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The winners of the 5 best KCD stories competition

Thank you for 1766 wonderful KCD stories. It took a long time to read them all, and it wasn't easy to pick the best ones, but these are our five winners. Congratulations!



FACEBOOK: Dave Kadlec,
My favourite moment was when me and my girlfriend decided to go check the KCD places in real life, I loved how accurate some of the landmarks were. We were even lucky enough to visit Sázava's temple when it was under construction so it looked exactly like in the game. I kept remembering all the cool quests and the hours I spent in the medieval Bohemia while thinking this looks exactly like my outdoors (because I am from Vysočina). During the trip we kept bumping into two other couples, I am 100% sure they played KCD too.

TWITTER: @callmejoey9,
My dog, Henry, passed away in mid-May 2019 - about two weeks before A Woman’s Lot was released. Being able to play my favorite game with my new dog, Mutt, was a really healing experience. Sometimes when I would summon Mutt, I would even say to myself “Henry’s come to see us”

TWITTER: @LittleBiscuitUK,
I made a joke while hanging out with Roxy aka @ASexyBiscuit about making Biscuit Town in Minecraft and ended up making the entire 16km of world space with all the towns and landscape! Best joke turned dedicated project ever ❤️

STEAM: Black Adder,
Many great moments with this great game, but maybe one that sticks is the first time I got to confirm the game does give quite some agency in solving situations - at the start, there are multiple ways to handle the bandits near the horse farm, and I, logically, being noob, weak Henry, chose to try and see if I could get help from the guards - and what a happy occurrence that the game/designers accounted for that, as such behaviour is certainly not common, or expected, in standard games, where you're motivated to do everything yourself as a hero. I tried to play the game with as close decisions to real life as possible, and the game allowed that, and accounted for that (because frankly those options are usually not very "game-like") decently well, which is refreshing and fun. Another memorable parts would be the Waldensians quest, I really, really enjoyed that, including surprise ending (with Lord Hanush), and the woods, Jesus those woods, that's quite something, just as if I were walking in real ones, never seen such fidelity and actual real "feel," insane good job on that! So many things with this game right...
Oh and my accident from Beta - I swear I wasn't up to anything bad, who could've thought sneaking through other people's houses at night looking for a place to sleep (with weapon out) was a bad idea...

STEAM: PafunaMT,
I have a particular moment from this game that has stuck with me for years. There was this one fight with a Cuman captain in the field to the east of the Inn on the Glade, y'know, the one covered in carpets of flowers - I was a middling level at the time, and got ambushed by about four of them in mid-morning. Engaged two of them on horseback and killed them, then got knocked off my horse by the third. Managed to lay him out as I was breathing hard, but he injured me pretty good. Then the captain shows up, and it's on. One-on-one fight with this guy, and it goes on forever; he's blocking and parrying everything, and I'm doing the same; get a few solid hits on the guy, but he's not letting up. I'm breathing hard, and it keeps going on, and he just won't die. All this is happening in this gorgeous field of bright flowers on a bright sunny morning, slight wind is blowing, and it's surreal; I'm in this game, a GAME, and I'm having an existential moment in the dichotomy of an ugly death match framed by a meadow carpeted in blooming flowers, a place that would be serene in any other event. And it's weird, because everything slows down in my head, and I'm thinkin', "How many thousands upon thousands of times in history has this actually played out on some battlefield somewhere? Guys dying in mortal combat in a picturesque scene worthy of capture by a Rembrandt, de Haes, or Monet?" Places like Cannae, Verdun, Tannenberg, Gettysburg, Hastings... two dudes, or two thousand, doesn't matter... the contrast of violence and beauty in that instant. I finally, finally defeated the captain, and I cannot remember a moment in any other game where I felt that, even in PvP matches. It was a glorious victory and I savor it even today. How is that, a computer game can evoke such feelings?