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  3. what's coming in our next few updates

what's coming in our next few updates

[p]hello everyone, pluto here from studio bidou![/p][p][/p][p]i just wanted to update you all on what we're actively working on. updates will roll out frequently this week, some large, some just minor tweaks or hotfixes. here's all you need to know![/p][p][/p][h2]a quick disclaimer[/h2][p]first, we just want to thank everyone for the overwhelming support and response to this game. we've reached 60,000 players and we're still in the first week of release! it's been an unreal ride. for those who don't know, i initially made this game in 2 months as a side project, just to generate a little bit of income. i didn't expect it to blow up like this, so i've been trying to adjust to the larger-than-life community. there are still many issues and bugs to work out, and at the moment we're a team of 2, but we're working hard to improve the game as fast as possible![/p][p][/p][h3]quickplay / lobby connection issues[/h3][p]this is our number one priority to fix. we're remaking our server system entirely, and switching to using steam servers. this will hopefully remedy a lot of the errors people are getting when trying to play the game online. currently, about 5% of players can't connect online due to certain routers / NAT types not communicating properly with our server. we promise we're taking this extremely seriously, and are working every day to make changes to the new system. please be patient for a little bit longer, we got you![/p][p][/p][h3]controller not working online[/h3][p]this is the last BIGGGG bug in the game, but if you alt+tab or click out of the game while it's booting up on steam, your controller won't work once you get into an online match. this is super hard to figure out, mostly because it doesn't happen in our engine, ONLY when we upload a build to steam. so for now, just don't tab out until you're in the main menu! you can also solve the issue by deleting all other profiles[/p][p][/p][h3]new stages / ninja[/h3][p]new stages are coming to the game this week! ninja is also actively being worked on now that we sorted out most of the game's big problems. he's still on track to release sometime this august.[/p][p][/p][h3]new control options / remaps / deadzones[/h3][p]we'll also be changing many default binds, especially in training mode to allow dpad users to still utilize training mode to the fullest. we also want to add rolling and teching to the parry button. deadzones have also been a strange issue for us and we're working to find improvements[/p][p][/p][p]thank you all for playing and supporting a few quick matches. we'll continue to update the game frequently and make as many positive changes as we can!![/p][p][/p]
  • [p]pluto[/p]