🌀 First update 1.1.1 - Online leaderboards for demo and full version
[p]Hey everyone![/p][previewyoutube][/previewyoutube][p]Chaos never sleeps — and neither does Pattern Survivors.
Update 1.1.1 brings dozens of fixes, optimizations, and small improvements that make the gameplay smoother, faster, and more responsive — both in the full version and the chaos-driven demo edition.[/p][p]
[/p][hr][/hr][h2]💻 Cross-Platform Update[/h2][p]This update covers all versions of the game: Windows (32 & 64-bit), Mac (64-bit) and Linux (64-bit).
Each platform received engine tweaks, better memory handling, and lower CPU/GPU load during heavy on-screen chaos.[/p][p]I’ve also fixed an issue with the Steam Overlay that prevented it from launching on certain setups.
It should now work correctly across all platforms (if not, please report it in the support thread).[/p][hr][/hr][h2]⚙️ Improved PatternBULLET2D Engine[/h2][p]My custom bullet engine has been optimized for massive waves and hundreds of active units.
Expect smoother motion, more precise collisions, and better effect management — while keeping that distinctive Pattern Survivors style. [/p][p]In short: more bullets, fewer FPS drops.[/p][hr][/hr][h2]🛡️ Unit & Projectile Fixes[/h2]
Pattern Survivors enters a stage where every frame, every bullet, and every line of code matters.[/p][hr][/hr][p]Thank you to everyone playing the demo, sending feedback, and supporting the project 💙
The chaos is just getting started.[/p][hr][/hr][p]– Airem
Solo developer of Pattern Survivors[/p]
Update 1.1.1 brings dozens of fixes, optimizations, and small improvements that make the gameplay smoother, faster, and more responsive — both in the full version and the chaos-driven demo edition.[/p][p]
Each platform received engine tweaks, better memory handling, and lower CPU/GPU load during heavy on-screen chaos.[/p][p]I’ve also fixed an issue with the Steam Overlay that prevented it from launching on certain setups.
It should now work correctly across all platforms (if not, please report it in the support thread).[/p][hr][/hr][h2]⚙️ Improved PatternBULLET2D Engine[/h2][p]My custom bullet engine has been optimized for massive waves and hundreds of active units.
Expect smoother motion, more precise collisions, and better effect management — while keeping that distinctive Pattern Survivors style. [/p][p]In short: more bullets, fewer FPS drops.[/p][hr][/hr][h2]🛡️ Unit & Projectile Fixes[/h2]
- [p]The “Shielder” unit was reworked for performance; its shields and animations should no longer cause frame dips after wave 5.[/p]
- [p]HOMING projectiles now have smoother motion and smarter target tracking.[/p]
- [p]General AI and performance improvements for other units.[/p]
- [p]Removed leftover internal test code (“code cleanup pass”).[/p]
- [p]Minor sound and effect polish.[/p]
- [p]Font alignment fixes in several languages.[/p]
- [p]More stable save behavior in Sandbox and Survival modes.[/p]
Pattern Survivors enters a stage where every frame, every bullet, and every line of code matters.[/p][hr][/hr][p]Thank you to everyone playing the demo, sending feedback, and supporting the project 💙
The chaos is just getting started.[/p][hr][/hr][p]– Airem
Solo developer of Pattern Survivors[/p]