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Game Update - Change creatures behave, plant removal and bug fixes

Over the week I've been releasing updates with a few improvements, but I believe that in the last one I made it too difficult for some people and made too easy to anothers. And accidentally added more bugs.

After many updates, I feel like the difficulty now is perfect and completely balanced and a lot of bugs fixed.

Now you can see the controls list on configuration menu.
And definitely we removed those damn plants.

About Creatures Behavior


Now the creatures can open some doors avoiding be stuck.
They're more efficient. They can see, hear and kill more quickly and now you can be stealth, because we removed all plants.
We fixed that "know issue" about some creatures losing targets and doing nothing.

Some considerations


Some players thought the game is "uncontrolled jumpscare" style. But isn't.

When we released the game, it was harder, without tips and a little dark (Ok, it was really dark).
Many players and youtubers made sad reviews about it.

We hear you.

Because of that, we decided to change a lot of mechanisms to try to fix those problems and make the game better.

After many updates, i feel like we fixed that.
Now if you play you can see a lot of changes including tips, performance and game objectives.

Please let me know what do you think about it!
If you're experiencing more problems, tell us.