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3.6.0 | Player Test Build | All You Need To Know

SCHEDULE

[h2]FEBRUARY 18TH, 11:00 AM ET[/h2]
PTB goes live on Steam

HOW TO ACCESS THE PTB

https://forum.deadbydaylight.com/en/discussion/26/

FEBRUARY DEVELOPER UPDATE

https://forum.deadbydaylight.com/en/discussion/130537/

PATCH NOTES

https://forum.deadbydaylight.com/en/discussion/130907/

HOW TO GIVE FEEDBACK

https://forum.deadbydaylight.com/en/categories/3-6-0-ptb

Developer update | February 2020



The February Developer Update is out now!
Read up on all the changes coming to DbD.
Click here: DEV UPDATE

HOTFIX 3.5.2

The 3.5.2 hotfix is rolling out today. For more info, click here: https://forum.deadbydaylight.com/en/discussion/126861/release-information-3-5-2



BALANCE

  • Added "Gates Closed" for the Gatekeeper Emblem bonus when ending the trial with the gates closed.
  • Removed the "Generators Remaining" stipulation from the Gatekeeper Emblem
  • Treatment Theatre: Reworked the Totems spawn location to hide them better.



BUG FIXES

  • Treatment Theatre: Fixed an issue that caused the Survivors to be unable to unhook their teammate if the Killer is "facecamping" on a specific hook
  • Fixed the display of the "Sealed Shut" Archive challenge which erroneously read "Survivor Master Challenge"
  • Fixed an issue that caused the Rift progress bar to disappear from the widget when no challenges are available.
  • Fixed an issue that caused an infinite loading when opening various Overlay menus as the Lobby timer ends.
  • Adjusted the lighting in The Rift.
  • Fixed an issue in Hawkins Lab where the user's screen would go dark when their camera is placed on a certain way.
  • Fixed an issue that caused an influx of Player Level update error
  • Fixed an issue that caused the Archives level 4 to open when fully completing level 1 of Tome 2.
  • Treatment Theatre: Fixed an issue that could push Survivors out of world after destroying a specific totem.
  • Treatment Theatre: Adjusted the collision on two stairway walls.
  • Fixed an issue that caused The Hag's Red Stain to change when teleporting to a triggered trap.
  • Fixed an issue that caused Survivors to avoid getting trapped by a Bear Trap while performing an interaction.
  • Misc Cosmetics improvement

Players Satisfaction Survey



The Dead by Daylight team would like your feedback in a Player Satisfaction survey.

We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.

Access the survey here: https://www.surveymonkey.com/r/psatDbD