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Pixel Starships News

Double Dragon X Pixel Starships!

[h2]Exciting news, Captains![/h2]

The Double Dragon universe is coming to the game with an official collaboration with Pixel Starships!

Starting October 6th!



A specially-themed Battle Season, Missions, Items, and Crew from the beloved franchise are now available.

Feel the power... live the legend! It's the ultimate kick!

-SavySoda Team

Galaxy Patch Notes V0.999.10

[h2]Hi Captains![/h2]


Please find the latest Patch Notes below. This update is now available on Android, iOS, and Steam.

Please contact our Support Team if you experience any problems updating the game.


[h3]V0.999.10 Changelogs:[/h3]

  • NEW – Added 38 Lv13 Ship Hulls
  • NEW – Increased Levels, Art, and Animations for 38 existing Rooms
  • NEW – Recall Beacon, Recall Beacon MKII, Recall Beacon MKIII Modules
  • NEW – Auxiliary Booster Room
  • NEW – Shield Capacitor Room
  • NEW – Shield Overcharger Room
  • NEW – Torpedo Launcher Room
  • NEW – Boomer, Inferno, Blizzard, Thunderclap Torpedoes
  • NEW – Teleport Interdictor Gate Room
  • NEW – Teleport Repulsor Room
  • Increased Max Crew on board via increased Bedroom Level
  • Increased Max Power via increased Power Capacitor and Fusion Reactor Levels
  • Added Level 13 Daily Missions at 4 Locations (Main Storyline Coming Soon!)
  • Scaled Levels for Traveling Encounter Ships to 13
  • Minerals/Gas Market Cost Limit increased to 5 Million
  • Added Craft Squads, allowing multiple Crafts to be deployed at once
  • Craft Squads only count as a single Craft for total Deployment Limit
  • Max Squad Size for Stinger Craft increased to 3
  • Craft Attack Speed is now affected by Hangar Power (50% attack speed at 0 PWR)
  • Federation Superlaser now adds a 5 sec Fire Effect
  • Qtarian HAL Fire duration reduced to 6 sec
  • All Superweapon AOE set to 400 Radius
  • Photon Disruptor Shield Damage increased to 1
  • Cloak Generator Duration and Reload Time reduced across all levels
  • Defender Craft Flight Speed increased by 1 across all levels
  • Shieldbuster Craft Attack Speed decreased across all levels
  • Unstable Ion Core Volley increased by 1
  • Unstable Ion Core Volley Delay reduced by 1
  • Overcharged Ion Core Damage increased by 0.1
  • Readjusted all Missile Ammo Storage and Ammo Cost values
  • Increased Missile and Missile Research Levels
  • Weapon Room Cooldowns will now trigger during Volley Fire
  • Room Power can no longer be changed during Volley Fire
  • Added ‘Friendly Room Is EMPed’ AI Condition
  • Added support for new Room Type AI Commands
  • Added support for Melee Attack animations in Ship and Ground Battles
  • Added support for PvP Battle Task (3-in-a-row) to display in PvP UI
  • Fixed a bug preventing Freeze Ability from being usable in Rooms under Stasis
  • Fixed a bug causing profanity filter to be bypassed via # symbols
  • Fixed a bug causing Starbases to be able to collect Fleet Gifts
  • Fixed a bug causing Ad rewards to be sent to separate accounts
  • Fixed a bug causing incorrect Stats display on Research and Room Upgrade Info
  • Fixed a bug causing AOE Damage distribution to include 1 Grid Rooms
  • Fixed a bug causing larger than intended Stinger Crafts


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[h3]September AMA LiveStream[/h3]

We will be hosting an AMA session with Lead Developer Xin next week!



Players can catch the Live Stream on the Official PSS Discord on Monday, 16th of September at 02:00AM UTC (Sunday 15th September at 10:00PM EST).

If you would like to post a question, please post it in the Pinned September AMA thread under the #pss-feedback section on our Official PSS Discord.


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Thank you to all players who have sent us feedback, which led to many of the changes noted above. You can join these discussions in the Feedback section of our Official PSS Discord and subreddit.


Good Hunting, Captains!


-SavySoda Team

Sneak Peak: Level 13 Rooms and Modules!

[h2]Hi Captains![/h2]

We hope you had some excellent match-ups during last month’s Tournament Finals!

The Tournament Prize for August was a Limited Edition Skin for the Teleport Room, Osiris Gate! An alternate version, Teleportal Room is now available in the Dove Store.




Next week will see the release of our latest Major Update, including Level 13 Ship Hulls, new Room Types, new Module Types, balance changes, and more!

Patch Notes will be available on release,. In the meantime, we’d like to provide a preview of the upcoming new Room Types for your consideration.

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[h3]Recall Beacon Module[/h3]


The Recall Beacon Module allows friendly Crew to teleport to its position. This Module can only be used by Crew that are not inside the room the Module is placed in, or inside Connecting Rooms (left and right).

[h3]Teleport Interdictor Gate[/h3]


The Teleport Interdictor Gate is a 1×2, 2HP Defense Room that captures 1 incoming boarder when Reloaded. 1 Interdictor Gate can be placed on your Ship.

[h3]Teleport Repulsor[/h3]


The Teleport Repulsor is a 2×2, 3HP Defense Room that prevents/repels 1 incoming boarder Teleport charge when Reloaded. The enemy Crew remains on their ship waiting for another Teleport charge.

[h3]Shield Capacitor[/h3]


The Shield Capacitor is a 2×2, 2HP Shield Room that only increases the Ships Max Shield value. It does not consume power.

[h3]Auxiliary Booster[/h3]


The Auxiliary Booster is a 2×3, 3HP Support Room that can increase the Reload Speed of all Adjacent Rooms (above, below, left, and right). The Reload Speed bonus is increased by Crew inside the Room.

[h3]Shield Overcharger[/h3]


The Shield Overcharger is a 3×3, 5HP Shield Room that has the capability of restoring shields past the current maximum by a limited amount. Each charge has a 3-second cooldown.

[h3]Torpedo Launcher[/h3]


The Torpedo Launcher is a 3×3, 5HP Missile Room that launches larger (but slower) Missiles that inflict AOE attacks on hit.

  • Boomer – Deals System, AP, Hull, and Crew Damage to a small area.
  • Inferno – Applies Fire Damage over a small area.
  • Blizzard – Applies Freeze to Crew within a small area.
  • Thunderclap – Applies EMP to Rooms within a small area.



While the Moon Festival is still in full swing, we’d like to add a quick reminder that the Oktoberfest in Orbit Event will begin on the 20th of September. Prost!

To join discussions and provide feedback for the latest Pixel Starships changes, please visit the Feedback section of our Official PSS Discord and on our subreddit.


Good Hunting, Captains!


-SavySoda Team

Moon Festival!

The Moon Festival! Event is in its Final Week!



Complete Battles and Challenges to earn Moon Cake Cuts for rare bonuses, including access to once-per-year lunar content!

Wishing all Captains enjoy great lunar luck for the Festival.

-SavySoda Team

Galaxy Patch Notes V0.999.8

[h2]Hi Captains![/h2]


Be prepared – this Month’s Tournament features the Spice War Reward scenario, with each Tournament Battle having a chance to drop Spice Trader Stockpiles.

Today's patch includes 6 brand-new Room Skins created by players via the UGC submission tool:

Congratulations to Cirrata (Pythraic Command Center), Azken Zutik (Deep Sea Radar), Ripper 1 (Potato Reactor), Ishyama (A Waked Potato Shield Battery), slivi27 (Disposal MLZ), and solar_flare (Battery Capacitor)!



To submit your own design and Vote on future skins, earning Starbux every time the skin is purchased, please visit the official UGC Design Page.

[hr][/hr]
Please find the latest Patch Notes below. This update is now available on Android, iOS, and Steam.

Please contact our Support Team if you experience any problems updating the game.


[h3]V0.999.8 Changelogs:[/h3]

  • Turret Modules now Attack all Enemies in the Room
  • Active Research can now be canceled via Laboratory Room Selection
  • Ammo & Craft Skins are now automatically assigned when applying a Room Skin
  • Crew Variants (Olympian, Rainbow, etc.) now use base Crew for CRISPR Upgrades
  • Collection Resurrection Perks now have a 3-sec delay
  • Collection Resurrection Perks reset Action & Status timers
  • Symphony Perk Damage Bonus now applies to all shots of Volley Fire
  • Max Level Bombshell Craft HP increased to 3
  • Max Level Bombshell Craft Damage increased to 3
  • Kamikaze Crafts now deal Damage proportional to remaining HP
  • BFB renamed back to BFR
  • BFR HP increased to 10
  • BFR Crew Damage increased to 100
  • BFR AP Damage increased to 150
  • BFR Hull Damage increased to 15
  • BFR Fire Damage Duration increased to 6 seconds
  • BFR AP Damage increased to 175
  • Fixed a bug causing incorrect LLPvP Dove Rewards
  • Fixed a bug causing incorrect Engine Trail cosmetic effects
  • Fixed a bug causing incorrect display of vertical Engine Trails
  • Fixed a bug causing incorrect display of Snowball Ship Wrap
  • Fixed a bug causing incorrect display of Ship Wrap animations on Versus UI
  • Fixed a bug causing incorrect display of Defender Ship Names in Missions
  • Fixed a bug preventing Ship Asset download from Blueprint Items


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[h3]August AMA LiveStream[/h3]

We will be hosting an AMA session with Lead Developer Xin next week!



Players can catch the Live Stream on the Official PSS Discord on Monday, 26th of August at 02:00AM UTC (Sunday 25th August at 10:00PM EST).

If you would like to post a question, please post it in the Pinned August AMA thread under the pss-feedback section on Discord.

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Thank you to all players who have sent us feedback, leading to many of the changes noted above. You can join these discussions in the Feedback section of our Official PSS Discord and subreddit.


Good Hunting, Captains!


-SavySoda Team