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Galaxy Community Update 7

[h2]Hi Captains![/h2]

We hope you have had some excellent matches during June’s Tournament Finals.

The Tournament Prize for June was a Limited Edition Accessory, Summit’s Sphere! An alternate version, Hydrone 2.0, is now available in the Dove Store.




Pixel Starships will be seeing many significant changes in the near future, and we would like to take this opportunity to provide an update.



[h3]Fleet Contributions[/h3]
Included in Patch 0.997.1 (released), Fleets now have the ability to set a Minimum Star Contribution Requirement in order to receive Tournament Rewards.

These requirements can be set by Fleet Admirals within the Fleet Options Menu, and are clearly displayed to all Members.

Fleet members will not see increased rewards in the event that others do not meet set Requirements. Requirements can be changed during Tournament Finals Week.

[h3]Rush Command[/h3]
Arriving in a future update, The Rush Command Crew Ability will be undergoing core mechanic changes.

While not yet confirmed, these changes will likely be tied to the Crew’s Current Room HP value.

[h3]Missile Rooms[/h3]
Arriving in a future update, all Missile Rooms will use ENGINEERING as their core supporting Stat.

This includes the Missile Launcher, Multi-Missile Launcher, Rocket Artillery Launcher, Auxiliary Missile Launcher, Cruise Missile Launcher, and Missile Array Rooms. As previously mentioned, the Hwacha Artillery Launcher also uses the ENG stat.

[h3]Division Tournament Rewards[/h3]
Arriving in a future update, the amount of Doves and Starbux provided to each Tournament Division will undergo rebalancing to highlight the different needs between developing and top Fleets.

More information will be available in the near future.



We will be unveiling our plans for more new and updated content soon. In particular, Captains can look forward to enhanced Live AI Events, Spice Trade Encounters, Traders, and Rewards!


With the Supernova Battle Season soon coming to a close, don’t forget to get those Tasks finished and be on the lookout for the Mid-Summer Season!



The End of Summer Splash Event is also just around the corner, with plenty more to follow.


Thank you for all of your provided feedback, leading to many of the fixes noted above. You can join these discussions in the Feedback section of our Official PSS Discord and subreddit.


Good Hunting, Captains!


-SavySoda Team

Galaxy Patch Notes V0.997

[h2]Hi Captains![/h2]

We hope you have been enjoying your escapades in the galactic frontier, and are well-prepared for the coming Tournament Finals!

The following Patch Notes have been broken into two separate parts: those currently released, and those to be released once Tournament Finals have finished. This has been done to prevent any adverse effects on competition through unknown changes and new content additions.

Please find the latest Patch Notes below. This update is now available on Android, Mac, iOS, and Steam.

Please contact our Support Team if you experience any problems updating the game.

[h3]V0.997 Changelogs:[/h3]

  • Stasis Shield will now prevent the function of Engine Rooms
  • Total Engine Evasion is now displayed as a Battle Stat
  • New Crafted Equipment: Mach Helm, Mach Flightsuit, Mach Sabatons, Q2, Q2-DQ, The Side Piece, Hand Solo
  • Reduced crafting costs of Focus Shiv, Scoped Med Spoon, Iron Fist and Visiri Gunner Greaves
  • Ace Flightsuit base Pilot Stat increased to 12
  • Updated BFR explosion Animation
  • Updated Status Bar UI displays
  • Updated Bridge Room Logo
  • Training Consumables now display Max Stats Gained correctly
  • Improved Live AI Event Rewards


  • Implemented Forced Steam Achievement Sync on Login
  • Implemented support for new Requirement Conditions
  • Implemented support for Minimum Range for AA Rooms
  • Implemented support for Radius-based random Targeting
  • Implemented new Pathing for Kamikaze type Crafts


  • Fixed a bug with Matchmaking Screen Ship displays
  • Fixed a bug with pathing for FlightType.Homing Missiles
  • Fixed a bug with chat UI when Blocked Users are present in Chat
  • Fixed a bug enabling multiple Spice Trader purchases
  • Fixed a bug preventing Room Skin Items from being usable from Inventory
  • Fixed a bug preventing Market/Inbox cells from refreshing
  • Fixed several bugs when Borrowing Fleet Crew


The following changes will be available after June's Tournament Finals:

  • New Crew: Bug Hunter and Black Beard
  • Special Crew: Whaler updated to 2 Equipment Slots
  • Updated Spice Battles to the Visiri Faction


  • Engine Dodge formula updated to have Diminishing Returns, making it impossible to reach 100% Dodge
  • Hangar Reload Times increased to 7.5 seconds, Drone Hangar Reload Times increased to 8 seconds
  • All Non-Combat Rooms’ default Armor has been increased to 400
  • MML (Multi-Missile Launcher) Room renamed to AML (Auxiliary Missile Launcher)
  • New Rocket Artillery Launcher Room
  • New Guardian Defense System (Multi-Target AntiCraft Room)


  • All AntiCraft Rooms now use PLT as Support Stat
  • All AntiCraft Rooms Range increased
  • All AntiCraft Rooms Reload Time increased
  • All AntiCraft Rooms Max Power reduced back to 2
  • New Origin Room Craft/Android Deployed AI Condition Types


  • BFR changed to fire a 5HP Craft, now uses PLT as Support Stat
  • BFR now deals 120 AP Damage, 80 Crew Damage, and 12 Hull Damage
  • BFR renamed to BFB (Big Flying Bombshell)


  • HDL changed to fire Missiles, now uses ENG as Support Stat
  • HDL changed to 400 Radius
  • HDL now deals 25 Volleys of 3.5 Crew/AP Damage, 0.5 Hull Damage, 0 System Damage
  • HDL renamed to HAL (Hwacha Artillery Launcher)


  • SPL changed to use a new version of Unique Random Targeting
  • SPL Targeting will select Rooms within a 500 Radius from the Target Room
  • SPL has a 1.5 second delay before Firing
  • SPL Volley reduced to 15 Shots of 3.5 Crew/AP Damage, 0.5 Hull Damage, 0 System Damage


  • Kamikaze crafts will no longer immediately Miss when Target is Cloaked, instead hovering over the Target
  • Prism Craft will now have Random Unique Targeting
  • Prism Craft will select Rooms within a 250 radius from the Target Room
  • Shieldbuster Craft Shield Damage reduced by 0.1, HP reduced by 1, and Reload Modifier reduced to 100%
  • Bombshell Craft Damage has been reduced across all Levels


  • Avenger Defense System Room now has 500 Min Range
  • Seeker Defense System Room now has 1500 Min Range
  • Seeker Defense System Room now has reduced Reload Time, Damage increased to 3


Please Note: All Balance changes are tentative and subject to further tweaks pending review


Celebrate freedom throughout the Galaxy this weekend with the start of the Intergalactic Independence Event!

During this 2 week celebration, players will have the opportunity to earn a huge variety of Equipment, Cosmetics, limited edition Crew, and in-game challenges. Intergalactic Independence comes to a close on the 6th of July, so make sure you don’t miss the festivities. Double Crew XP will also be active all weekend!


AN IMPORTANT REMINDER: Prestige Tree options will change on the 1st of July! Any Crew Prestiges started before this time will still proceed to their current prestige combination results.


In case you missed it, the team recently posted a new Q&A session, hosted by Community Manager Apex!

This session includes numerous balance questions from the community, featuring developers Xin and Kildare. You can find the session uploaded to our YouTube Channel here.


Thank you for all of your provided feedback, leading to many of the fixes noted above. You can join these discussions in the Feedback section of our Official PSS Discord and subreddit.


Good Hunting, Captains!


-SavySoda Team

Upcoming Major Update: Superweapons!

Hi Captains!

Our next Major Update is right around the corner!



Confuse your opponents with the new Hawcha Drone Launcher or cause utter devastation with the newly updated BFR and Superlaser!

Players can also expect new Equipment, Spice Trade Battles, significant gameplay and performance improvements and much, much more.

Patch Notes will be available alongside release, scheduled next week on the 22nd of June (UST).


-SavySoda Team

Upholding Fair Play: Action Report

[h2]Hi Captains![/h2]

Recently, we became aware of an unfortunate situation where some players found and exploited a duplication bug associated with our Battle Pass feature, detailed here.

This bug allowed certain players to gain an unfair advantage over others, disrupting the balance of the game and the integrity of the Tournament Finals for the month of May.

While we appreciate the ingenuity of our players and their deep engagement with the game, exploiting a bug contradicts the principles of Fair Play and is against the Pixel Starships EULA.

As a result, we have taken direct action against any account identified as breaching this agreement.

Users identified as having exploited this bug will face appropriate consequences. After a thorough investigation, 80+ players who have engaged in this exploit will face temporary or permanent Account bans. These players have also had any contributing Tournament Stars removed.

This difficult decision was made to uphold the integrity of Pixel Starships and to emphasize our stance on providing a fair and competitive environment.

We remain dedicated to upholding these values to ensure that every player has an enjoyable experience.

We apologize for any inconvenience or frustration this situation may have caused. For many of us, Pixel Starships is more than just a game – it’s a vibrant community and a shared passion.

Thank you for your continued dedication and for making Pixel Starships into the great community it is today.


Good Hunting, Captains!


-SavySoda Team

Pixel Starships Now Available on Steamdeck, Mac, and PC!

Pixel Starships invites you and your crew on an epic journey to explore space. Prepare yourself
for an all-new galaxy-spanning adventure, spread across star systems gleaming with new worlds.
On this amazing adventure, you will encounter swarming enemy armadas, explore strange
quests, setup mining outposts and traverse unexplored frontiers.

KEY FEATURES
+ Build Epic Starships of your own design.
+ Many races, aliens, factions to command and conquer.
+ Battle it out with other real players in a single massive online universe.
+ Manage diplomacy, recruitment, research, exploration!
+ Control ship power and limited resources. Discover epic weapons.
+ Build and deploy support crafts to augment your Starship.
+ Cross-section full ship control and battles.
+ Explore planets, discover the secrets of space.
+ Form alliances and battle with your friends to achieve victory!
+ Program situational AI commands for subsystems and crew.


-SavySoda Team