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Megastore Simulator — Update v0.6

[p]This is the first weekly update announcement following the name change from Urban Supermarket Simulator to Megastore Simulator![/p][p]To clarify, the game remains exactly the same, only the name has changed.[/p][p]As we approach the Prologue announcement, we’d like to share the latest feature updates from the past week. [/p]
🧑‍💼 1. Staff System
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You can now hire, manage, and organize your employees!
Each day, you’ll receive job applications for available positions such as Cashier, Bakery Staff, and Restocker. Review their stats, compare candidates, and build an efficient team.

Each staff member works 8-hour shifts — Early (06:00–14:00) or Late (14:00–22:00) — which you can adjust at the end of each day or when hiring. Cashiers can also be assigned to specific checkout desks.
The number of employees you can hire depends on your megastore level; the capacity is visible in the hiring window.

At the Staff Management Screen, you can change shifts, reassign checkouts, or fire employees. The wages are automatically paid at the start of each day. Be careful, if you are unable to pay wages, staff will quit and leave your store! Keep them motivated and paid, as employees with higher stats can work up to 50% more efficiently compared to those with lower stats.

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🧱 2. Furniture Snapping System
[p]You asked for it, and here it is!
You can now snap furniture while placing by holding Shift. Objects automatically align to nearby corners, making layout design smoother and faster.

You can rotate around snapped corners to preview your layout right away.
And that’s not all, you can now start new placements instantly with a right-click (no need to hold for 2 seconds). Perfect for large-scale builds!

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🛒 3. Closing Checkouts
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We’ve added checkout barriers to every register!
You can now close specific checkouts to control where customers queue, ideal when you want only your hired cashiers to operate while you manage other tasks.

Just remember: you can’t close checkouts while customers are in line or approaching.
We recommend doing it when your store is closed for smoother management.[/p][p][/p][p]Stay tuned for next week’s update; more new features are on the way as we move closer to the Prologue release![/p]