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Dead by Daylight player survey hints at terrifying new game modes

Dead by Daylight, an asymmetric killer-vs-survivors multiplayer game has been going for nearly seven years. One of the things that's kept it fresh is the regular addition of new killers and survivors, including licensed characters such as The Texas Chainsaw Massacre's Leatherface and Halloween's Michael Myers. But going by a recent player survey, developer Behaviour Interactive is set to shake things up with some all-new modes.


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Dead by Daylight’s Bone Chill 2023 Event | Everything To Know

Dead by Daylight’s Bone Chill Event is here to sweep the cruel winds of winter into The Fog, cold enough to freeze the blood in your veins.

From December 14th 11AM ET – January 4th 11 AM ET, engage in high-stakes Snowskull fights, pay a visit to the “friendly” snowmen, and marvel at the holiday décor.

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[h3]THE BIG CHILL[/h3]

Not even the darkest corners of The Entity’s Realms can escape the holiday spirit. The snowy Mount Ormond will undergo a festive transformation, revealing a glimpse of what it might have looked like during happier times.

Similar decorations may or may not have snuck into the Autohaven Wreckers Realm, a place known for its wholesome holiday cheer. After all, the sky is tinted green and there’s plenty of red spattered across the ground.



[h3]OH THE SNOWMAN-ITY[/h3]

Snowmen, we hardly knew ye. Last time we saw them, they were – dare we say, adorable? This year, however, let’s just say they’ve seen better days – and that’s putting it mildly. They’re grotesque. They’re disgusting. They’re calling your name, inviting you to seek shelter within their icy innards.

At least, most of them are. Be careful which Snowman you approach – some of them might not be too happy about your presence.



[h3]SNOWBALLS TO THE WALL[/h3]

Whether you’re a Killer determined to butcher the Survivor who Pallet stunned you, or a Survivor desperately seeking the Exit Gates because you forgot to confirm where they were, there is one thing that unites them. You guessed it – a shared love for throwing snowballs. Or in this case, Snowskulls.

Pro Tip: It’s all in the name. Take the snow and aim for the skull.

Keep your eye out for piles spawning throughout the Trial, and pick one up to interact with it. You can carry up to 6 Snowskulls at a time, and throw them at your leisure. While it won’t actively damage, injure, or otherwise impede its target – it sure is fun to hit people with wet balls of snow. Snowmen too, for that matter.

See for yourself.



[h3]A WINTER’S TALE[/h3]

Gather around the fireplace for a holiday tale, Dead by Daylight style. Never you mind what’s hung by the chimney with care. A new Event Tome will be available, featuring 3 levels of Challenges to complete. And yes – some of them include hitting people with Snowskulls.

It’s simple: the more Challenges you do, the more Event Currency you earn, which can then be spent on whichever Outfits or Charms you so choose.

Speaking of which...



[h3]EARNABLE REWARDS[/h3]

Receiving the gift of clothes has never felt so good. Use your well-earned Event Currency to unlock Outfits for The Wraith and Jeff Johanssen, Ugly Sweaters for Gabriel Soma, Renato Lyra, and Thalita Lyra, Killer Weapons for The Hillbilly, The Clown, and The Trapper, Frosty Eyes for the Skull Merchant and The Singularity, holiday-themed Charms, and several Player Card customizations.

You 'll even unlock rewards for unlocking rewards.

Check them all out below and collect them all if you’re feeling generous. After all, who doesn’t love being spoiled around the holidays?









[h3]SPOILED ROTTEN[/h3]

On that note, we fully intend on spoiling you until you simply do not want to be spoiled anymore. Like a gluttonous holiday feast that only ends when your stomach literally bursts. Only less messy.

By the end of this month you will have more Bloodpoints, Iridescent Shards, and Rift Fragments than any one person has any business having. To be exact, that’s 1 million Bloodpoints and 3K Iridescent Shards.

You’ll even get a Banner and Badge for your Player Cards. All you need to do is login to Dead by Daylight from December 1st to January 4th, and you’ll net yourself a different reward every day.

If you’re one of those planning types, we’ve got you covered with a calendar below.



But that’s not all. For an additional 1 million Bloodpoints and 6K Iridescent Shards, enter the promo code: THANKYOUFOR60M. In total, if you play your cards right, you’ll have enough Shards to unlock an original character. Note that the code and daily rewards end once Bone Chill runs its course.


[h3]HOLIDAY STYLES [/h3]

As any self-respecting horror aficionado knows, the holidays and horror go together like cookies and milk. One need only look at the nutcracker’s cold, dead eyes and gaping, slack-jawed mouth for confirmation.

In the spirit of tradition, the limited-time Holiday Horror Collection will be returning with new Outfits for Jane Romero, Yui Kimura, The Hag, and The Nurse. We’ve also got Ugly Sweaters coming for some of The Realm’s new additions: Chucky (The Good Guy) and Ellen Ripley.

Both Collections will be available in the in-game store on December 14th.




A few parting words of advice. Refrain from sticking your tongue on a Hook, and most importantly – do not eat the red snow.


See you in The Fog,

The snow-covered and hopelessly frostbitten Dead by Daylight team.

Update 7.4.2 | Bugfix Patch


[h2]Release Schedule[/h2]
  • Update Releases: 11AM ET

[h2]Content[/h2]
  • Re-enabled Flashlight items and Perks Residual Manifest, Dramaturgy and Appraisal.

[h2]The Good Guy[/h2]
  • Batteries Included (perk): When within 12 meters of a completed Generator, you have 5% Haste. The movement speed bonus lingers for 1/3/5 seconds after leaving the Generator's range. (Removed deactivation when all Generators are completed)

[h2]The Trickster[/h2]
  • Decreased the base time between throws to 0.3 seconds (was 0.33)
  • Increased the Main Event throw rate multiplier to 66% (was 33%)
  • Increased the Main Event active duration to 6 seconds (was 5 seconds)
  • Reverted the time before Laceration starts decaying to 15 seconds (was 10 seconds)

[h2]Bug Fixes[/h2]
[h3]Archives[/h3]
  • Fixed an issue that made it impossible to complete the Back-to-Back Tome 17 Challenge if getting a Good skill check or missing a skill check after getting 3 Great skill checks consecutively.

[h3]Bots[/h3]
  • Bots can once again dodge special attacks.

[h3]Characters[/h3]
  • Fixed an issue that caused The Mastermind picking up a Survivor on his shoulders to be misaligned for a few seconds.
  • Fixed an issue that caused The Demogorgon's Break Pallet animation to play properly when a Survivor runs into the Pallet from the other side.
  • Fixed an issue that caused The Good Guy "Slice and Dice" hit animation to plays twice.
  • Fixed an issue that caused Survivors to become misaligned during The Good Guy carry animation attacks.
  • The Good Guy can now scamper under pallets being lifted by Any Means Necessary.
  • Fixed an issue where players could bypass the 90 degree camera lock with The Good Guy.
  • The Trickster's Main Event can no longer trigger the Supreme Combo event multiple times per health state.
  • As seen from the Survivor point of view, Charles Lee Ray no longer jitters and lags behind while carrying The Good Guy.
  • Fixed an issue that caused The Huntress' hatchets to become offset at launch.

[h3]Environment/Maps[/h3]
  • Fixed an issue in The Nostromo Wreckage map where characters could land on debris.
  • Fixed an issue in Midwich Elementary School where characters would clip through a vault.
  • Fixed an issue in the Swamp Realm where extra collision would let characters stand.
  • Fixed an issue in The Underground Complex where characters would not be able to rescue a Survivor on a Hook.

[h3]UI[/h3]
  • Fixed occasionally missing UI elements like the Currencies information.
  • Fixed a potential crash in the Archives when hovering a Reward node.
  • Fixed a potential crash if closing the Player Profile menu too quickly after equipping a Player Card badge or banner.

[h3]Misc[/h3]
  • Fixed an issue that caused Survivors to clip into a locker after being interrupted from entering one by the Killer.
  • Fixed an issue that caused Survivors to clip into lockers after using a flashlight and entering the locker simultaneously.

[h2]Known Issues[/h2]
  • The Back-to-Back Tome 17 challenge description erroneously says "1 consecutive skill check" instead of 3.

Dead by Daylight gets new DLC packs, cuts character prices in half

Dead by Daylight is massive, with years of content updates and paid expansions under its belt. Behaviour Interactive regularly releases new characters, features, and fun tidbits. Players looking for a free-to-play experience may become overwhelmed as the developer steadily drops such DLC, which has prompted Behaviour to announce its brand-new Gold Edition, a version of the survival-horror game that makes most of its content accessible in a cheaper bundle.


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Supermassive reveal The Casting of Frank Stone, a single player Dead by Daylight game

Supermassive Games have dropped the first trailer for The Casting of Frank Stone, their single player Dead by Daylight spin-off, a collaboration with original developer Behavior Interactive that was announced earlier this year. The new horror game combines Until Dawn’s branching storyline approach with Dead by Daylight’s supporting fiction of a malevolent Entity, trapping people in fog-bound pocket dimensions with legendary killers, so as to feast on their fear.

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