1. Virtual Desktop
  2. News
  3. Update 1.10 - Timewarp Layers in Model environments, Monitor Orientation support

Update 1.10 - Timewarp Layers in Model environments, Monitor Orientation support

Timewarp Layers in Model Environments

Model environments such as the Home Theater and Home Cinema now support cylindrical and quad layers (with Rift) to render the desktop. This provides the maximum image quality even when Supersampling, MSAA and Environment Mip Mapping are disabled. The Environment Editor has a new option to enable it in user-created environments.

Monitor Orientation Support

All monitors, connected to any GPU should now render correctly in any orientation (Portrait, Landscape, etc.). Previously, some monitors appeared washed out, transparent or would cause the application to crash.

Bug Fixes
  • Fixed issue with fullscreen games appearing frozen after Fall Creators update
  • Fixed 360 video cube projection appearing black in the Mirror Window
  • Fixed Play with Virtual Desktop contextual command
  • Fixed multiple crashes

I've been working hard on fixing some bugs that have been around for a while but that I couldn't easily reproduce. The app should feel more stable with each update. Thanks again for reporting any issues you encounter!