1. Dead by Daylight
  2. News

Dead by Daylight News

Patch Notes | 4.7.2


[h2]Bug Fixes[/h2]
  • Fixed an issue which prevented scoring events from firing while struggling on the hook.
  • Fixed an issue which prevented survivors from being picked up in a corner of the gas station car pile.
  • Fixed an issue which prevented survivors from being picked up if close to certain basement walls.
  • Fixed an issue which caused one hatch in Grim Pantry spawns above the ground.
  • Fixed an issue which allowed Killers to completely block access to some Coldwind Farm basements.
  • Fixed an issue which could cause the hook struggle prompt to display an incorrect skill check keybinding.
  • Fixed an issue which could allow changing the selected Killer while searching for a match.
  • Fixed an issue which could prevent accessories from remaining properly attached to the Hag’s mud phantasm while wearing certain outfits.
  • Fixed an issue which could cause a desync for Killer players if a survivor disconnected while being killed.
  • Fixed an issue which could cause the Deathslinger to become stuck in the reeling animation if a survivor disconnected after being shot.
  • Fixed an issue which could cause the exit gates to spawn too close together on Rancid Abattoir.
  • Fixed an issue which could cause a crash when exiting the survivor tutorial.
  • Fixed an issue which caused the icon for the perk "Soul Guard" to start the trial lit.
  • Fixed an issue which could cause "no network connection" errors while in the trial.
  • Fixed an issue which could cause the Legion to visibly clip into pallets while vaulting them.
  • Fixed an issue which prevented the time required for the "Wake Up" action from increasing for each use.

PC:
  • Fixed an issue that could affect performance if a gamepad is plugged into a PC.

Patch Notes | 4.7.1


[h2]Balance[/h2]
  • Added a maximum turn rate per frame to the Blight's rush for very high sensitivity input.
  • Increased controller sensitivity and controller maximum turn rate for the Blight's rush.
  • The Huntress add-on "Wooden Fox" now triggers undetectable at the beginning of the reload interaction and its duration has been increased to 15 seconds

[h2]Miscellaneous[/h2]
  • Huntress ammo count is now updated at the end of the reload interaction.

[h2]Bug Fixes[/h2]
  • Fixed an issue that caused characters being sold with temporary discounts to not be purchasable with shards anymore.
  • Fixed an issue that would cause survivor characters to emote when pressing Numpad 1 or Numpad 2 even if not bound to those keys.
  • Fixed an issue that could cause a survivor to be unreachable if downed while unhooking another survivor.
  • Fixed an issue that could prevent accessories from remaining properly attached to the Hag's mud phantasm while wearing certain outfits.
  • Fixed an issue that could prevent the interaction progress bar from properly resetting to 0 when cancelling the seal portal interaction on the Demogorgon's portals (visual issue only).
  • Fixed an issue that could cause the wrong first person animation to play when playing the Twins and taking control of Charlotte.
  • Fixed an issue that could prevent progress towards "Getting the Hang of it" when ranking up.
  • Fixed an issue that could prevent survivors from being hit by the Deathslinger's projectile while using a key.
  • Fixed an issue that could cause the Hag's phantasm trap to display the aura of the Hag when placed in front of a generator.
  • Fixed an issue that could prevent the Nightmare from seeing survivor's sleep immunity timers.
  • Fixed an issue that could prevent a survivor's right arm from bending correctly when holding a firecracker.
  • Fixed an issue that could cause the Nightmare to become permanently invisible from the perspective of a survivor being killed with a "mori" interaction if the action is cancelled before the animation begins.
  • Fixed an issue that could cause motion blur when rotating characters in the store
  • Fixed issues with the Trapper masks Worn Gaze, Redox Eyes and Iron Chuckles that prevented them from displaying properly.
  • Fixed an issue that could cause held medkits, toolboxes or keys to clip with injured female survivor models while running
  • Fixed an issue that could prevent the Nurse from blinking through the silo's cap on the map Torment Creek.
  • Fixed an issue that could cause an unreachable bear trap to spawn inside the ground in the silo on the map Torment Creek.
  • Fixed an issue that could prevent flashlights from blinding killers when used through the windows of Thompson's House
  • Fixed an issue that could cause incorrect collision on the second floor of Father Campbell's Chapel.
  • Fixed an issue that could cause incorrect collision when falling off a hill in Mount Ormond Resort
  • Fixed an issue that could prevent downed survivors from being picked up next to a specific haystack on Coldwind Farm maps
  • Fixed a collision issue on the harvester in Coldwind Farm maps that could prevent characters from reaching the haybales from the ramp
  • Fixed an issue that could prevent a window vault location from displaying properly in Léry's Memorial Institute

Xbox Series X|S only:
  • Fixed an issue that caused the application to crash upon Signing out of the active account on the initial interaction screen.

FORSAKEN, TOME VII OF THE ARCHIVES, IS NOW AVAILABLE!



Today, a new Archive entry opens. In FORSAKEN, revisit the first days of The Infection with William “Bill” Overbeck himself and his early moments in a terrifying new world. Look back at ancient Babylon and a key event in the life of Adiris before she became The Plague. And join The Observer as he questions the very fabric of our reality.

The Rift also introduces all-new Blue Glyph challenges for Survivors. Locate and interact with Blue Glyphs hidden within trials and become afflicted with a random debuff. Make it out alive to complete the challenge.

[previewyoutube][/previewyoutube]

How hard we struggle to hide from the darkness behind a curtain of civilization. How hard we struggle to protect the light of civilization with our laws, flags and weapons of mass destruction. But eventually... the curtain falls... and darkness returns... to smother us all.

Unlockable character Memories include:


  • William “Bill” Overbeck – THE LONG WAY HOME
  • Adiris (The Plague) – THE MAIDEN GUARD
  • The Observer – UNIVERSUS ALVEO


In the FORSAKEN’s accompanying Rift, reworked for easier progression, you will find a unique collection of Left 4 Dead-themed outfits and charms as part of its Free Track. For those willing to look deeper into the Fog, The Premium Track features 70 tiers of time-limited rewards to collect.


Tome VII: FORSAKEN is available now through The Archives.

See you in the Fog,

The Dead by Daylight team.

Release Information | 4.7.0


The 4.7.0 Mid-Chapter Update is now available!

This update includes:
  • Visual Update for the Coldwind Farm Realm & The Doctor
  • New Hook Struggle Mechanics
  • Balance changes for The Twins, The Nightmare, The Demogorgon, and The Huntress
  • Balance changes for multiple perks
  • Adjustments to Rift Fragments to make Rift tiers easier to unlock
  • Various bug fixes


For full patch notes, click here: https://forum.deadbydaylight.com/en/kb/articles/281

Resident Evil Chapter Announcement

The Resident Evil Chapter is coming soon to Dead by Daylight.

[previewyoutube]https://www.youtube.com/watch?v=KN5itl1a5U4[/previewyoutube]

In June 2021, Capcom’s legendary Survival Horror franchise enters the Fog, taking its place within Dead by Daylight’s roster of horror’s greatest icons.

Dying to know more? Join us on Twitch for our 5th Anniversary celebration on May 25th at 1pm ET for an in-depth reveal of the Resident Evil Chapter.

In the meantime, follow us on social and subscribe to our newsletter to stay in the know on everything Dead by Daylight. With Resident Evil set to arrive in the Entity’s Realm this summer, there’s never been a better time to step into the Fog and sharpen your skills.

Check out the full Resident Evil Showcase:

[previewyoutube] [/previewyoutube]


See you in the Fog,

The Dead by Daylight team.