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  3. Urban Supermarket Simulator — Update v0.5

Urban Supermarket Simulator — Update v0.5

[p]We’re gearing up for Steam Next Fest starting Oct 13, 2025. This update showcases the full-scale warehouse (demo display), adds flexible checkout/PC placement and a staff-only service corridor, expands the exterior, introduces 100+ NPC variants and talking behavior, and delivers audio/QoL polish. Jump into the demo and share feedback so we can prioritize before the Fest! [/p][p][/p][p]💻 Flexible Checkout & PCs You can now reposition the checkout and move computer stations to fit your layout.[/p][p][/p][p] 🏭 Full-Size Warehouse (Display only in demo) See the warehouse at its final scale in the demo.
(In the full release, you’ll start smaller and expand over time.)[/p][p]🛠️ Service Room (Staff-Only)A dedicated corridor now connects the store to the warehouse. You’ll also access the warehouse from the second floor. Use this room to place the computer and utilities to keep things tidy.[/p][p][/p][p]🏙️ Bigger Exterior & Layout Tweaks
The exterior has been expanded to match the megastore scale and to fit the full-size warehouse.
Later, you’ll be able to rename “Urban” and change the signboard color.
[/p][p]👥 More NPC Variety
100+ unique characters now populate the store.[/p][p][/p][p]📦 Box Interaction Fix
The box interaction bug is fixed, and all previously missing boxes are restored.
You’ll find them on the storefront when you launch.[/p][p][/p][p]🗣️ Talking NPCs
NPCs now greet you, complain if kept waiting, and react to price changes mid-grab, with more occasions coming. We will also localize their lines into major languages.[/p][p][/p][p]🥐 Bakery Flow
Bakery items are now packed into paper bags on the checkout belt.[/p][p][/p][p]🎵 Music & Settings
New background music with an in-game volume slider.[/p][p][/p][p]🐞 Fixes & Polish
Various stability, UX, and quality-of-life improvements across the board.

Join our Discord channel to leave feedback and catch updates before they land.
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