New Update 1.2.4 (Improved Online Leaderboards, New Tower Defense Mode)
[p]Hi there,
[/p]
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[/p][previewyoutube][/previewyoutube][p]
[/p][h2]Main Changes[/h2]
[/p][h2]Balance, AI, and Bosses[/h2]
[/p][h2]Interface and Controls[/h2]
[/p][h2]Performance and Optimization[/h2]
[/p][h2]Other Fixes[/h2]
[/p][h2]Tower Defense Mode Details[/h2][p]
[/p]
[/p][h2]For Speedrunners and Competitive Players[/h2]
[/p][h3]Full Changelog (1.2.4)[/h3]
[/p][hr][/hr][p]Thanks for your continued support and feedback — every update is another step toward perfecting the chaos.
[/p]
UPDATE 1.2.4 — Create Chaos
[p]The update is now available for both the full version and the demo (Windows 32/64-bit, Linux 64-bit, macOS, and browser version).[/p][hr][/hr][p]
[/p][previewyoutube][/previewyoutube][p]
[/p][h2]Main Changes[/h2]
- [p]Laser 2.0 — completely rebuilt hit detection system. The beam now precisely hits enemies and cuts through multiple targets along its line.
[/p] - [p]TOWER DEFENSE Mode — a brand new mode available in both the demo and full version.
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- [p]Separate leaderboards for each difficulty level.
[/p] - [p]Full version: 40 handcrafted maps + Endless Waves mode.
[/p] - [p]Demo: a few selected maps + endless wave mode.
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- [p]Display Option — added the ability to switch between FULLSCREEN and WINDOWED mode.
[/p] - [p]STEAMWORKS API — improved stability, achievements, and online leaderboards.
[/p]
[/p][h2]Balance, AI, and Bosses[/h2]
- [p]Bosses — improved logic, better attack balance, and fixed collisions.
[/p] - [p]Wave System — smoother transitions and more consistent difficulty progression.
[/p] - [p]Difficulty scaling has been fine-tuned to make each run feel more predictable and rewarding.
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[/p][h2]Interface and Controls[/h2]
- [p]Enemy Kill Counter — now visible in QUICK RUN, SURVIVAL, TOWER DEFENSE, and SANDBOX modes.
[/p] - [p]Gamepad — new button icons, improved mapping, and better controller detection.
[/p] - [p]Settings — faster access to window/fullscreen toggle and automatic preference saving.
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[/p][h2]Performance and Optimization[/h2]
- [p]Reduced micro-stutters when generating bullet patterns.
[/p] - [p]Lower memory usage and improved stability during long sessions.
[/p] - [p]Optimizations across all platforms — Windows, Linux, macOS, and browser.
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[/p][h2]Other Fixes[/h2]
- [p]Fixed hitboxes for enemies and scalable objects.
[/p] - [p]Unified laser and boss sound effects.
[/p] - [p]Improved translations, refined challenge descriptions, and cleaner HUD.
[/p] - [p]Updated presets for graphic and display settings.
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[/p][h2]Tower Defense Mode Details[/h2][p]
- [p]Each difficulty level has its own leaderboard.
[/p] - [p]Full version: 40 handcrafted maps + Endless Waves mode.
[/p] - [p]Demo: several selected maps + endless wave mode.
[/p] - [p]You can save the game at any time.[/p]
- [p]Changes to the laser and wave logic may affect previous routes and tactics.
[/p] - [p]Leaderboards are now version-tagged, allowing fair comparison between updates.
[/p]
[/p][h3]Full Changelog (1.2.4)[/h3]
- [p]Update for both full version and demo (Windows, Linux, macOS, browser).
[/p] - [p]Laser: full collision and logic rework.
[/p] - [p]Added fullscreen/windowed mode toggle.
[/p] - [p]New TOWER DEFENSE mode with leaderboards and difficulty levels.
[/p] - [p]STEAMWORKS API fixes (achievements, leaderboards, overlay).
[/p] - [p]Bosses — improved logic and balance.
[/p] - [p]New enemy kill counter (for 4 modes).
[/p] - [p]Wave system improvements.
[/p] - [p]Performance optimizations.
[/p] - [p]Gamepad and icon updates.
[/p] - [p]Minor visual, sound, and localization fixes.
[/p]
[/p][hr][/hr][p]Thanks for your continued support and feedback — every update is another step toward perfecting the chaos.
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