1. Habbo Hotel: Origins
  2. News
  3. Introducing: Sakura Gardens

Introducing: Sakura Gardens

[p]Ophelie’s been busy,  and a new expansion has arrived in the Hotel.[/p][p]Her usual selection of plants now has a chance to yield something a little different — Sakura tree seeds. Much like Harvest Grounds, these begin small, but with care, they’ll blossom into something far more impressive.[/p][p]The Picnic Area has transformed alongside them. Trees have burst into bloom, soft pink petals drift through the air, and the whole space feels calmer, quieter… almost like time slows down while you’re there.[/p][p]Sakura seeds are only available for a limited time, so don’t miss your chance to grow them. Anything you grow during the event is yours to keep.[/p][p]And this time, there’s something more.[/p][p]Whispers are already circulating about a fourth variant. One far rarer, and far harder to obtain. We’re not saying how to get it… but if you come across one, you’ll know.[/p][hr][/hr][h3]🧩 Functional Furniture & Japanese Furniture[/h3][p]Following a community vote, we’re introducing a new set of interactive furniture designed to support games, puzzles, and more dynamic room setups.[/p][p]These items are simple by design. No wired, no complex setup, just direct interaction.[/p][p]Pull a lever, open a gate, unlock a path. That’s it.[/p][p]You’ll find a range of familiar mechanics here, including:[/p]
  • [p]Gates that block or allow passage[/p]
  • [p]Key-operated locks[/p]
  • [p]Levers and pressure-based triggers[/p]
  • [p]Tiles that swap your position when you stand on a matching one with another Habbo[/p]
[p]If you’ve used rollers or teleporters before, you’ll feel right at home — but these give you more control over how players move and interact within your room.[/p][p]We’re launching these in both Lodge (you’ve seen these in EC Games) and Mode (brand new variants), giving you more ways to build and experiment.[/p][p]Japanese furniture is also now available, arriving just in time for Sakura Gardens. This range will remain in the catalogue until 30th April.[/p][p]The existing Asian and Sheji ranges will leave the catalogue on Monday 23rd March.[/p][hr][/hr][h3]🌍 New Horizons[/h3][p]Two new horizons have opened: Redbrick District and Stonewave Cliffs.[/p][p]Redbrick District brings a more urban edge to the Hotel. Set amongst brick buildings and side streets, it feels like a part of the city still in motion, a little rough around the edges, but full of character. It’s the kind of place where anything could be built next.[/p][p]Stonewave Cliffs couldn’t be more different. High above the clouds, massive stone platforms stretch out into the open sky, with sheer drops and distant peaks surrounding you. It’s quiet, exposed, and perfect for those who want to build something a little more out there.[/p][p]Whether you prefer street-level grit or sky-high serenity, there’s something new to explore.[/p][hr][/hr][h3]🏆 Rating System[/h3][p]Wobble Squabble, Battleships and Chess now track your performance with a visible rating.[/p][p]Win games and your rating will climb. Lose, and it’ll drop. It’s a simple way to measure how you’re doing, and something to keep pushing higher over time.[/p][p]There are no rewards tied to this system, it’s simply there for those who want something to climb.[/p][hr][/hr][h3]🛠️ Patch Notes[/h3][p]👤 Profiles & Social[/p]
  • [p]Improved Profile UI when viewing banned users or users with closed public profiles[/p]
  • [p]Blocking is now fully respected, users you’ve blocked (or who have blocked you) can no longer view your profile[/p]
  • [p]You can now open a user’s profile directly from Messenger search[/p]
  • [p]Faction members can now visit their faction’s homeroom directly from their profile[/p]
  • [p]Fixed an issue where profile tabs displayed internal, lowercase identifiers instead of proper names[/p]
[p]💬 Chat & UI Improvements[/p]
  • [p]Fixed an issue where chat bubbles could become extremely small and unreadable[/p]
  • [p]Fixed an issue where chat bubble click areas would become misaligned over time[/p]
  • [p]Improved the Daily & Community Challenge flow:[/p]
    • [p]Added a proper loading screen before challenges appear[/p]
    • [p]Removed white screen pop-in[/p]
  • [p]Fixed incorrect colouring in the account update flow[/p]
[p]🐾 Pets[/p]
  • [p]Fixed an issue preventing the pet info overview from opening[/p]
[p]🛍️ Trading, Economy & Safety[/p]
  • [p]Fixed an issue with Market Stalls that could reveal gift contents, contents will no longer be revealed[/p]
  • [p]Users with NEW or LIMITED account standing can no longer gift:[/p]
    • [p]Rares[/p]
    • [p]Funky Friday items[/p]
    • [p]Habloons[/p]
[p]🧑‍🌾 NPC Shops[/p]
  • [p]Fixed an issue where Bill & Ben would error when trading certain bagged/sacked plants[/p]
[p]🪑 Furniture Fixes & Improvements[/p]
  • [p]Fixed Mode Minibar jumping across large rooms when used[/p]
  • [p]Fixed Pura Fridge door not opening correctly when facing south in large rooms[/p]
  • [p]Fixed Dirty Duck Lamp losing its lampshade when facing south in large rooms[/p]
  • [p]Cabin Candles now correctly emit light when lit in large rooms[/p]
  • [p]Fixed broken sprites for Blossom Pot furniture[/p]
  • [p]Fixed sprite misalignment for early growth stages of Blossom Bushes[/p]
[p]🎨 Visual Polish[/p]
  • [p]Added a shadow to the Pot of Gold[/p]
  • [p]Added a shadow to the Halloween Cactus[/p]
  • [p]Fixed positioning issues on the “Streets of Bobba - Boxing” profile background[/p]
[p]⚙️ General Fixes[/p]
  • [p]Fixed various UI inconsistencies and visual issues across the client[/p]