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End-of-Year Updates: Wobble Squabble, BattleBall, and More

[p]We’ve been doing a bit of housekeeping behind the scenes as we wrap up the year, starting with Wobble Squabble.[/p][p]Some players ran into rare edge cases where a match could trigger client-side errors mid-game. Not great timing, and definitely not the kind of wobble anyone signed up for. These issues have now been fixed, and Wobble Squabble should run far more reliably going forward.[/p][p]There are no rule changes or balance tweaks here, just stability improvements where they were needed.[/p][p]Alongside this, we’re introducing three new BattleBall event modes.[/p][p]These modes will appear as rotating, hour-long events via the Casual Lobby, each bringing a bold twist to the classic BattleBall formula:[/p]
  • [p]BattleBall: Lightcycle - Jump in and carve trails across the arena, but cross the wrong line and you’re done![/p]
  • [p]BattleBall: Closing In - Stay inside the shrinking zone and hold your ground as the arena closes in around you.[/p]
  • [p]BattleBall: Crosscut - Dodge sweeping energy beams and fight for fresh ground as the arena keeps resetting.[/p]
[p]Each event takes over the lobby for a limited time before rotating out, keeping BattleBall fast, unpredictable, and worth jumping back into whenever it lights up.[/p][p][/p][hr][/hr][h2]Other bug fixes & improvements[/h2]
  • [p]Fixed an issue causing Wobble Squabble to trigger rare client-side script errors during matches[/p]
  • [p]Fixed an issue causing Arctic fishing holes to spawn fish too quickly[/p]
  • [p]Fixed a bug that guaranteed a fish spawn on first interaction with Arctic fishing holes[/p]
  • [p]Arctic fishing holes now animate when fish are available and show calm water when empty[/p]
  • [p]Fixed several fishing-related animation issues in public rooms[/p]
  • [p]Fixed a bug where catching a Golden Fish would not display it on your fishing rod[/p]
  • [p]Fixed issues with Launch Pad furni, including incorrect flight arcs[/p]
  • [p]Fixed a bug that incorrectly required room rights to use the Key Pedestal[/p]
  • [p]Updated Pushable Crates so they can move through open doorways[/p]
  • [p]Fixed an issue preventing the Empty Neopets Brush Display from being placed[/p]
  • [p]Fixed visual display issues affecting the Pumpkin Badge[/p]
  • [p]Fixed a small transparency issue on Santa’s Jingle Judgment[/p]
  • [p]Added missing localisations for several furni items released during the Grunge campaign[/p]
  • [p]Added backend support for the Wheel of Fortune (not live yet)[/p]
[p]That’s everything for this year. Thanks for wobbling, battling, fishing, building & gardening alongside us, see you back in the hotel in the new year![/p]