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[26.01.02 Release Notes] 0.4.3

๐Ÿ“ข Patch Notes
[p]Hello, this is the Midnight Study development team.[/p][p][/p][p]In this update, we focused on Act 2 combat difficulty adjustments,
multiple combat and relic bug fixes, relic and talisman balance improvements,
and UI visibility enhancements to improve overall gameplay flow.[/p][p][/p][hr][/hr][h2]๐Ÿ›  Patch Details[/h2][p][/p][h3]๐Ÿž Bug Fixes[/h3]
  • [p]Fixed an issue where Nohojeong dealt unintended damage when applying the Illusion debuff to the player on the first turn.[/p]
  • [p]Fixed an issue where acquiring the relic โ€œSeal Box of Greedโ€ at the relic auction would immediately triple gold consumption.[/p]
[p][/p][h3]โš” Combat Balance Adjustments[/h3]
  • [p]Overall HP, attack power, and guard values of Act 2 normal monsters have been reduced.[/p]
  • [p]Increased the stacked damage scaling of the monster Geoseunsa.
    (Before: Number of talismans ร— 1 โ†’ After: Number of talismans ร— 2)[/p]
[p][/p][h3]๐Ÿ‘น Monster-Specific Adjustments[/h3][p]Gosuyeochil[/p]
  • [p]Damage: 11โ€“16 โ†’ 9โ€“13[/p]
  • [p]Damage: 7โ€“11 + Vulnerable 2 โ†’ 6โ€“9 + Vulnerable 2[/p]
  • [p]Guard: 11โ€“15 โ†’ 7โ€“9[/p]
[p]Agwi[/p]
  • [p]Damage: 6โ€“9 โ†’ 5โ€“8[/p]
[p]Indujo-su[/p]
  • [p]HP: 33โ€“37 โ†’ 23โ€“27[/p]
  • [p]Damage: 12โ€“17 โ†’ 10โ€“14[/p]
  • [p]Damage: 8โ€“11 + Exhaust 1 โ†’ 7โ€“9 + Exhaust 1[/p]
  • [p]Guard: 13โ€“16 โ†’ 8โ€“10[/p]
[p]Geoseunsa[/p]
  • [p]HP: 41โ€“46 โ†’ 35โ€“40[/p]
  • [p]Damage: 13โ€“18 โ†’ 11โ€“15[/p]
  • [p]Damage equal to number of talismans in the fog โ†’ Damage equal to twice the number of talismans in the fog[/p]
  • [p]Guard: 14โ€“19 โ†’ 9โ€“12[/p]
[p]Gaeyeosi[/p]
  • [p]HP: 32โ€“39 โ†’ 22โ€“29[/p]
  • [p]Damage: 13โ€“19 โ†’ 11โ€“16[/p]
  • [p]Guard: 17โ€“21 โ†’ 11โ€“13[/p]
[p]Myodusa[/p]
  • [p]HP: 34โ€“41 โ†’ 29โ€“36[/p]
  • [p]Damage: 8โ€“11 + Weak 1 โ†’ 7โ€“9 + Weak 1[/p]
  • [p]Damage: 9โ€“12 + Frail 1 โ†’ 8โ€“10 + Frail 1[/p]
  • [p]Damage: 6โ€“9 + Poison 2 โ†’ 5โ€“8 + Poison 2[/p]
  • [p]Guard: 12โ€“18 โ†’ 7โ€“11[/p]
[p]Guryeongdeongdeong Scholar[/p]
  • [p]HP: 44โ€“54 โ†’ 37โ€“47[/p]
  • [p]Damage: 8โ€“11 + Frail 1 โ†’ 7โ€“9 + Frail 1[/p]
  • [p]Damage: 16โ€“19 โ†’ 13โ€“16[/p]
[p]Hyangrang Gaksi[/p]
  • [p]HP: 57โ€“63 โ†’ 47โ€“53[/p]
  • [p]Damage: 13โ€“18 + Poison 2 โ†’ 11โ€“15 + Poison 2[/p]
  • [p]Guard: 12โ€“17 โ†’ 7โ€“11[/p]
[h3]๐Ÿ”ฎ Relic & Talisman Improvements[/h3]
  • [p]Improved clarity so the applied values of the Red Talisman are clearly displayed.[/p]
[p]Centipede Venom[/p]
  • [p]Value: 3 โ†’ 5[/p]
  • [p]All activation counts unified to 1[/p]
[p]Manifestation of Flame Talisman[/p]
  • [p]Updated so an explosion is triggered with every shot[/p]
[p]Rusty Double-Edged Sword (Relic)[/p]
  • [p]Value: 3 โ†’ 2[/p]
  • [p]Incoming damage is now deducted from Guard before HP[/p]
[p][/p][h3]๐ŸŽฌ Presentation & UI Improvements[/h3]
  • [p]Replaced the ending cutscene design.[/p]
  • [p]Added a turn notification UI when additional shots are triggered.[/p]
  • [p]Improved reward screens to display relic, talisman, and player information together.[/p]
[p][/p][hr][/hr][p]The New Year has already dawned![/p][p][/p][p]Thank you sincerely for playing Midnight Study
and for sharing your valuable feedback.[/p][p][/p][p]We will continue improving the game to provide
a more fun and stable experience.[/p][p][/p][p]Enjoy your time in Midnight Study! ๐ŸŒ™[/p]