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渴者游戏:恶校 News

《渴者游戏:恶校》片场探班活动——博主招募开启!

[p]镜头之间,体验重生![/p][p]想揭开互动影游拍摄的神秘面纱?想站在导演视角直面“恶校”现场?[/p][p]《渴者游戏:恶校》片场探班限时开启![/p][p]招募真正热爱沉浸叙事的你——[/p][p]我们一起,不止玩游戏,更要玩进游戏![/p][p][/p][h2]活动规则[/h2][p]将《渴者游戏:恶校》(SteamID:3818020)加入愿望单,并完成下方报名表格即视为参与报名,我们会在招募活动持续时间内筛选合适的参与者,发出“片场探班邀请函”,所有收到邀请函的博主均可参与本次活动,我们将负责各位活动参与者的往返路费及片场食宿,带你体验最原汁原味的拍摄片场![/p][p]报名表格链接:[/p][p]https://www.wjx.cn/vm/Y8TppoF.aspx[/p][p][/p][p][/p][p]活动报名时间:[/p][p]即日起至11月10日[/p][p]活动时间:[/p][p]2025年11月游戏拍摄完成前,活动预计需要2~3日的线下活动时间。[/p][p]活动参与条件:[/p][p]我们诚邀各类具有一定影响力的博主参与本次活动,片场拍摄、演员互动、游戏剧情,静待您的体验![/p][p][/p][p]1.将《渴者游戏:恶校》加入愿望单(Steam链接:[/p][p][/p][p][dynamiclink][/dynamiclink]2.提交活动报名表格[/p][p][/p][p]请注意:[/p][p](1)活动报名填写的资料仅供报名所用,我们会尽全力保障报名者的隐私安全,请确保报名资料真实有效。[/p][p](2)本活动需要全程线下参与,还望各位报名者量力而行。[/p][p](3)本活动仅通过报名表格收集报名,请认准官方报名信息,请勿重复报名。[/p][p](4)本次活动需要参与方协助制作视频内容,我们会额外提供拍摄物资及部分花絮画面,望周知。[/p][p](5)本次活动最终解释权归活动主办方所有。[/p]

Killing Game of The Thirsty - Devlog Vol.01

[p][/p][p]Hello everyone, we're CineGame Interactive, an independent team creating live-action interactive film and television games. [/p][p]Last month, we launched the store page for Killing Game of The Thirsty which has received a lot of feedback and garnered over 1,000 wishlists. Thank you for your interest![/p][p][/p][p]This developer blog also includes excerpts from some of the responses, primarily regarding our design philosophy and development direction, to help you better understand our original intentions behind making the game.[/p][h3]① Why create a game themed around "school bullying"?[/h3][p]We chose "school bullying" as the theme of our game because we deeply care about this social phenomenon. It's not only a real trauma for many individuals growing up, but also reflects complex social, educational, and psychological issues.[/p][p]We hope that "games" can be more than just "games," but can also serve as a social scalpel: awakening widespread social empathy and awareness of protection; prompting the public (especially parents and educators) to confront the seriousness and far-reaching harm of bullying, and promoting a safer and healthier school environment. This is also the original intention of our creation.[/p][p][/p][h3]② Why did we choose the film-game format?[/h3][p]Excellent predecessors such as "The Invisible Guardian" and "Over Room 13" have profoundly demonstrated the unique power of interactive film and games to carry serious issues and convey universal values. We chose this format precisely because we hope to stand on the shoulders of giants, using cinematic immersive experiences and player interaction to jointly explore the social issue of school bullying and continue everyone's expectations for "serious" interactive film and games.[/p][h3]③ So, are you encouraging victims of bullying to resort to violent revenge?[/h3][p]The "revenge" plot in the game is an artistic expression method that serves dramatic conflict and emotional catharsis. We do not encourage any form of violence in real life.[/p][p]Instead, the game will include built-in guidance and resources designed to promote the right response strategies: encouraging victims to seek help from trusted adults (parents, teachers) or professional organizations; encouraging bystanders to speak up; and truly resolving issues through psychological support, legal channels, and community collaboration. This is a crucial social responsibility of our project.[/p][p][/p][h3]④ What is the current progress of the game?[/h3][p]We are currently in active development. We have completed important tasks, including polishing the core script, filming key scenes, and building some programming modules. Overall progress is in line with expectations.[/p][h3]⑤ What are the subsequent production plans?[/h3][p]We will continue to invest and advance the subsequent filming, production, and interactive optimization work in phases, aiming to meticulously polish every aspect.[/p][p]A series of related events are also in the works, giving players the opportunity to visit the set and engage in in-depth discussions with the production team. Stay tuned for further updates! If you have any suggestions or feedback about the game, please share them in the comments.[/p]