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Pixel Starships News

Introducing: A New Skin System!

[h2]Hi Captains![/h2]


We hope you have had some excellent matches during July’s Tournament Finals, and are enjoying the End of Summer Splash.

The Tournament Prize for July was a Limited Edition Skin for the Small Reactor Room, Summitran Reactor Core! An alternate version, Gerbaltech Kinetic Reactor is now available in the Dove Store.




[h3]New Skin System[/h3]

Next week we will be releasing Galaxy Patch 997.4, which will include a new system for handling Room Skins.

Instead of all those Skin Kits clogging up your Inventory, players will be able to ‘Use’ each kit to permanently allocate it as an Unlocked Skin for your account.



When the update is available, players will also be able to select Skins to use for customized Missiles or Craft Skins. This option is available by opening the Info Panel for the desired Ammo or Craft.



The new system is a great opportunity for new options to customize your account, with new options for Missiles, Lazers, Shields, and more!


[h3]2022 Yearly Prizes[/h3]

The new Skin system also enables us to hand out the Yearly Prize for 2022, the Hydra Drone Hangar! This rare skin will feature a completely animated Drone Hangar with a unique set of Hydra Craft Skins. Craft Skins closely resemble their default version to prevent confusion mid-battle.





Congratulations to Fleet Hydra for their Yearly Tournament victory!


We would also like to remind any players in the Top 100 Captains for 2022 list to check their registered email addresses for details about their 2022 T-shirt Prize, pictured below. The T-shirt is available in XXS, XS, S, M, L, and XL sizes and will only cost shipping fees.




**IMPORTANT NOTE:**
We have noticed an increase in attempts to trick players into sharing their login details.
Please remember to NEVER share your password/login information with another user for ANY reason.



While the End of Summer Splash is still in full swing, we’d like to add a quick reminder that the Moon Festival Event will be starting on the 1st of September – and will introduce a new member to Moon Mariner’s crime-fighting team. Look out galactic evil-doers, Mars Mariner is on her way!


To join discussions and provide feedback for the latest Pixel Starships changes, please visit the Feedback section of our Official PSS Discord and subreddit.


Good Hunting, Captains!


-SavySoda Team

End of Summer Splash!

The End of Summer Splash! Event is now LIVE!



Battle it out this summer to earn Solar Cells for rare bonuses, including access to once-per-year solar content!

Wishing all Captains a Safe and Sunny Summer in Space.

-SavySoda Team

Mid-Summer Battle Season

[h2]Hi Captains![/h2]

The new Mid-Summer Season is now LIVE!



Progress through each Tier to gain access to unique Equipment, Crew, Cosmetics, and Consumables to bolster your Ship and maximize your combat potential.

Each Battle Season only lasts a limited time, so make sure to start climbing through the Tiers as soon as possible to gain access to every reward.


Good Hunting, Captains!


-SavySoda Team

Galaxy Community Update 7

[h2]Hi Captains![/h2]

We hope you have had some excellent matches during June’s Tournament Finals.

The Tournament Prize for June was a Limited Edition Accessory, Summit’s Sphere! An alternate version, Hydrone 2.0, is now available in the Dove Store.




Pixel Starships will be seeing many significant changes in the near future, and we would like to take this opportunity to provide an update.



[h3]Fleet Contributions[/h3]
Included in Patch 0.997.1 (released), Fleets now have the ability to set a Minimum Star Contribution Requirement in order to receive Tournament Rewards.

These requirements can be set by Fleet Admirals within the Fleet Options Menu, and are clearly displayed to all Members.

Fleet members will not see increased rewards in the event that others do not meet set Requirements. Requirements can be changed during Tournament Finals Week.

[h3]Rush Command[/h3]
Arriving in a future update, The Rush Command Crew Ability will be undergoing core mechanic changes.

While not yet confirmed, these changes will likely be tied to the Crew’s Current Room HP value.

[h3]Missile Rooms[/h3]
Arriving in a future update, all Missile Rooms will use ENGINEERING as their core supporting Stat.

This includes the Missile Launcher, Multi-Missile Launcher, Rocket Artillery Launcher, Auxiliary Missile Launcher, Cruise Missile Launcher, and Missile Array Rooms. As previously mentioned, the Hwacha Artillery Launcher also uses the ENG stat.

[h3]Division Tournament Rewards[/h3]
Arriving in a future update, the amount of Doves and Starbux provided to each Tournament Division will undergo rebalancing to highlight the different needs between developing and top Fleets.

More information will be available in the near future.



We will be unveiling our plans for more new and updated content soon. In particular, Captains can look forward to enhanced Live AI Events, Spice Trade Encounters, Traders, and Rewards!


With the Supernova Battle Season soon coming to a close, don’t forget to get those Tasks finished and be on the lookout for the Mid-Summer Season!



The End of Summer Splash Event is also just around the corner, with plenty more to follow.


Thank you for all of your provided feedback, leading to many of the fixes noted above. You can join these discussions in the Feedback section of our Official PSS Discord and subreddit.


Good Hunting, Captains!


-SavySoda Team

Galaxy Patch Notes V0.997

[h2]Hi Captains![/h2]

We hope you have been enjoying your escapades in the galactic frontier, and are well-prepared for the coming Tournament Finals!

The following Patch Notes have been broken into two separate parts: those currently released, and those to be released once Tournament Finals have finished. This has been done to prevent any adverse effects on competition through unknown changes and new content additions.

Please find the latest Patch Notes below. This update is now available on Android, Mac, iOS, and Steam.

Please contact our Support Team if you experience any problems updating the game.

[h3]V0.997 Changelogs:[/h3]

  • Stasis Shield will now prevent the function of Engine Rooms
  • Total Engine Evasion is now displayed as a Battle Stat
  • New Crafted Equipment: Mach Helm, Mach Flightsuit, Mach Sabatons, Q2, Q2-DQ, The Side Piece, Hand Solo
  • Reduced crafting costs of Focus Shiv, Scoped Med Spoon, Iron Fist and Visiri Gunner Greaves
  • Ace Flightsuit base Pilot Stat increased to 12
  • Updated BFR explosion Animation
  • Updated Status Bar UI displays
  • Updated Bridge Room Logo
  • Training Consumables now display Max Stats Gained correctly
  • Improved Live AI Event Rewards


  • Implemented Forced Steam Achievement Sync on Login
  • Implemented support for new Requirement Conditions
  • Implemented support for Minimum Range for AA Rooms
  • Implemented support for Radius-based random Targeting
  • Implemented new Pathing for Kamikaze type Crafts


  • Fixed a bug with Matchmaking Screen Ship displays
  • Fixed a bug with pathing for FlightType.Homing Missiles
  • Fixed a bug with chat UI when Blocked Users are present in Chat
  • Fixed a bug enabling multiple Spice Trader purchases
  • Fixed a bug preventing Room Skin Items from being usable from Inventory
  • Fixed a bug preventing Market/Inbox cells from refreshing
  • Fixed several bugs when Borrowing Fleet Crew


The following changes will be available after June's Tournament Finals:

  • New Crew: Bug Hunter and Black Beard
  • Special Crew: Whaler updated to 2 Equipment Slots
  • Updated Spice Battles to the Visiri Faction


  • Engine Dodge formula updated to have Diminishing Returns, making it impossible to reach 100% Dodge
  • Hangar Reload Times increased to 7.5 seconds, Drone Hangar Reload Times increased to 8 seconds
  • All Non-Combat Rooms’ default Armor has been increased to 400
  • MML (Multi-Missile Launcher) Room renamed to AML (Auxiliary Missile Launcher)
  • New Rocket Artillery Launcher Room
  • New Guardian Defense System (Multi-Target AntiCraft Room)


  • All AntiCraft Rooms now use PLT as Support Stat
  • All AntiCraft Rooms Range increased
  • All AntiCraft Rooms Reload Time increased
  • All AntiCraft Rooms Max Power reduced back to 2
  • New Origin Room Craft/Android Deployed AI Condition Types


  • BFR changed to fire a 5HP Craft, now uses PLT as Support Stat
  • BFR now deals 120 AP Damage, 80 Crew Damage, and 12 Hull Damage
  • BFR renamed to BFB (Big Flying Bombshell)


  • HDL changed to fire Missiles, now uses ENG as Support Stat
  • HDL changed to 400 Radius
  • HDL now deals 25 Volleys of 3.5 Crew/AP Damage, 0.5 Hull Damage, 0 System Damage
  • HDL renamed to HAL (Hwacha Artillery Launcher)


  • SPL changed to use a new version of Unique Random Targeting
  • SPL Targeting will select Rooms within a 500 Radius from the Target Room
  • SPL has a 1.5 second delay before Firing
  • SPL Volley reduced to 15 Shots of 3.5 Crew/AP Damage, 0.5 Hull Damage, 0 System Damage


  • Kamikaze crafts will no longer immediately Miss when Target is Cloaked, instead hovering over the Target
  • Prism Craft will now have Random Unique Targeting
  • Prism Craft will select Rooms within a 250 radius from the Target Room
  • Shieldbuster Craft Shield Damage reduced by 0.1, HP reduced by 1, and Reload Modifier reduced to 100%
  • Bombshell Craft Damage has been reduced across all Levels


  • Avenger Defense System Room now has 500 Min Range
  • Seeker Defense System Room now has 1500 Min Range
  • Seeker Defense System Room now has reduced Reload Time, Damage increased to 3


Please Note: All Balance changes are tentative and subject to further tweaks pending review


Celebrate freedom throughout the Galaxy this weekend with the start of the Intergalactic Independence Event!

During this 2 week celebration, players will have the opportunity to earn a huge variety of Equipment, Cosmetics, limited edition Crew, and in-game challenges. Intergalactic Independence comes to a close on the 6th of July, so make sure you don’t miss the festivities. Double Crew XP will also be active all weekend!


AN IMPORTANT REMINDER: Prestige Tree options will change on the 1st of July! Any Crew Prestiges started before this time will still proceed to their current prestige combination results.


In case you missed it, the team recently posted a new Q&A session, hosted by Community Manager Apex!

This session includes numerous balance questions from the community, featuring developers Xin and Kildare. You can find the session uploaded to our YouTube Channel here.


Thank you for all of your provided feedback, leading to many of the fixes noted above. You can join these discussions in the Feedback section of our Official PSS Discord and subreddit.


Good Hunting, Captains!


-SavySoda Team