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Pixel Starships News

Supernova Battle Season

[h2]Hi Captains![/h2]

Experience a cosmic adventure like never before with the Pixel Starships: Supernova Season. This exciting addition to the Pixel Starships universe enhances your gaming experience, introducing a plethora of new content and features.

Dive into unique, exclusive quests that will test your strategic prowess and push your commander skills to the limit. Equip your spaceship with high-tech gear and innovative upgrades to conquer your foes and navigate the farthest reaches of the universe.

As you progress through the Supernova Season tiers, you'll unlock rare, valuable items and powerful characters that will bolster your crew and maximize your potential. The Supernova Season gives you the opportunity to truly stand out, transforming your starship into an unmatched beacon of power and prestige.

Whether you're a seasoned Pixel Starships commander or just beginning your journey into the cosmos, the Supernova Season offers an extraordinary ticket to the next level of 8-bit space exploration and combat. Don't miss out on the opportunity to ascend the ranks and make your mark in the cosmos with the Pixel Starships: Supernova Season.


-SavySoda Team

Pixel Starships Steam + Steamdeck Full Availability

Set course for the stars and prepare for the ultimate starship management experience in Pixel Starships! Developed by SavySoda, this 8-bit strategy RPG thrusts you into the captain's chair of your very own starship. With the cosmos as your playground, you'll embark on a journey like no other.

In Pixel Starships, you'll:

Craft Your Unique Starship: Start with a basic spacecraft and customize it to your heart's content. Upgrade your engines, improve your weapons, expand your crew quarters and laboratories. The only limit is your imagination and resourcefulness.

Hire and Manage Your Crew: Recruit a diverse crew, each with their own skills and personalities. Manage their tasks, level up their skills, and ensure their safety. Your success hinges on your crew's performance.

Engage in Tactical Space Battles: Outmaneuver your enemies in PVP and PVE strategy battles. Utilize advanced tactics, from strategic shield management to pinpoint targeting, to come out on top. The advanced AI customization system offers an extra level of tactics for skilled players.

Explore a Multiplayer Online Universe: Discover new planets, encounter alien species, and uncover treasures as you navigate through the cosmos. Every game presents a new set of challenges and opportunities.

Interact with a Dynamic Player Community: Trade resources, form alliances, and compete with players from around the world in a thriving online community.

Experience Deep RPG Elements: Level up your crew, earn new abilities, and unlock new ship designs as you progress. There's always something new to strive for in Pixel Starships.

Pixel Starships combines the depth of strategy games, the excitement of space exploration, and the charm of 8-bit graphics into one compelling package. If you've ever dreamed of captaining your own starship, this is your chance.

Galaxy Patch Notes V0.996

[h2]Hi Captains![/h2]

We hope you are having a great start to the May game season.

Please find the latest Patch Notes below. This update is now available for download!

Please contact our Support Team if you experience any problems updating the game.

V0.996 Changelogs:

  • Reduced number of redundant objects created in battle
  • Fixed ability icons appearing on crews in inventory
  • Fixed a bug with invalid/expired global markers being displayed for collection
  • Updated starlog display for Tournament and Revenge battles
  • Fixed training timer being destroyed when viewing progress
  • Added minimum ship level and verified status requirement for user chat reports to be accepted
  • Added support for custom merchant ship sprites
  • Selecting weapons rooms in battle will now display targeting line between the selected room and current target
  • Improved RNG calculation algorithm to be more random
  • Fixed UI issue with ammo info menu
  • Fixed UI issue with research menu
  • Added Help page for crew menu
  • Fixed a bug where item menu UI doesn’t update correctly after using a room construction speed up item.
  • Fixed a bug with Steam achievements not updating correctly
  • Weapon Platform rooms ammo rearming can now be rushed
  • AA rooms will now lose their current craft targets when the ship is cloaked. They will then obtain a new target when cloak ends.
  • Mission ship battle logs can now be viewed in starlog.


We have a tonne of updates scheduled for May and June. We will continue to monitor performance and provide updates regarding Drone Hangar and Anti-Air additions over the coming weeks.


Thank you for all of your provided feedback, leading to many of the fixes noted above. You can join these discussions in the Feedback section of our Official PSS Discord and subreddit.


Good Hunting, Captains!


-SavySoda Team

PSS2 Development & Trailer Update

[h2]Hi Captains![/h2]



We'll be posting some new trailers and development updates on the state of the PSS2 game engine.

Please follow Pixel Starships 2 for the latest scoop.

The updated trailer post is scheduled for this week.


Good Hunting, Captains!


-SavySoda Team

Galaxy Patch Notes V0.995

[h2]Hi Captains![/h2]

We hope you have been enjoying the Easter festivities. We’d like to give an Eggstra Special Thank You to all supporting Players with the new Eggnition Engine Skin!

Please find the latest Patch Notes below. This update is now available on Android, iOS, and Steam.

Please contact our Support Team if you experience any problems updating the game.


[h3]V0.995 Changelogs:[/h3]

  • Added 2 New Crew: Tylord and Ursa Major
  • Added several upcoming Senate Voting Options
  • Android Studio/Visiri Mechbay Rooms adjusted to account for Reload Modifiers
  • Android Type Reload Times adjusted to account for Reload Modifiers
  • Missile Launcher/Multi-Missile Launcher Room adjusted to account for Reload Modifiers
  • Missile Type Reload Times adjusted to account for Reload Modifiers
  • Reduced Missile Build Times
  • Reduced Craft Build Times
  • Reduced Radar Reload Time
  • Rockets no longer fire in Volley
  • Bombshell Craft Speed is now fixed at 12
  • Implemented support for Lift Room Skins
  • Improved Username Validation process during Account Creation
  • Improved Season Reward Scene process after Battle Victory
  • Fixed several bugs with Research Menu Stat displays
  • Fixed a bug preventing Notifications from clearing when Crew Training is complete
  • Fixed a bug with Set Item AI functionality
  • Fixed a bug with Ammo Check AI not checking by Room Type/Category
  • Fixed a bug caused when Crafts are Destroyed while targeted by AV Missiles


We would like to address mismatched Battle Reports with false Battle Results, AKA ‘Desync’ (Desynchronization between Player and Server Data).

After dedicating a large amount of development time to improving this system, we are happy to announce that significant improvements will arrive soon.

We will maintain a heavy focus on improving this system until all Sync-related issues are resolved.



Thank you for all of your provided feedback, leading to many of the fixes noted above. You can join these discussions in the Feedback section of our Official PSS Discord and subreddit.


Good Hunting, Captains!


-SavySoda Team