Starfire at SZCAF (2025) and other events before the demo: Photos and thoughts
[p]Hi everyone, I'm Yang.[/p][p][/p][p]On January 28, the free demo of Starfire went live on Steam. Before that, I brought it to three offline events. Today I want to share one of them: the 14th Shenzhen Comic & Animation Festival (SZCAF 2025).[/p][p][/p][p]It was my first time sitting behind a booth at SZCAF, waiting for strangers to try my game.[/p][p][/p][p]One after another, players sat down and played. They gave feedback about what felt good, what got them stuck, and how the art and animation could be better. One player later messaged me with pages of detailed notes.[/p][p][/p][p]That feedback kept me going. It was the first time I felt like someone out there actually wanted this game to exist.[/p][p][/p][h3]Some photos from the event[/h3][p][/p][p]
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[/h3][h3]Shenzhen TV came by and interviewed some players. Got a few photos from that.[/h3][p]
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[/p][p]By the way, Starfire also made it to an IGDA meetup in Malaysia recently. I wasn't there. Someone kindly brought a video to show. Couldn't spot it clearly in the photos, but still, it meant a lot to know the game reached another country.[/p][p][/p][p]
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[/p][p]Thanks to everyone who stopped by and played. Those few minutes you sat at my booth meant more than you know.[/p][p][/p][p]If you haven't tried the demo yet, head to the Steam page and give it a go. Let me know what you think.[/p][p][/p][p]Next time, I'll share photos from the other two events.[/p]