the Crew Collection Menu
  • Fixed a bug preventing Ad Blimps from being Selected
  • Fixed a bug preventing Music from playing after switching between GM and Ship Scene too quickly
  • Fixed a bug where Inventory Items became unresponsive after accessing Paint Menu from Sticker Items
  • Fixed a bug causing the Item Sale Menu to adjust Sale Price when confirming the sale of multiple Items
  • Fixed a bug enabling Donated Crews to receive a Prestige Prompt
  • Fixed a bug with some translations causing an exception in certain areas of the Galaxy Map
  • Fixed a display bug where Crew Draws appeared to trigger the cost increase twice per Draw
  • Fixed a bug with Replays not Pausing correctly if triggered before Battle Start
  • Fixed a bug that can occur when Opening multiple Boxes
  • Fixed a bug where Bonus Stats could be displayed for non-equipment Items
  • Fixed a bug where Cloak animation was displaying one frame later than the start of the Cloak effect
  • Fixed a bug causing Pets to disappear when a Room is Selected
  • Fixed a bug enabling Modules being set to invalid locations when moved out of Ship or after Re-arming
  • Fixed a bug enabling Room Positions to be Swapped when under Construction



Thank you for all of your provided feedback, leading to many of the changes noted above. You can join these discussions in the Feedback section of our Official PSS Discord and subreddit.

We have a massive amount of content coming this year we are currently working on. We will be spending as much time as necessary to test and polish new content for the best user experience possible.

Keep an eye to the stars, Captains – we have a number of announcements coming soon and the Easter Event will be our biggest one yet!

-SavySoda Team