1. Dead by Daylight
  2. News

Dead by Daylight News

Stats | September 2024

Poor misguided wanderers may have come face to face with The Lich in his debut month. We gathered data on how often each of his four Powers are used in an average match.


Let’s roll! We also pulled data on the average results of dice rolls when facing The Lich. Are you luckier than this, or have you become very familiar with mimics?


If it glows, it goes. We tracked down how often totems are cleansed and blessed, as well as which maps see the most and least cleansing.
Note: Hex and Boon data only includes matches where the appropriate Perk type was used.

Until next time…
The Dead by Daylight team

DBD improves its most terrifying game mode with a Castlevania twist

It's sometimes easy to forget that Dead by Daylight is a horror game. When you first start playing it's full of terrifying experiences, but over time, familiarity causes the scares to slowly melt away. With developer Behaviour Interactive trying new things via the modifiers system, one previous game mode brought back the terror - and then some. Lights Out is set to return soon, but it might be a little less scary this time around.


Read the rest of the story...


RELATED LINKS:

DBD codes September 2024

Dead by Daylight killer tier list: all 37 deadly DBD killers ranked

DBD Twitch drops and how to claim

8.2.1 | Bugfix Patch


[h2]Content[/h2]
[h3]Survivor Perks[/h3]
Exultation
  • Rarity of upgraded items is now kept at the end of a Trial.)


[h3]Events & The Archives[/h3]
  • Modifier: Lights Out - Castlevania begins September 12th at 11:00am Eastern.
    Features a new limited item, the Candelabra, used to guide Survivors in the darkness.
    This Modifier also features an event tome with exclusive rewards.
  • Chaos Shuffle returns September 24th at 11:00am Eastern.


[h2]Bug Fixes[/h2]
[h3]Audio[/h3]
  • Fixed an issue that caused Iron Will to not suppress the final grunt when self-healing
  • Audio that starts at the same time as a character spawns, such as theme music, works correctly once again.

[h3]Characters[/h3]
  • Fixed an issue that caused the Lich's pelvic rotation not to match the red stain from the survivor's point of view
  • Fixed an issue that caused the Hand of Vecna to not align properly when the Survivor performs certain actions
  • Fixed an issue that caused the camera not to be at the correct distance when the Dark Lord switched forms by performing the Destroy action
  • Fixed an issue that caused the Dark Lord's Wolf Pounce power not to display the red cooldown drain around the icon after the first pounce attack
  • Fixed an issue that caused the Dark Lord's material swap to be desynched with some of the interactions as the wolf and bat
  • Fixed an issue that caused the Survivors interrupt animation to be misaligned when the Dark Lord interrupted a window vault or locker
  • Fixed an issue that caused the Lich's portal VFX to be corrupted when viewed for the first time

[h3]Environment/Maps[/h3]
  • Fixed an issue in Raccoon City Police Station where a character could vault and land on a lamp over a door frame
  • Fixed an issue in Greenville Square where there was a lag at the start of the game
  • Fixed an issue in Disturbed Ward where there was a lag at the start of the game
  • Fixed an issue in Raccoon City Police Station where a collision on the side of the stairs leading to the Basement would get the characters to bump
  • Fixed an issue in Nostromo map where the Nurse could blink on top of a rock
  • Fixed an issue in Azarov's Resting Place where the killer could not grab a survivor off a generator side on tile LD13
  • Fixed an issue in Raccoon City Police Station in the west wing where the Trapper could hide traps under debris
  • Fixed an issue in Mount Ormond Resort where the killer could not pick up a survivor on tile Fr_MD75
  • Fixed an issue in Badham Preschool where the killer could not navigate between assets of Garbage and Foliage
  • Fixed an issue in Nostromo Map where the Nurse could blink under the Spaceship
  • Fixed an issue in Toba Landing where the Nurse could blink on top of a rock pillar near the main building

[h3]Perks[/h3]
  • Fixed an issue that caused various Survivor chest perks to gain tokens when a Survivor briefly interacted with a chest previously closed by the Human Greed perk
  • Fixed an issue that caused the aura of items in a chest to continue to appear after it was closed by the Human Greed perk when the Survivor had Plunderer's Instinct equipped
  • Fixed an issue that caused the Weave Attunement perk to trigger by the Exultation perk when stunning the Killer
  • Fixed an issue that caused the Survivors White Ward offering to protect the add-ons when a Survivor is sacrificed with an upgraded item from the Exultation perk
  • Fixed an issue that caused the Moment of Glory perk not to activate after the Broken status effect ended from the Deliverance & For The People perks
  • Fixed an issue that caused the Hex: Wretched Fate not to transfer to the Hex: Undying when destroyed
  • Fixed an issue that caused the Hex: Wretched Fate perk to be active despite no dull totems remaining

[h3]Platforms[/h3]
  • Archive and Event Screens are once again correctly blocked during a partial install on platforms that support it.

[h3]UI[/h3]
  • Fixed an issue where only the first modification is applied to cross-play/auto decline friend request setting.
  • Fixed an issue where closing the text input popup required an additional selection to interact with store elements.
  • Fixed the text field in the lobby archive widget to show all three digits of the rift tier when the tier is a hundred or higher.
  • Fixed an issue where the user names of players are not displayed in the penalized user list.
  • Fixed an issue where bloodweb perks do not include names of their respective character.


[h3]Misc[/h3]
  • Fixed an issue that caused Survivors affected by the Broken status effect to receive the Heal score events when using the Medkit's Anti-Hemorrhagic add-on
  • Fixed an issue that caused the inability to heal others and random skill checks appear when multiple injured Survivors repeatedly spam healed each other


[h2]Known Issues[/h2]
  • Addon Traveler's Hat does not have the in-game effect as implied in its description.

The Casting of Frank Stone | Launch Trailer

"Frank Stone... my key... my Killer."

The Casting of Frank Stone is available now.

[previewyoutube][/previewyoutube]
Buy the Deluxe Edition and get instant access to the Cutting Room Floor feature, 8 alternate Costumes, and exclusive rewards in Dead by Daylight.

Available now.

https://store.steampowered.com/app/2223840/The_Casting_of_Frank_Stone/

[h3]About The Casting of Frank Stone[/h3]

The storytelling prowess of Supermassive Games meets the Dead by Daylight universe in a haunting horror game that won’t soon be forgotten.

In the summer of 1980, four friends set out to make their mark on horror cinema. What they capture will trigger the unthinkable. Decide their fate, develop their relationships, and guide their shoot of Murder Mill, a soon-to-be cult classic with an insidious influence... 

In The Casting of Frank Stone, a dark branching narrative lies before you. Your decisions pen the script – the only thing standing between life and death for a group of young filmmakers. Change reality with your choices, unlock new paths with your actions, and discover what horrors your final cut may hold.  

In a story where every move matters, actions can speak louder than words. Explore a cinematic nightmare, testing your wits as you solve environmental puzzles and react to Quick Time Events. Guide your cast of characters through eerie locations and search for clues that hide the bigger picture.