Scheduled Maintenance Notice
[p]Survive the Wrath of the Cube![/p][p][/p][p]Dear players,[/p][p]We would like to inform you that Temporary Maintenance is scheduled.[/p][p][/p][p]We apologize for any inconvenience caused by this Scheduled maintenance, [/p][p]and we hope the details below help minimize any disruption to your gameplay.[/p][p][/p][p]▶ Maintenance Schedule[/p][p]- 3/24 (Tue) 18:00 ~ 20:00 (PDT, UTC-7)[/p][p]- 3/25 (Wed) 02:00 ~ 04:00 (CET, UTC+1)[/p][p][/p][p]▶ Maintenance Details[/p][p]- Fixed certain crash issues.[/p][p]- Match capacity has been adjusted from 63 players to 33 players.[/p][p]- Launch celebration reward items will be delivered via in-game mail.[/p][p]- Fixed a bug where purchases in the marketplace would fail.[/p][p]- Gold Bar compensation for Battle Pass price reductions will be distributed.[/p][p]- Measures have been implemented to restrict the use of certain unauthorized programs.[/p][p]- Previously unavailable Gold Bar purchases and the Exchange are now accessible again.[/p][p]- Improved the system so identical items are stacked when looting.[/p][p]- Additional identified bugs have been fixed.[/p][p][/p][p]※ Notes[/p][p]- The game will be unavailable during maintenance, so please plan accordingly.[/p][p]- If your character is in matchmaking or inside the Cube when maintenance begins, character death and item loss may occur. Please make sure to log out from a safe location before the maintenance starts.[/p][p]- To ensure proper data saving, we strongly recommend closing the game before the maintenance begins.[/p][p]- Please note that we may not be able to provide assistance for any losses resulting from character death during the maintenance period.[/p][p]- For smooth data saving, we recommend exiting the game before maintenance begins.[/p][p]- The schedule and details may change depending on internal circumstances. Any changes will be announced in this notice.[/p][p][/p][p]We will continue to do our best to provide a more stable gaming experience.[/p][p][/p][p]Thank you,[/p][p]THE CUBE, SAVE US Development Team[/p]