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Resident Evil Chapter Announcement

The Resident Evil Chapter is coming soon to Dead by Daylight.

[previewyoutube]https://www.youtube.com/watch?v=KN5itl1a5U4[/previewyoutube]

In June 2021, Capcom’s legendary Survival Horror franchise enters the Fog, taking its place within Dead by Daylight’s roster of horror’s greatest icons.

Dying to know more? Join us on Twitch for our 5th Anniversary celebration on May 25th at 1pm ET for an in-depth reveal of the Resident Evil Chapter.

In the meantime, follow us on social and subscribe to our newsletter to stay in the know on everything Dead by Daylight. With Resident Evil set to arrive in the Entity’s Realm this summer, there’s never been a better time to step into the Fog and sharpen your skills.

Check out the full Resident Evil Showcase:

[previewyoutube] [/previewyoutube]


See you in the Fog,

The Dead by Daylight team.

The All-Kill Chapter is Now Available on Steam



All-Kill is a new Chapter for Dead by Daylight.

It includes a Killer, The Trickster , and a Survivor, Yun-Jin Lee . Purchasing the add-on will unlock its new Killer, new Survivor, and an exclusive item for the survivor: Yun-Jin's Polka Dotted Blouse.

[previewyoutube][/previewyoutube]

The new killer is Ji-Woon Hak, better known to fans across the globe as The Trickster. Famed singer by day, calculating serial killer by night, The Trickster thirsts for notoriety above all, treating both his music and his murders as high art.

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The new Survivor is Yun-Jin Lee, a resilient and ambitious music producer who built her reputation on the success of her one and only client – The Trickster. Ignoring his true nature in favor of her career, Yun-Jin now stands to pay the ultimate price for her ambition.

All-Kill includes:

  • A new Killer: The Trickster

  • A new Survivor: Yun-Jin Lee

  • An exclusive item for Yun-Jin


Famous singer. Infamous killer. Good thing The Entity loves a show. The #AllKill Chapter is available now!

https://store.steampowered.com/app/1557310/Dead_by_Daylight__All_Kill_Chapter/

See you in the Fog.


All you need to know:
https://forum.deadbydaylight.com/en/discussion/

Patch notes:
https://forum.deadbydaylight.com/en/kb/patchnotes

Dead by Daylight's new All-Kill Chapter features a K-Pop killer

Dead by Daylight is as full of good original content as it is with guest stories and icons of the horror pantheon, but its next Chapter of new goods might be more outlandish than any we’ve seen before. Behaviour Interactive has revealed its next set of characters - a killer and survivor – in its next Chapter, titled “All-Kill,” and the entire thing is themed around K-Pop music.


Behaviour Interactive got together with IGN for an exclusive reveal of its next content recently, during which new killer The Trickster and new survivor Yun-Jin were revealed. The Trickster, named Ji-Woon, is a psychopathic K-Pop star with a taste for murder. The character’s visuals, animations, and Perks are full of sadistic vanity and showmanship. For instance, he wields knives that he can throw one at a time or in a sudden flurry to injure opponents and get close to them for the kill. Also, one of his perks, Starstruck, will Expose characters in his Terror Radius for a short time when he picks up and carries an injured survivor.



The Trickster got his first taste for blood from killing his first bandmates. From there, he developed a thirst for murder that pervaded his music and showmanship, and got the attention of Dead by Daylight's mysterious force, The Entity.

On the survivor side, Yun-Jin Lee arrives alongside The Trickster, having once been a producer of his music. Yun-Jin has perks that work when her teammates are hurt or in danger. With Fast Track for instance, Yun-Jin gains a token every time another survivor is hooked that allows her to get a progression bonus when she gets great skill checks on generators.


An impressive sidenote, Behaviour Interactive was so interested in getting the K-Pop aspect of their new characters right that they actually brought in real-life talent close to the scene to aid in the creation of the All-Kill Chapter. K-Pop band U-KISS singer and songwriter Kevin Woo and Grammy-Award winning Canadian music producer DJ Swivel joined in to consult with Behaviour and ensure the look, feel, and lore of these characters. It’s that extra step that has made Behaviour so successful and surprising with their original content, as we spoke with them about in a recent interview regarding The Realm Beyond remastering of the game and other topics.


The All-Kill Chapter, along with The Trickster and Jun-Win, has arrived in Public Test Build servers for Dead by Daylight on Steam. It will come to all available platforms at a later date. Stay tuned as we continue to follow for new updates and information.

4.6.0 | Player Test Build


[h2]FEATURES[/h2]
  • Added a new Killer - The Trickster
  • Added a new Survivor - Yun-Jin Lee
  • Added a setting to change the privacy of the party
  • Added the Chat Filter feature
  • Added an error message when a user fails to add a friend because he has too many friends


[h2]CONTENT[/h2]
[h3]The Blight
[/h3]
  • Adjusted his first person animations and camera position to be higher up
  • Reworked the collision detection for his power. It should now be consistent with basic attack obstruction and no longer result in sliding off various surfaces.


[h3]The Wraith
[/h3]
  • Increased his cloaked move speed
  • Decreased his move speed while uncloaking
  • Reduced the Windstorm addon move speed bonuses to compensate for the above speed changes
  • Removed the uncloaking move speed penalties from the Windstorm addons


[h3]Accessibility
[/h3]
  • Colorblind modes have been added and can be accessed VIA the Options menu.


[h3]Perks
[/h3]
  • Decisive Strike - Now deactivates when performing certain actions that are not part of evading the Killer


[h3]HUD[/h3]
  • Increased the visibility and size of the negative status effect timer fill.
  • Made adjustments to the player status timer bar to be more accurate and added back the glows to indicate when the timer bar is paused or requires attention.
  • Improved performance.


[h3]Menus[/h3]
  • Updated the accept and cancel buttons on Friend and Group requests to have a greater visual difference.


[h3]Visual Update
[/h3]
  • Visual Update for the main Lobby, Store and Tally


[h2]BUG FIXES
[/h2]
  • Fixed a crash in the initial interaction screen.
  • Fixed a crash in the Play as Killer lobby that could occur when repeatedly holding the Ready button to cancel the search.
  • Fixed an issue that prevented Killers to drop on top of the chairs in Ormond's chalet.
  • Fixed an issue that could cause a crash when using Victor to pounce on a survivor as they exit the trial.
  • Fixed an issue that could cause Victor to stay stuck inside the hills unique to the Red Forest maps.
  • Fixed an issue that caused the infected VFX behind the survivor icon to not be fully completed when the Survivor is affected by Broken status effect.
  • Fixed an issue that could cause Survivors to remain standing until they move when downed from a Deep Wound status.
  • Fixed an issue that caused Killers and Survivors to be seen floating in certain spots on hills in Asylum maps.
  • Fixed an issue that caused the Survivor’s health bar to no longer flash when the timer is paused.
  • Fixed an issue that could cause the Trail of Punishment of the Damned sound effect to keep playing even if no trails were left behind.
  • Fixed an issue that caused Survivor to not stay on the ground after dying status animation has occurred
  • Fixed an issue that could cause players to spawn inside a collision (therefore not being able to move) when loading into the Dead Dawg Saloon map
  • Fixed an issue that could prevent repairing a generator from the light post side in Grim Pantry
  • Fixed an issue that could prevent Survivor health bars from being visually accurate (bar would appear empty before Survivor dies).
  • Fixed an issue that caused the item's icon on the ground to overlap with the progress bar when equipped with some specific items (only if the In-Game HUD scale is 85% or lower).


Switch only:
  • Fixed an issue where selecting an Archive cinematic would briefly play a few frames of the last previously viewed cinematic.
  • Fixed a crash that may occur when holding both buttons to switch between Survivors in Spectator Mode.


Stadia only:
  • Fixed an issue with the UI prompts showing for a wrong platform when using a keyboard and a controller.


[h2]KNOWN ISSUES
[/h2]
  • Victor can get stuck in the Basement hook and cannot pounce on survivors
  • The Nurse may become unable to do any actions after a Blink Grab
  • Survivors do not generate Killer Instinct when interacting with the Demogorgon's Portal
  • Survivors will clip inside the environment or float during some interactions
  • Survivors do not look back smoothly when crouching near a wall or asset
  • Hex: Ruin does not automatically regress generators
  • Projectiles go through pallets
  • Oni's sword 'Yamaoka Blade' appears to stretch erratically from a distance
  • Ammo Items in lockers do not spawn unless the Trickster is present in a match. When playing as other Killers, the locker is empty.

4.5.2 | Bugfix Patch


[h2]CONTENT[/h2]
  • Raised camera to original position when crawling
  • Changed transition animations in Survivor Locomotion to make the controls feel more responsive.

HUD Layout Changes:

  • Moved the objectives from the top center of the screen to the bottom left corner and removed the additional text. Objectives are now icon based.
  • Increased the size of the objectives icons and added background shading to help improve their visibility when viewed on bright environments.
  • Increased the font size of the generator count number.
  • Reduced the size of the Killer's hook count widget to be more in line with the other objectives.
  • Lowered the stack of player status widgets from the top left corner to the lower left corner. They now sit just above the new objectives location and expand upwards.
  • Increased the width and height of the timer bar under the player names in the player status widget.
  • Added a new setting in the Settings menu to control the size of the Skill Check independently of the HUD scale setting.

[h2]BUG FIXES[/h2]
  • Fixed an issue that could cause Killers to appear further away than they actually were on Survivor screens (This was the primary cause of the hit registration (hitbox) issues seen since 4.5.0)
  • Fixed an issue that caused survivors to crawl faster than intended.
  • Fixed an issue that prevented event bloodpoints from being awarded from certain indoor generator types used on maps including Midwich Elementary and Lery's Memorial Hospital.
  • Fixed an issue with survivor camera-based interaction priority that could make it impossible to prioritize interactable objects on the ground (such as bear traps near pallets).
  • Fixed an issue that could cause survivors with the perk Calm Spirit to scream when caught in a bear trap.
  • Fixed an issue with Hex: The Third Seal and Hex: Undying that could cause the hexed players and hexed player count to be incorrectly reset when the Third Seal's totem is destroyed and Undying is still active.
  • Fixed an issue that could cause the haste status effect icon not to show when using Refined Serum.
  • Fixed an issue that could allow the nurse to attack during the first few frames of fatigue after a blink, and skip the fatigue.
  • Fixed an issue that prevented the add-ons Black Heart and Mew's Guts from increasing the Demogorgon's recovery speed.
  • Fixed an issue that caused the survivor's portrait become highlighted any time infection from the Plague was increasing. It should only highlight to indicate when a survivor has reached maximum sickness.
  • Fixed an issue that could cause the speed boost from uncloaking with the Wraith add-on The Serpent to trigger too early to be of use.
  • Fixed an in issue that could cause incorrect values for the Unbroken emblem.
  • Fixed an issue that could cause players to end up on the wrong side of pallets when stunning a killer.
  • Fixed an issue that could prevent the proper indicators from displaying for the Doctor when using Shock Therapy, Static Blast, or missed Snap Out Of It skill checks.
  • Fixed an issue that caused survivors to keep the default outfit between the lobby and the loading screen to the trial when playing a Custom Game.
  • Fixed an issue where old event items would sometimes appear in bloodwebs.
  • Fixed an issue where the UI can show a healthy survivor as injured when healed for two health states very quickly.
  • Fixed various collision-related issues Crotus Penn Asylum.
  • Fixed an issue that would cause charms on hooks to not be visible to Killers.
  • Fixed an issue that would cause the game to get stuck on the tally screen when entering spectator mode at the same time last Survivor reaches the tally screen.

[h2]BUG FIXES MISSING FROM 4.5.1 AND 4.5.0 PATCH NOTES[/h2]
Following bugs were fixed, but not mentioned in previous Patch notes.

  • Fixed an issue that could cause injured survivor sounds be louder than intended after rush-entering a locker (they should be audible, but muffled) (missing note from patch 4.5.1)
  • Fixed an issue that could prevent the Plague from being able to infect window vaults with Vile Purge (missing note from patch 4.5.1)
  • Fixed an issue that could prevent the Shape from playing recoil animations or sound effects when hitting an obstruction in Evil Within III (missing note from patch 4.5.1)
  • Fixed an issue that could reduce the Legion's acceleration while attacking with Feral Frenzy (missing note from patch 4.5.1)
  • Fixed an issue that could prevent the Huntress from hearing audio feedback on a long-range hatchet hit (missing note from patch 4.5.0)
  • Fixed an issue with the perk Deception that could cause a "Hide" prompt to appear but not be usable (missing note from patch 4.5.0)

[Windows store only]
  • Fixed a crash that occurred when revoking the consent.

[h2]KNOWN ISSUES[/h2]
  • Skill Check UI Scaler option in the options menu appears in English for all non-English languages. This will be fixed with the next Chapter patch.