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Galaxy Patch Notes V0.970.2

[h2]Hi Captains![/h2]

Please find the latest Patch Notes below. This update is now available on iOS, Android and Steam.

Please contact our Support Team if you experience any problems updating the game.

[h3]V0.970.2 Patch Notes[/h3]

  • New Security Gate visuals
  • Obsolete Group Chat removed from Friends Menu
  • Engine Dodge Chance has been added to Ship Battle UI
  • Added Upgrade requirements for all Lv8 and Lv10 Ships
  • Boost Gauge can now be used to Rush Research and Training
  • Rocket Lv.7 Build Time increased from 60 to 75
  • TK-Fighter Craft Build Cost reduced to 2k Gas. HP increased from 6 to 7
  • Distance to Target is now displayed on Aim Cursor when manually controlling a Room
  • Added display support for "Support Bonus" for Rooms in Profile Menu
  • Volley-based Weapon Room UI animation now displays remaining Volley Shots
  • Mining Operations will always be displayed in System Info panel for current System
  • Unobtainable Captains and Crews will no longer be displayed in the Crew Collections Panel
  • Crews exiting Phase Shift state will now Trigger enemy Mines in current Room
  • Optimized background object generation in Ship scene
  • Fixed some bugs with Boost Gauge disappearing after Research is complete
  • Fixed a display bug with Item Stats when Upgrading/Combining Items
  • Fixed a bug where Ship colors will not be Saved in certain Language Settings
  • Fixed a bug causing Stickers to Reset position when Cancelling a "Remove Sticker" confirmation
  • Fixed several Steam Login issues
  • Fixed several display issues for Room/Missile/Craft Stats


Thank you to all of our players that have provided feedback. You can join these discussions in the Feedback section of our Official PSS Discord.

All hands to the Bridge - we're heading into November Tournament Finals! Good luck and good hunting, Captains!

-SavySoda Team

Galaxy Patch Notes V0.970

[h2]Hi Captains![/h2]

Please find the latest Patch Notes below. This update is now available on iOS, Android and Steam.

Please contact our Support Team if you experience any problems updating the game.

[h3]V0.970 Patch Notes[/h3]

  • Rebalanced Stats for all Captain Crew
  • New Small Weapons Platform Levels 7-8 Loadout option, Irradiator
  • The Sterilizer is now a Dove Store Cosmetic variant for the Irradiator Room
  • Added display for Volley and Volley Delay under Missile Ammo Info
  • Updated AI for Zongzi Droids to Continue Current Job if Target Room Hp < 100%
  • Rebalanced all Med Bay Rooms. Healing increased from 1HP every 1.75sec to 2HP every 2 sec
  • Rebalanced Anti-Air Laser Range across all levels, Maximum Range increased from 1000 to 1200
  • Rebalanced stats across all levels of Missiles and Hangar Craft
  • Added new Research tier for all Missile Types, Android Types and Hangar Craft
  • Hangar Craft Base Stats have been reworked to match their role
  • Federation Super Laser EMP Duration increased from 1 sec to 3 sec
  • Items granting Ability now always show Values as a Percentage
  • Non-HP Rooms will no longer display a Destroyed sprite in Battle
  • Multiple Mining Drones can now be deployed on the same System at once
  • New Upgrade Requirements for all Lv5 Ship Hulls
  • Implemented fallback for primary UI Assets if Download fails
  • Increased Asset Download timeout to 120 seconds
  • Data file version checks are now compared/stored in a dedicated Server Environment
  • Client will no longer Delete files when changing Accounts
  • Implemented automatic Retries when encountering a Network Error when Finalizing Battles
  • Added a pop-up to Bank Menu notifying if a Subscription is on hold
  • Added a first-time only Warning when breaking Immunity via PvP
  • Added Link for “Forgot Password” to Login Screen
  • Added Support for AppLovin Ad Network
  • Updated Chat UI for improved layout
  • Fixed several Exceptions when switching between Ship Scene and Galaxy Map
  • Fixed minor bugs with building 1×2 rooms (Capacitor, Security Gate)
  • Fixed and optimized Background Object creation process
  • Fixed a bug preventing the Subscription Info panel’s Terms & Conditions button from being clickable
  • Fixed a bug preventing Ship Exteriors from saving Paint or Sticker layouts
  • Fixed a bug preventing successful Escapes from appearing during Replays
  • Fixed a bug causing the AI Menu ‘Room Selection’ dropdown to include Rooms stored in Inventory
  • Fixed a bug causing some Ammo Types displaying changes in the wrong color
  • Fixed a bug causing Galaxy Map Markers to display incorrectly
  • Fixed a bug causing Tournament Battle Attempts to display during normal Matchmaking


Thank you for all of your provided feedback, leading to many of the changes noted above. You can join these discussions in the Feedback section of our Official PSS Discord.

The Discord Mod team is also holding a competition for a new Server Icon design, make sure to check out some of the submissions so far!

We have a brand new Thanksgiving event starting soon – including New Challenges, Crew, Themed Rewards and much more. Keep your eyes to the stars for launch, Captains!

-SavySoda Team

Galaxy Community Update 3

[h2]Hi Captains![/h2]

The October Tournament has come to a close, congratulations to the top performers in each Division!

This month’s prize is a Unique Mineral Storage Cosmetic effect, Hydra Mineral Vault (HMV). The Automated Mineral Vendor (AMV), an alternate option, is now available for all players in the Dove Store.



We’d like to take this opportunity to discuss some of our recent changes, and to preview some of what the team is currently working on.

[h3]Tournament[/h3]
We have been following the Tournament closely across all divisions, and are very receptive to continued feedback regarding the new format. Any proposed changes to the Tournament will require rounds of internal testing before being announced, but stay tuned! We have more improvements in store.

[h3]Captain Crew[/h3]
Captain’s (and their current role as Crew) are currently under heavy scrutinization. While there have been changes in the past to increase viability in some situations, we believe there is room for improvement here.

To be announced alongside future Patch Notes, a new model for Captain Stat values is undergoing the final stages of testing. As with other designs, we do not want this to exclude Player Choice or feel like a mandatory crew, but your Captain should be a solid choice in the mid to late game (and a definite when starting out).

We are likely to see a more traditional approach via increased average Stats as opposed to increased Equip Slots, but training will still play a large role when optimizing your Captain's setup.

The proposed changes also aim to address issues tied to Captain’s Stats/Name being based on your original selection. This is not entirely intuitive or represented in a clear way, and can lead to player remorse.

[h3]Weapon Loadout Access[/h3]
The Sterilizer loadout option for the Small Weapons Platform is undergoing balance review, and the main option (The Irradiator) will soon become available to all players. The Sterilizer will remain in the Dove Store as a cosmetic variant.

[h3]Missiles & Droids[/h3]
To account for increased Ship HP and Crew performance with the release of Galaxy, we will be adding a new level of Research for each Missile type and Android type.

Missile changes have been extended to Hangar Craft, with a few additional changes to the actual Craft themselves.

[h3]Hangars, Craft & Anti-Air[/h3]
Craft are now more specialized to fit their role and match expectations.
A few examples:
Interceptors now deal significantly more damage as a lower HP craft.
Defenders are now a slow-moving, tankier option for sustained fire.
Firewhawks now focus on keeping a debuff active on an enemy room as long as possible.

Anti Air Rooms will receive loadout options in a similar approach to Weapon Platforms. Our goal here is to provide a meaningful decision for Players when reviewing their strategic options. Players will have the option to work with a longer range, have increased short-range damage output, etc.

All information will be confirmed and included in our Patch Notes on release.

We would like to note that the review of Hangar/Turkey Hangar functionality is ongoing. These rooms are likely to see significant changes in the future.

[h3]Enhanced Events[/h3]
Thank you for your feedback regarding our recent approach to Seasonal Events. We have used this feedback to help improve our plans for Thanksgiving, which we hope to unveil soon.

Let’s just say it’s stuffed with content and options, with future plans to expand Missions, Global and Fleet-based Challenges, and more!

[h3]Transparency: Scratchy Probability Table[/h3]
The Pixel Starships website was recently updated to display Scratchy Probabilities, which you can find here!

This table references all Scratchy results based on the last 30 days, and may change slightly depending on participant data.

Thank you for taking the time to read this update, and for catching up with how things are progressing. Additional thanks to everyone who has taken the time to provide your honest feedback and suggestions.

With more exciting and significant changes to come before the end of 2020, make sure you stay tuned Captains!

-SavySoda Team

Galaxy Patch Notes V0.961.2

[h2]Hi Captains![/h2]

Please find the latest Patch Notes below. This update is now available on Android and Steam, with iOS to follow.

Please contact our Support Team if you experience any problems updating the game.

[h3]V0.961.2 Patch Notes:[/h3]

  • Teleport room will no longer "Reload" if it is not able to actually Teleport the Crew
  • Stasis Shield ability can no longer be used on Enemy Rooms
  • Urgent Repair can now be used on Rooms that have a Debuff Effect, but are not Damaged
  • Starbase Inspection no longer displays Starbux Loss values
  • Added "lock" status when Rushing a Room to prevent multiple requests
  • Fixed display issues with Reload Time and Cooldown Time bars in Room profile menus
  • Fixed a bug with Asset download failures displaying incorrect information
  • Fixed a bug with opening the Ammo-crafting menu while a relevant Ammo Research is running
  • Fixed a bug with Stickers disappearing after a Battle
  • Fixed a bug causing Immunity item Use confirmation to display Duration in seconds


With Tournament Finals approaching, we would like to wish you good luck and good hunting, Captains!

-SavySoda Team

Galaxy Patch Notes V0.961.1

[h2]Hi Captains![/h2]

Please find the latest Patch Notes below. This update is scheduled to roll out on Android, iOS and Steam over the next few hours. MacOS version will not be included.

Please contact our Support Team if you experience any problems updating the game.

[h3]V0.961.1 Patch Notes[/h3]

  • Updated to new Halloween Icon
  • Improved Crew Level Bar visibility
  • Dove Store Purchase confirmation now provides Item Information
  • Cybership Has been added to the Shipyard
  • Remaining Attempts for Tournament Battle are now be displayed during Matchmaking
  • Asset download prompt will now only show for Mobile Devices
  • New Current/Origin Room is EMPed AI Condition
  • Fixed an error that occurs while opening the Ammo Crafting menus
  • Fixed a bug with the Recaptcha Quiz not triggering correctly
  • Fixed a bug with Market filters not being able to display Leg Equipment
  • Fixed bug with Promotion UI assets not being downloaded
  • Fixed a bug with Lvl 7 Fleet Starbase grid layout
  • Fixed an issue that prevented Panning when Scrolling the GM Mission List
  • Fixed a visual bug when accidentally Tapping a Crew while in Build Mode
  • Fixed an issue with Keyboard Input Fields on Android 11 Devices


We have some exciting news ahead, but for now - prepare yourselves for a Spooktacular Halloween, Captains!

-SavySoda Team